/* * Clutter. * * An OpenGL based 'interactive canvas' library. * * Copyright (C) 2010 Intel Corporation * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library. If not, see . * * Authors: * Damien Lespiau */ /** * SECTION:clutter-cex100 * @short_description: Intel CE3100, CE4100 Specific API * * The CEX100 backend for Clutter provides some Intel CE3100/CE4100 * specific API * * You need to include * <clutter/egl/clutter-cex100.h> * to have access to the functions documented here. */ #ifndef __CLUTTER_CEX100_H__ #define __CLUTTER_CEX100_H__ #include #include <@CLUTTER_CEX100_LIBGDL_PREFIX@libgdl.h> G_BEGIN_DECLS /** * clutter_cex100_set_plane: * @plane: a GDL plane * * Intel CE3100 and CE4100 have several planes (frame buffers) and a * hardware blender to blend the planes togeteher and produce the final * image. * * clutter_cex100_set_plane() let's you configure the GDL plane where * the stage will be drawn. By default Clutter will pick UPP_C * (GDL_PLANE_ID_UPP_C). * * This function has to be called before clutter_init() */ void clutter_cex100_set_plane (gdl_plane_id_t plane); G_END_DECLS #endif /* __CLUTTER_CEX100_H__ */