gnome-shell/js/ui/statusMenu.js
Florian Müllner 0eaf141ae4 user-status: Honor lockdown settings
Right now, the user status menu always contains actions to logout
and lock the screen, and the user switching action only depends on
the technical availability of the functionality.
All those items should honor the lockdown settings defined in
org.gnome.desktop.lockdown.

https://bugzilla.gnome.org/show_bug.cgi?id=645335
2011-03-21 15:02:10 +01:00

308 lines
11 KiB
JavaScript

/* -*- mode: js2; js2-basic-offset: 4; indent-tabs-mode: nil -*- */
const Gdm = imports.gi.Gdm;
const DBus = imports.dbus;
const Gio = imports.gi.Gio;
const GLib = imports.gi.GLib;
const Lang = imports.lang;
const Shell = imports.gi.Shell;
const St = imports.gi.St;
const Tp = imports.gi.TelepathyGLib;
const UPowerGlib = imports.gi.UPowerGlib;
const Gettext = imports.gettext.domain('gnome-shell');
const _ = Gettext.gettext;
const GnomeSession = imports.misc.gnomeSession;
const Main = imports.ui.main;
const PanelMenu = imports.ui.panelMenu;
const PopupMenu = imports.ui.popupMenu;
const Util = imports.misc.util;
const BUS_NAME = 'org.gnome.ScreenSaver';
const OBJECT_PATH = '/org/gnome/ScreenSaver';
const LOCKDOWN_SCHEMA = 'org.gnome.desktop.lockdown';
const DISABLE_USER_SWITCH_KEY = 'disable-user-switching';
const DISABLE_LOCK_SCREEN_KEY = 'disable-lock-screen';
const DISABLE_LOG_OUT_KEY = 'disable-log-out';
const ScreenSaverInterface = {
name: BUS_NAME,
methods: [ { name: 'Lock', inSignature: '' } ]
};
let ScreenSaverProxy = DBus.makeProxyClass(ScreenSaverInterface);
// Adapted from gdm/gui/user-switch-applet/applet.c
//
// Copyright (C) 2004-2005 James M. Cape <jcape@ignore-your.tv>.
// Copyright (C) 2008,2009 Red Hat, Inc.
function StatusMenuButton() {
this._init();
}
StatusMenuButton.prototype = {
__proto__: PanelMenu.Button.prototype,
_init: function() {
PanelMenu.Button.prototype._init.call(this, 0.0);
let box = new St.BoxLayout({ name: 'panelStatusMenu' });
this.actor.set_child(box);
this._lockdownSettings = new Gio.Settings({ schema: LOCKDOWN_SCHEMA });
this._gdm = Gdm.UserManager.ref_default();
this._gdm.queue_load();
this._user = this._gdm.get_user(GLib.get_user_name());
this._presence = new GnomeSession.Presence();
this._presenceItems = {};
this._session = new GnomeSession.SessionManager();
this._account_mgr = Tp.AccountManager.dup()
this._upClient = new UPowerGlib.Client();
this._screenSaverProxy = new ScreenSaverProxy(DBus.session, BUS_NAME, OBJECT_PATH);
this.actor.connect('destroy', Lang.bind(this, this._onDestroy));
this._iconBox = new St.Bin();
box.add(this._iconBox, { y_align: St.Align.MIDDLE, y_fill: false });
let textureCache = St.TextureCache.get_default();
this._availableIcon = new St.Icon({ icon_name: 'user-available', style_class: 'popup-menu-icon' });
this._busyIcon = new St.Icon({ icon_name: 'user-busy', style_class: 'popup-menu-icon' });
this._invisibleIcon = new St.Icon({ icon_name: 'user-invisible', style_class: 'popup-menu-icon' });
this._idleIcon = new St.Icon({ icon_name: 'user-idle', style_class: 'popup-menu-icon' });
this._presence.connect('StatusChanged', Lang.bind(this, this._updatePresenceIcon));
this._presence.getStatus(Lang.bind(this, this._updatePresenceIcon));
this._name = new St.Label();
box.add(this._name, { y_align: St.Align.MIDDLE, y_fill: false });
this._userLoadedId = this._user.connect('notify::is-loaded', Lang.bind(this, this._updateUserName));
this._userChangedId = this._user.connect('changed', Lang.bind(this, this._updateUserName));
this._createSubMenu();
this._gdm.connect('notify::is-loaded', Lang.bind(this, this._updateSwitchUser));
this._gdm.connect('user-added', Lang.bind(this, this._updateSwitchUser));
this._gdm.connect('user-removed', Lang.bind(this, this._updateSwitchUser));
this._lockdownSettings.connect('changed::' + DISABLE_USER_SWITCH_KEY,
Lang.bind(this, this._updateSwitchUser));
this._lockdownSettings.connect('changed::' + DISABLE_LOG_OUT_KEY,
Lang.bind(this, this._updateLogout));
this._lockdownSettings.connect('changed::' + DISABLE_LOCK_SCREEN_KEY,
Lang.bind(this, this._updateLockScreen));
this._updateSwitchUser();
this._updateLogout();
this._updateLockScreen();
this._upClient.connect('notify::can-suspend', Lang.bind(this, this._updateSuspendOrPowerOff));
},
_onDestroy: function() {
this._user.disconnect(this._userLoadedId);
this._user.disconnect(this._userChangedId);
},
_updateUserName: function() {
if (this._user.is_loaded)
this._name.set_text(this._user.get_real_name());
else
this._name.set_text("");
},
_updateSessionSeparator: function() {
let showSeparator = this._loginScreenItem.actor.visible ||
this._logoutItem.actor.visible ||
this._lockScreenItem.actor.visible;
if (showSeparator)
this._sessionSeparator.actor.show();
else
this._sessionSeparator.actor.hide();
},
_updateSwitchUser: function() {
let allowSwitch = !this._lockdownSettings.get_boolean(DISABLE_USER_SWITCH_KEY);
if (allowSwitch && this._gdm.can_switch ())
this._loginScreenItem.actor.show();
else
this._loginScreenItem.actor.hide();
this._updateSessionSeparator();
},
_updateLogout: function() {
let allowLogout = !this._lockdownSettings.get_boolean(DISABLE_LOG_OUT_KEY);
if (allowLogout)
this._logoutItem.actor.show();
else
this._logoutItem.actor.hide();
this._updateSessionSeparator();
},
_updateLockScreen: function() {
let allowLockScreen = !this._lockdownSettings.get_boolean(DISABLE_LOCK_SCREEN_KEY);
if (allowLockScreen)
this._lockScreenItem.actor.show();
else
this._lockScreenItem.actor.hide();
this._updateSessionSeparator();
},
_updateSuspendOrPowerOff: function() {
this._haveSuspend = this._upClient.get_can_suspend();
if (!this._suspendOrPowerOffItem)
return;
// If we can't suspend show Power Off... instead
// and disable the alt key
if (!this._haveSuspend) {
this._suspendOrPowerOffItem.updateText(_("Power Off..."), null);
} else {
this._suspendOrPowerOffItem.updateText(_("Suspend"), ("Power Off..."));
}
},
_updatePresenceIcon: function(presence, status) {
if (status == GnomeSession.PresenceStatus.AVAILABLE)
this._iconBox.child = this._availableIcon;
else if (status == GnomeSession.PresenceStatus.BUSY)
this._iconBox.child = this._busyIcon;
else if (status == GnomeSession.PresenceStatus.INVISIBLE)
this._iconBox.child = this._invisibleIcon;
else
this._iconBox.child = this._idleIcon;
for (let itemStatus in this._presenceItems)
this._presenceItems[itemStatus].setShowDot(itemStatus == status);
},
_createSubMenu: function() {
let item;
item = new PopupMenu.PopupImageMenuItem(_("Available"), 'user-available');
item.connect('activate', Lang.bind(this, this._setPresenceStatus, GnomeSession.PresenceStatus.AVAILABLE));
this.menu.addMenuItem(item);
this._presenceItems[GnomeSession.PresenceStatus.AVAILABLE] = item;
item = new PopupMenu.PopupImageMenuItem(_("Busy"), 'user-busy');
item.connect('activate', Lang.bind(this, this._setPresenceStatus, GnomeSession.PresenceStatus.BUSY));
this.menu.addMenuItem(item);
this._presenceItems[GnomeSession.PresenceStatus.BUSY] = item;
item = new PopupMenu.PopupSeparatorMenuItem();
this.menu.addMenuItem(item);
item = new PopupMenu.PopupMenuItem(_("My Account"));
item.connect('activate', Lang.bind(this, this._onMyAccountActivate));
this.menu.addMenuItem(item);
item = new PopupMenu.PopupMenuItem(_("System Settings"));
item.connect('activate', Lang.bind(this, this._onPreferencesActivate));
this.menu.addMenuItem(item);
item = new PopupMenu.PopupSeparatorMenuItem();
this.menu.addMenuItem(item);
item = new PopupMenu.PopupMenuItem(_("Lock Screen"));
item.connect('activate', Lang.bind(this, this._onLockScreenActivate));
this.menu.addMenuItem(item);
this._lockScreenItem = item;
item = new PopupMenu.PopupMenuItem(_("Switch User"));
item.connect('activate', Lang.bind(this, this._onLoginScreenActivate));
this.menu.addMenuItem(item);
this._loginScreenItem = item;
item = new PopupMenu.PopupMenuItem(_("Log Out..."));
item.connect('activate', Lang.bind(this, this._onQuitSessionActivate));
this.menu.addMenuItem(item);
this._logoutItem = item;
item = new PopupMenu.PopupSeparatorMenuItem();
this.menu.addMenuItem(item);
this._sessionSeparator = item;
item = new PopupMenu.PopupAlternatingMenuItem(_("Suspend"),
_("Power Off..."));
this.menu.addMenuItem(item);
this._suspendOrPowerOffItem = item;
item.connect('activate', Lang.bind(this, this._onSuspendOrPowerOffActivate));
this._updateSuspendOrPowerOff();
},
_setPresenceStatus: function(item, event, status) {
this._presence.setStatus(status);
this._setIMStatus(status);
},
_onMyAccountActivate: function() {
Main.overview.hide();
let app = Shell.AppSystem.get_default().get_app('gnome-user-accounts-panel.desktop');
app.activate(-1);
},
_onPreferencesActivate: function() {
Main.overview.hide();
let app = Shell.AppSystem.get_default().get_app('gnome-control-center.desktop');
app.activate(-1);
},
_onLockScreenActivate: function() {
Main.overview.hide();
this._screenSaverProxy.LockRemote();
},
_onLoginScreenActivate: function() {
Main.overview.hide();
this._gdm.goto_login_session();
this._onLockScreenActivate();
},
_onQuitSessionActivate: function() {
Main.overview.hide();
this._session.LogoutRemote(0);
},
_onSuspendOrPowerOffActivate: function() {
Main.overview.hide();
if (this._haveSuspend &&
this._suspendOrPowerOffItem.state == PopupMenu.PopupAlternatingMenuItemState.DEFAULT) {
this._screenSaverProxy.LockRemote(Lang.bind(this, function() {
this._upClient.suspend_sync(null);
}));
} else {
this._session.ShutdownRemote();
}
},
_setIMStatus: function(session_status) {
let [presence_type, presence_status, msg] = this._account_mgr.get_most_available_presence();
let type, status;
// We change the IM presence only if there are connected accounts
if (presence_type == Tp.ConnectionPresenceType.UNSET ||
presence_type == Tp.ConnectionPresenceType.OFFLINE ||
presence_type == Tp.ConnectionPresenceType.UNKNOWN ||
presence_type == Tp.ConnectionPresenceType.ERROR)
return;
if (session_status == GnomeSession.PresenceStatus.AVAILABLE) {
type = Tp.ConnectionPresenceType.AVAILABLE;
status = "available";
}
else if (session_status == GnomeSession.PresenceStatus.BUSY) {
type = Tp.ConnectionPresenceType.BUSY;
status = "busy";
}
else {
return;
}
this._account_mgr.set_all_requested_presences(type, status, msg);
}
};