mutter/clutter/tests/conform/timeline-rewind.c

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#include <stdlib.h>
#include <glib.h>
#include <clutter/clutter.h>
#include "test-conform-common.h"
#define TEST_TIMELINE_DURATION 500
#define TEST_WATCHDOG_KICK_IN_SECONDS 10
typedef struct _TestState
{
ClutterTimeline *timeline;
gint rewind_count;
} TestState;
static gboolean
watchdog_timeout (gpointer data)
{
TestState *state = data;
g_test_message ("Watchdog timer kicking in");
g_test_message ("rewind_count=%i", state->rewind_count);
if (state->rewind_count <= 3)
{
/* The test has hung */
g_test_message ("Failed (This test shouldn't have hung!)");
exit (EXIT_FAILURE);
}
else
{
g_test_message ("Passed");
clutter_main_quit ();
}
return G_SOURCE_REMOVE;
}
static void
new_frame_cb (ClutterTimeline *timeline,
gint elapsed_time,
TestState *state)
{
if (elapsed_time == TEST_TIMELINE_DURATION)
{
g_test_message ("new-frame signal received (end of timeline)");
g_test_message ("Rewinding timeline");
clutter_timeline_rewind (timeline);
state->rewind_count++;
}
else
{
if (elapsed_time == 0)
{
g_test_message ("new-frame signal received (start of timeline)");
}
else
{
g_test_message ("new-frame signal received (mid frame)");
}
if (state->rewind_count >= 2)
{
g_test_message ("Sleeping for 1 second");
g_usleep (1000000);
}
}
}
void
timeline_rewind (void)
{
TestState state;
state.timeline =
clutter_timeline_new (TEST_TIMELINE_DURATION);
g_signal_connect (G_OBJECT(state.timeline),
"new-frame",
G_CALLBACK(new_frame_cb),
&state);
g_test_message ("Installing a watchdog timeout "
"to determine if this test hangs");
clutter_threads_add_timeout (TEST_WATCHDOG_KICK_IN_SECONDS * 1000,
watchdog_timeout,
&state);
state.rewind_count = 0;
clutter_timeline_start (state.timeline);
clutter_main();
g_object_unref (state.timeline);
}