mutter/clutter/egl/clutter-cex100.h.in

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/*
* Clutter.
*
* An OpenGL based 'interactive canvas' library.
*
* Copyright (C) 2010 Intel Corporation
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
*
* Authors:
* Damien Lespiau <damien.lespiau@intel.com>
*/
/**
* SECTION:clutter-cex100
* @short_description: Intel CE3100, CE4100 Specific API
*
* The CEX100 backend for Clutter provides some Intel CE3100/CE4100
* specific API
*
* You need to include
* <filename class="headerfile">&lt;clutter/egl/clutter-cex100.h&gt;</filename>
* to have access to the functions documented here.
*/
#ifndef __CLUTTER_CEX100_H__
#define __CLUTTER_CEX100_H__
#include <glib.h>
#include <@CLUTTER_CEX100_LIBGDL_PREFIX@libgdl.h>
G_BEGIN_DECLS
/**
* clutter_cex100_set_plane:
* @plane: a GDL plane
*
* Intel CE3100 and CE4100 have several planes (frame buffers) and a
* hardware blender to blend the planes togeteher and produce the final
* image.
*
* clutter_cex100_set_plane() let's you configure the GDL plane where
* the stage will be drawn. By default Clutter will pick UPP_C
* (GDL_PLANE_ID_UPP_C).
*
* <note>This function has to be called before clutter_init()</note>
*/
void clutter_cex100_set_plane (gdl_plane_id_t plane);
G_END_DECLS
#endif /* __CLUTTER_CEX100_H__ */