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[tests] Manually advance the timelines
The units in the Timeline test suite just rely on the timeline being a timeout automatically advanced by the main loop. This is not the case anymore, since the merge of the master-clock. To make the test units work again we need to "emulate" the master clock without effectively having a stage to redraw; we do this by creating a frame source and manually advancing the timelines we create for test purposes, using the advance_msecs() "protected" method.
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@ -10,13 +10,16 @@
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#define TEST_TIMELINE_FPS 10
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#define TEST_TIMELINE_FRAME_COUNT 20
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typedef struct _TestState {
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typedef struct _TestState
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{
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ClutterTimeline *timeline;
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gint prev_frame;
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gint completion_count;
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gint passed;
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}TestState;
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guint source_id;
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GTimeVal prev_tick;
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gulong msecs_delta;
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} TestState;
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static void
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new_frame_cb (ClutterTimeline *timeline,
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@ -68,6 +71,30 @@ completed_cb (ClutterTimeline *timeline,
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}
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}
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static gboolean
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frame_tick (gpointer data)
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{
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TestState *state = data;
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GTimeVal cur_tick = { 0, };
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GSList *l;
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gulong msecs;
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g_get_current_time (&cur_tick);
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if (state->prev_tick.tv_sec == 0)
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state->prev_tick = cur_tick;
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msecs = (cur_tick.tv_sec - state->prev_tick.tv_sec) * 1000
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+ (cur_tick.tv_usec - state->prev_tick.tv_usec) / 1000;
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if (clutter_timeline_is_playing (state->timeline))
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clutter_timeline_advance_delta (state->timeline, msecs);
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state->msecs_delta = msecs;
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state->prev_tick = cur_tick;
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return TRUE;
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}
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void
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test_timeline_dup_frames (TestConformSimpleFixture *fixture,
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@ -91,11 +118,18 @@ test_timeline_dup_frames (TestConformSimpleFixture *fixture,
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state.prev_frame = -1;
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state.completion_count = 0;
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state.passed = TRUE;
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state.prev_tick.tv_sec = 0;
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state.prev_tick.tv_usec = 0;
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state.msecs_delta = 0;
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state.source_id =
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clutter_threads_add_frame_source (60, frame_tick, &state);
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clutter_timeline_start (state.timeline);
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clutter_main();
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g_source_remove (state.source_id);
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g_object_unref (state.timeline);
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}
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@ -15,14 +15,18 @@
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* may not be a very reliable tolerance. */
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#define TEST_ERROR_TOLERANCE 20
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typedef struct _TestState {
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ClutterTimeline *timeline;
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GTimeVal start_time;
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guint new_frame_counter;
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gint expected_frame;
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gint completion_count;
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gboolean passed;
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}TestState;
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typedef struct _TestState
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{
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ClutterTimeline *timeline;
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GTimeVal start_time;
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guint new_frame_counter;
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gint expected_frame;
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gint completion_count;
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gboolean passed;
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guint source_id;
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GTimeVal prev_tick;
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gulong msecs_delta;
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} TestState;
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static void
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@ -130,6 +134,30 @@ completed_cb (ClutterTimeline *timeline,
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}
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}
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static gboolean
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frame_tick (gpointer data)
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{
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TestState *state = data;
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GTimeVal cur_tick = { 0, };
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GSList *l;
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gulong msecs;
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g_get_current_time (&cur_tick);
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if (state->prev_tick.tv_sec == 0)
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state->prev_tick = cur_tick;
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msecs = (cur_tick.tv_sec - state->prev_tick.tv_sec) * 1000
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+ (cur_tick.tv_usec - state->prev_tick.tv_usec) / 1000;
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if (clutter_timeline_is_playing (state->timeline))
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clutter_timeline_advance_delta (state->timeline, msecs);
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state->msecs_delta = msecs;
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state->prev_tick = cur_tick;
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return TRUE;
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}
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void
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test_timeline_interpolate (TestConformSimpleFixture *fixture,
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@ -154,12 +182,18 @@ test_timeline_interpolate (TestConformSimpleFixture *fixture,
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state.new_frame_counter = 0;
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state.passed = TRUE;
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state.expected_frame = 0;
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state.prev_tick.tv_sec = 0;
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state.prev_tick.tv_usec = 0;
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state.msecs_delta = 0;
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state.source_id =
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clutter_threads_add_frame_source (60, frame_tick, &state);
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g_get_current_time (&state.start_time);
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clutter_timeline_start (state.timeline);
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clutter_main();
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g_source_remove (state.source_id);
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g_object_unref (state.timeline);
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}
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@ -8,11 +8,14 @@
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#define TEST_TIMELINE_FRAME_COUNT 5
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#define TEST_WATCHDOG_KICK_IN_SECONDS 10
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typedef struct _TestState {
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ClutterTimeline *timeline;
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gint rewind_count;
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}TestState;
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typedef struct _TestState
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{
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ClutterTimeline *timeline;
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gint rewind_count;
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guint source_id;
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GTimeVal prev_tick;
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gulong msecs_delta;
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} TestState;
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static gboolean
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watchdog_timeout (TestState *state)
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@ -34,7 +37,6 @@ watchdog_timeout (TestState *state)
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return FALSE;
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}
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static void
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new_frame_cb (ClutterTimeline *timeline,
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gint frame_num,
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@ -68,6 +70,30 @@ new_frame_cb (ClutterTimeline *timeline,
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}
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}
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static gboolean
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frame_tick (gpointer data)
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{
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TestState *state = data;
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GTimeVal cur_tick = { 0, };
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GSList *l;
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gulong msecs;
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g_get_current_time (&cur_tick);
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if (state->prev_tick.tv_sec == 0)
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state->prev_tick = cur_tick;
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msecs = (cur_tick.tv_sec - state->prev_tick.tv_sec) * 1000
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+ (cur_tick.tv_usec - state->prev_tick.tv_usec) / 1000;
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if (clutter_timeline_is_playing (state->timeline))
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clutter_timeline_advance_delta (state->timeline, msecs);
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state->msecs_delta = msecs;
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state->prev_tick = cur_tick;
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return TRUE;
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}
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void
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test_timeline_rewind (TestConformSimpleFixture *fixture,
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@ -88,11 +114,17 @@ test_timeline_rewind (TestConformSimpleFixture *fixture,
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(GSourceFunc)watchdog_timeout,
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&state);
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state.rewind_count = 0;
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state.prev_tick.tv_sec = 0;
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state.prev_tick.tv_usec = 0;
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state.msecs_delta = 0;
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state.source_id =
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clutter_threads_add_frame_source (60, frame_tick, &state);
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clutter_timeline_start (state.timeline);
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clutter_main();
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g_source_remove (state.source_id);
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g_object_unref (state.timeline);
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}
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@ -8,15 +8,18 @@
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#define TEST_TIMELINE_FRAME_COUNT 20
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#define TEST_ERROR_TOLERANCE 5
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typedef struct _TestState {
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typedef struct _TestState
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{
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ClutterTimeline *timeline;
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GTimeVal start_time;
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GTimeVal prev_frame_time;
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guint frame;
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gint completion_count;
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gint passed;
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}TestState;
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guint source_id;
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GTimeVal prev_tick;
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gulong msecs_delta;
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} TestState;
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static void
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new_frame_cb (ClutterTimeline *timeline,
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@ -81,6 +84,30 @@ completed_cb (ClutterTimeline *timeline,
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}
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}
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static gboolean
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frame_tick (gpointer data)
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{
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TestState *state = data;
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GTimeVal cur_tick = { 0, };
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GSList *l;
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gulong msecs;
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g_get_current_time (&cur_tick);
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if (state->prev_tick.tv_sec == 0)
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state->prev_tick = cur_tick;
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msecs = (cur_tick.tv_sec - state->prev_tick.tv_sec) * 1000
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+ (cur_tick.tv_usec - state->prev_tick.tv_usec) / 1000;
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if (clutter_timeline_is_playing (state->timeline))
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clutter_timeline_advance_delta (state->timeline, msecs);
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state->msecs_delta = msecs;
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state->prev_tick = cur_tick;
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return TRUE;
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}
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void
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test_timeline_smoothness (TestConformSimpleFixture *fixture,
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@ -104,12 +131,18 @@ test_timeline_smoothness (TestConformSimpleFixture *fixture,
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state.frame = 0;
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state.completion_count = 0;
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state.passed = TRUE;
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state.prev_tick.tv_sec = 0;
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state.prev_tick.tv_usec = 0;
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state.msecs_delta = 0;
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state.source_id =
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clutter_threads_add_frame_source (60, frame_tick, &state);
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g_get_current_time (&state.start_time);
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clutter_timeline_start (state.timeline);
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clutter_main();
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g_source_remove (state.source_id);
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g_object_unref (state.timeline);
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}
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@ -156,7 +156,7 @@ check_timeline (ClutterTimeline *timeline,
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}
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static gboolean
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timeout_cb (gpointer data)
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timeout_cb (gpointer data G_GNUC_UNUSED)
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{
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clutter_main_quit ();
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@ -172,10 +172,51 @@ delay_cb (gpointer data)
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return TRUE;
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}
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typedef struct _FrameCounter FrameCounter;
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struct _FrameCounter
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{
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GTimeVal prev_tick;
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gulong msecs_delta;
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GSList *timelines;
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};
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static gboolean
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frame_tick (gpointer data)
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{
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FrameCounter *counter = data;
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GTimeVal cur_tick = { 0, };
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GSList *l;
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gulong msecs;
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g_get_current_time (&cur_tick);
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if (counter->prev_tick.tv_sec == 0)
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counter->prev_tick = cur_tick;
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msecs = (cur_tick.tv_sec - counter->prev_tick.tv_sec) * 1000
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+ (cur_tick.tv_usec - counter->prev_tick.tv_usec) / 1000;
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for (l = counter->timelines; l != NULL; l = l->next)
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{
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ClutterTimeline *timeline = l->data;
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if (clutter_timeline_is_playing (timeline))
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clutter_timeline_advance_delta (timeline, msecs);
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}
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counter->msecs_delta = msecs;
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counter->prev_tick = cur_tick;
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return TRUE;
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}
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void
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test_timeline (TestConformSimpleFixture *fixture,
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gconstpointer data)
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{
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FrameCounter *counter;
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ClutterTimeline *timeline_1;
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TimelineData data_1;
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ClutterTimeline *timeline_2;
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@ -185,6 +226,11 @@ test_timeline (TestConformSimpleFixture *fixture,
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gchar **markers;
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gsize n_markers;
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guint delay_tag;
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guint source_id;
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counter = g_new0 (FrameCounter, 1);
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source_id = clutter_threads_add_frame_source (60, frame_tick, counter);
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timeline_data_init (&data_1, 1);
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timeline_1 = clutter_timeline_new (FRAME_COUNT, 30);
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@ -198,6 +244,8 @@ test_timeline (TestConformSimpleFixture *fixture,
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g_assert (n_markers == 3);
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g_strfreev (markers);
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counter->timelines = g_slist_prepend (counter->timelines, timeline_1);
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timeline_data_init (&data_2, 2);
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timeline_2 = clutter_timeline_clone (timeline_1);
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clutter_timeline_add_marker_at_frame (timeline_2, "bar", 2);
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@ -207,6 +255,8 @@ test_timeline (TestConformSimpleFixture *fixture,
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g_assert (strcmp (markers[0], "bar") == 0);
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g_strfreev (markers);
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counter->timelines = g_slist_prepend (counter->timelines, timeline_2);
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timeline_data_init (&data_3, 3);
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timeline_3 = clutter_timeline_clone (timeline_1);
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clutter_timeline_set_direction (timeline_3, CLUTTER_TIMELINE_BACKWARD);
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@ -215,6 +265,8 @@ test_timeline (TestConformSimpleFixture *fixture,
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clutter_timeline_add_marker_at_frame (timeline_3, "near-end-marker", 1);
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clutter_timeline_add_marker_at_frame (timeline_3, "end-marker", 0);
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counter->timelines = g_slist_prepend (counter->timelines, timeline_3);
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g_signal_connect (timeline_1,
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"marker-reached", G_CALLBACK (timeline_marker_reached_cb),
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&data_1);
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@ -293,4 +345,9 @@ test_timeline (TestConformSimpleFixture *fixture,
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timeline_data_destroy (&data_3);
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g_source_remove (delay_tag);
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g_source_remove (source_id);
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g_slist_free (counter->timelines);
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g_free (counter);
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}
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