gnome-shell/js/ui/main.js
Georges Basile Stavracas Neto 4d963c432b main: Introduce global workspaces adjustment
And a way to derive "sub"-adjustments from the main one.

The main and private StAdjustment properly represents
workspaces, and has all relevant properties (lower, upper,
and value) set by the workspace manager.

The main adjustment is not bound to any particular actor,
which means we cannot call the 'ease' method directly.

Consumers of this API should create adjustments using
Main.createWorkspacesAdjustment(), and this new adjustment
is bound to the actor that the consumer passed. Consumers
must not change any property of the derived adjustment other
than the 'value' property.

The 'value' property is synchronized between all adjustments
created, which guarantees that all elements that represent
workspaces can have a shared and up-to-date understanding of
where in the workspace layout we are.

Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/2881>
2023-08-11 16:51:13 +00:00

1047 lines
34 KiB
JavaScript

// -*- mode: js; js-indent-level: 4; indent-tabs-mode: nil -*-
import Clutter from 'gi://Clutter';
import Gio from 'gi://Gio';
import GLib from 'gi://GLib';
import GObject from 'gi://GObject';
import Meta from 'gi://Meta';
import Shell from 'gi://Shell';
import St from 'gi://St';
import * as AccessDialog from './accessDialog.js';
import * as AudioDeviceSelection from './audioDeviceSelection.js';
import * as Config from '../misc/config.js';
import * as Components from './components.js';
import * as CtrlAltTab from './ctrlAltTab.js';
import * as EndSessionDialog from './endSessionDialog.js';
import * as ExtensionSystem from './extensionSystem.js';
import * as ExtensionDownloader from './extensionDownloader.js';
import * as InputMethod from '../misc/inputMethod.js';
import * as Introspect from '../misc/introspect.js';
import * as Keyboard from './keyboard.js';
import * as MessageTray from './messageTray.js';
import * as ModalDialog from './modalDialog.js';
import * as OsdWindow from './osdWindow.js';
import * as OsdMonitorLabeler from './osdMonitorLabeler.js';
import * as Overview from './overview.js';
import * as PadOsd from './padOsd.js';
import * as Panel from './panel.js';
import * as Params from '../misc/params.js';
import * as RunDialog from './runDialog.js';
import * as WelcomeDialog from './welcomeDialog.js';
import * as Layout from './layout.js';
import * as LoginManager from '../misc/loginManager.js';
import * as LookingGlass from './lookingGlass.js';
import * as NotificationDaemon from './notificationDaemon.js';
import * as WindowAttentionHandler from './windowAttentionHandler.js';
import * as Screenshot from './screenshot.js';
import * as ScreenShield from './screenShield.js';
import * as SessionMode from './sessionMode.js';
import * as ShellDBus from './shellDBus.js';
import * as ShellMountOperation from './shellMountOperation.js';
import * as WindowManager from './windowManager.js';
import * as Magnifier from './magnifier.js';
import * as XdndHandler from './xdndHandler.js';
import * as KbdA11yDialog from './kbdA11yDialog.js';
import * as LocatePointer from './locatePointer.js';
import * as PointerA11yTimeout from './pointerA11yTimeout.js';
import * as ParentalControlsManager from '../misc/parentalControlsManager.js';
import * as Util from '../misc/util.js';
const WELCOME_DIALOG_LAST_SHOWN_VERSION = 'welcome-dialog-last-shown-version';
// Make sure to mention the point release, otherwise it will show every time
// until this version is current
const WELCOME_DIALOG_LAST_TOUR_CHANGE = '40.beta';
const LOG_DOMAIN = 'GNOME Shell';
const GNOMESHELL_STARTED_MESSAGE_ID = 'f3ea493c22934e26811cd62abe8e203a';
export let componentManager = null;
export let extensionManager = null;
export let panel = null;
export let overview = null;
export let runDialog = null;
export let lookingGlass = null;
export let welcomeDialog = null;
export let wm = null;
export let messageTray = null;
export let screenShield = null;
export let notificationDaemon = null;
export let windowAttentionHandler = null;
export let ctrlAltTabManager = null;
export let padOsdService = null;
export let osdWindowManager = null;
export let osdMonitorLabeler = null;
export let sessionMode = null;
export let screenshotUI = null;
export let shellAccessDialogDBusService = null;
export let shellAudioSelectionDBusService = null;
export let shellDBusService = null;
export let shellMountOpDBusService = null;
export let screenSaverDBus = null;
export let modalCount = 0;
export let actionMode = Shell.ActionMode.NONE;
export let modalActorFocusStack = [];
export let uiGroup = null;
export let magnifier = null;
export let xdndHandler = null;
export let keyboard = null;
export let layoutManager = null;
export let kbdA11yDialog = null;
export let inputMethod = null;
export let introspectService = null;
export let locatePointer = null;
let _startDate;
let _defaultCssStylesheet = null;
let _cssStylesheet = null;
let _themeResource = null;
let _oskResource = null;
let _iconResource = null;
let _workspacesAdjustment = null;
Gio._promisify(Gio.File.prototype, 'delete_async');
Gio._promisify(Gio.File.prototype, 'touch_async');
let _remoteAccessInhibited = false;
function _sessionUpdated() {
if (sessionMode.isPrimary)
_loadDefaultStylesheet();
wm.allowKeybinding('overlay-key',
Shell.ActionMode.NORMAL | Shell.ActionMode.OVERVIEW);
wm.allowKeybinding('locate-pointer-key', Shell.ActionMode.ALL);
wm.setCustomKeybindingHandler('panel-run-dialog',
Shell.ActionMode.NORMAL | Shell.ActionMode.OVERVIEW,
sessionMode.hasRunDialog ? openRunDialog : null);
if (!sessionMode.hasRunDialog) {
if (runDialog)
runDialog.close();
if (lookingGlass)
lookingGlass.close();
if (welcomeDialog)
welcomeDialog.close();
}
let remoteAccessController = global.backend.get_remote_access_controller();
if (remoteAccessController && !global.backend.is_headless()) {
if (sessionMode.allowScreencast && _remoteAccessInhibited) {
remoteAccessController.uninhibit_remote_access();
_remoteAccessInhibited = false;
} else if (!sessionMode.allowScreencast && !_remoteAccessInhibited) {
remoteAccessController.inhibit_remote_access();
_remoteAccessInhibited = true;
}
}
}
/** @returns {void} */
export async function start() {
globalThis.log = console.log;
// Chain up async errors reported from C
global.connect('notify-error', (global, msg, detail) => {
notifyError(msg, detail);
});
let currentDesktop = GLib.getenv('XDG_CURRENT_DESKTOP');
if (!currentDesktop || !currentDesktop.split(':').includes('GNOME'))
Gio.DesktopAppInfo.set_desktop_env('GNOME');
sessionMode = new SessionMode.SessionMode();
sessionMode.connect('updated', _sessionUpdated);
St.Settings.get().connect('notify::high-contrast', _loadDefaultStylesheet);
St.Settings.get().connect('notify::color-scheme', _loadDefaultStylesheet);
// Initialize ParentalControlsManager before the UI
ParentalControlsManager.getDefault();
await _initializeUI();
shellAccessDialogDBusService = new AccessDialog.AccessDialogDBus();
shellAudioSelectionDBusService = new AudioDeviceSelection.AudioDeviceSelectionDBus();
shellDBusService = new ShellDBus.GnomeShell();
shellMountOpDBusService = new ShellMountOperation.GnomeShellMountOpHandler();
const watchId = Gio.DBus.session.watch_name('org.gnome.Shell.Notifications',
Gio.BusNameWatcherFlags.AUTO_START,
bus => bus.unwatch_name(watchId),
bus => bus.unwatch_name(watchId));
_sessionUpdated();
}
/** @private */
async function _initializeUI() {
// Ensure ShellWindowTracker and ShellAppUsage are initialized; this will
// also initialize ShellAppSystem first. ShellAppSystem
// needs to load all the .desktop files, and ShellWindowTracker
// will use those to associate with windows. Right now
// the Monitor doesn't listen for installed app changes
// and recalculate application associations, so to avoid
// races for now we initialize it here. It's better to
// be predictable anyways.
Shell.WindowTracker.get_default();
Shell.AppUsage.get_default();
reloadThemeResource();
_loadIcons();
_loadOskLayouts();
_loadDefaultStylesheet();
_loadWorkspacesAdjustment();
new AnimationsSettings();
// Setup the stage hierarchy early
layoutManager = new Layout.LayoutManager();
// Various parts of the codebase still refer to Main.uiGroup
// instead of using the layoutManager. This keeps that code
// working until it's updated.
uiGroup = layoutManager.uiGroup;
padOsdService = new PadOsd.PadOsdService();
xdndHandler = new XdndHandler.XdndHandler();
ctrlAltTabManager = new CtrlAltTab.CtrlAltTabManager();
osdWindowManager = new OsdWindow.OsdWindowManager();
osdMonitorLabeler = new OsdMonitorLabeler.OsdMonitorLabeler();
overview = new Overview.Overview();
kbdA11yDialog = new KbdA11yDialog.KbdA11yDialog();
wm = new WindowManager.WindowManager();
magnifier = new Magnifier.Magnifier();
locatePointer = new LocatePointer.LocatePointer();
if (LoginManager.canLock())
screenShield = new ScreenShield.ScreenShield();
inputMethod = new InputMethod.InputMethod();
Clutter.get_default_backend().set_input_method(inputMethod);
global.connect('shutdown',
() => Clutter.get_default_backend().set_input_method(null));
screenshotUI = new Screenshot.ScreenshotUI();
messageTray = new MessageTray.MessageTray();
panel = new Panel.Panel();
keyboard = new Keyboard.KeyboardManager();
notificationDaemon = new NotificationDaemon.NotificationDaemon();
windowAttentionHandler = new WindowAttentionHandler.WindowAttentionHandler();
componentManager = new Components.ComponentManager();
introspectService = new Introspect.IntrospectService();
layoutManager.init();
overview.init();
new PointerA11yTimeout.PointerA11yTimeout();
global.connect('locate-pointer', () => {
locatePointer.show();
});
global.display.connect('show-restart-message', (display, message) => {
showRestartMessage(message);
return true;
});
global.display.connect('restart', () => {
global.reexec_self();
return true;
});
global.display.connect('gl-video-memory-purged', loadTheme);
global.context.connect('notify::unsafe-mode', () => {
if (!global.context.unsafe_mode)
return; // we're safe
if (lookingGlass?.isOpen)
return; // assume user action
const source = new MessageTray.SystemNotificationSource();
messageTray.add(source);
const notification = new MessageTray.Notification(source,
_('System was put in unsafe mode'),
_('Apps now have unrestricted access'));
notification.addAction(_('Undo'),
() => (global.context.unsafe_mode = false));
notification.setTransient(true);
source.showNotification(notification);
});
// Provide the bus object for gnome-session to
// initiate logouts.
EndSessionDialog.init();
// We're ready for the session manager to move to the next phase
GLib.idle_add(GLib.PRIORITY_DEFAULT, () => {
Shell.util_sd_notify();
global.context.notify_ready();
return GLib.SOURCE_REMOVE;
});
_startDate = new Date();
ExtensionDownloader.init();
extensionManager = new ExtensionSystem.ExtensionManager();
extensionManager.init();
if (sessionMode.isGreeter && screenShield) {
layoutManager.connect('startup-prepared', () => {
screenShield.showDialog();
});
}
let Scripting;
let perfModule;
const {automationScript} = global;
if (automationScript) {
Scripting = await import('./scripting.js');
perfModule = await import(automationScript.get_uri());
if (perfModule.init)
perfModule.init();
}
layoutManager.connect('startup-complete', () => {
if (actionMode === Shell.ActionMode.NONE)
actionMode = Shell.ActionMode.NORMAL;
if (screenShield)
screenShield.lockIfWasLocked();
if (sessionMode.currentMode !== 'gdm' &&
sessionMode.currentMode !== 'initial-setup') {
GLib.log_structured(LOG_DOMAIN, GLib.LogLevelFlags.LEVEL_MESSAGE, {
'MESSAGE': `GNOME Shell started at ${_startDate}`,
'MESSAGE_ID': GNOMESHELL_STARTED_MESSAGE_ID,
});
}
if (!perfModule) {
let credentials = new Gio.Credentials();
if (credentials.get_unix_user() === 0) {
notify(
_('Logged in as a privileged user'),
_('Running a session as a privileged user should be avoided for security reasons. If possible, you should log in as a normal user.'));
} else if (sessionMode.showWelcomeDialog) {
_handleShowWelcomeScreen();
}
}
if (sessionMode.currentMode !== 'gdm' &&
sessionMode.currentMode !== 'initial-setup')
_handleLockScreenWarning();
LoginManager.registerSessionWithGDM();
if (perfModule) {
let perfOutput = GLib.getenv('SHELL_PERF_OUTPUT');
Scripting.runPerfScript(perfModule, perfOutput);
}
});
}
function _handleShowWelcomeScreen() {
const lastShownVersion = global.settings.get_string(WELCOME_DIALOG_LAST_SHOWN_VERSION);
if (Util.GNOMEversionCompare(WELCOME_DIALOG_LAST_TOUR_CHANGE, lastShownVersion) > 0) {
openWelcomeDialog();
global.settings.set_string(WELCOME_DIALOG_LAST_SHOWN_VERSION, Config.PACKAGE_VERSION);
}
}
async function _handleLockScreenWarning() {
const path = `${global.userdatadir}/lock-warning-shown`;
const file = Gio.File.new_for_path(path);
const hasLockScreen = screenShield !== null;
if (hasLockScreen) {
try {
await file.delete_async(0, null);
} catch (e) {
if (!e.matches(Gio.IOErrorEnum, Gio.IOErrorEnum.NOT_FOUND))
logError(e);
}
} else {
try {
if (!await file.touch_async())
return;
} catch (e) {
logError(e);
}
notify(
_('Screen Lock disabled'),
_('Screen Locking requires the GNOME display manager.'));
}
}
function _getStylesheet(name) {
let stylesheet;
stylesheet = Gio.File.new_for_uri(`resource:///org/gnome/shell/theme/${name}`);
if (stylesheet.query_exists(null))
return stylesheet;
let dataDirs = GLib.get_system_data_dirs();
for (let i = 0; i < dataDirs.length; i++) {
let path = GLib.build_filenamev([dataDirs[i], 'gnome-shell', 'theme', name]);
stylesheet = Gio.file_new_for_path(path);
if (stylesheet.query_exists(null))
return stylesheet;
}
stylesheet = Gio.File.new_for_path(`${global.datadir}/theme/${name}`);
if (stylesheet.query_exists(null))
return stylesheet;
return null;
}
/** @returns {string} */
export function getStyleVariant() {
const {colorScheme} = St.Settings.get();
switch (sessionMode.colorScheme) {
case 'force-dark':
return 'dark';
case 'force-light':
return 'light';
case 'prefer-dark':
return colorScheme === St.SystemColorScheme.PREFER_LIGHT
? 'light' : 'dark';
case 'prefer-light':
return colorScheme === St.SystemColorScheme.PREFER_DARK
? 'dark' : 'light';
default:
return '';
}
}
function _getDefaultStylesheet() {
let stylesheet = null;
let name = sessionMode.stylesheetName;
// Look for a high-contrast variant first
if (St.Settings.get().high_contrast)
stylesheet = _getStylesheet(name.replace('.css', '-high-contrast.css'));
if (stylesheet === null)
stylesheet = _getStylesheet(name.replace('.css', `-${getStyleVariant()}.css`));
if (stylesheet == null)
stylesheet = _getStylesheet(name);
return stylesheet;
}
function _loadDefaultStylesheet() {
let stylesheet = _getDefaultStylesheet();
if (_defaultCssStylesheet && _defaultCssStylesheet.equal(stylesheet))
return;
_defaultCssStylesheet = stylesheet;
loadTheme();
}
function _loadWorkspacesAdjustment() {
const {workspaceManager} = global;
const activeWorkspaceIndex = workspaceManager.get_active_workspace_index();
_workspacesAdjustment = new St.Adjustment({
value: activeWorkspaceIndex,
lower: 0,
page_increment: 1,
page_size: 1,
step_increment: 0,
upper: workspaceManager.n_workspaces,
});
workspaceManager.bind_property('n-workspaces',
_workspacesAdjustment, 'upper',
GObject.BindingFlags.SYNC_CREATE);
_workspacesAdjustment.connect('notify::upper', () => {
const newActiveIndex = workspaceManager.get_active_workspace_index();
// A workspace might have been inserted or removed before the active
// one, causing the adjustment to go out of sync, so update the value
_workspacesAdjustment.remove_transition('value');
_workspacesAdjustment.value = newActiveIndex;
});
}
/**
* Creates an adjustment that has its lower, upper, and value
* properties set for the number of available workspaces. Consumers
* of the returned adjustment must only change the 'value' property,
* and only that.
*
* @param {Clutter.Actor} actor
*
* @returns {St.Adjustment} - an adjustment representing the
* current workspaces layout
*/
export function createWorkspacesAdjustment(actor) {
const adjustment = new St.Adjustment({actor});
const properties = [
['lower', GObject.BindingFlags.SYNC_CREATE],
['page-increment', GObject.BindingFlags.SYNC_CREATE],
['page-size', GObject.BindingFlags.SYNC_CREATE],
['step-increment', GObject.BindingFlags.SYNC_CREATE],
['upper', GObject.BindingFlags.SYNC_CREATE],
['value', GObject.BindingFlags.SYNC_CREATE | GObject.BindingFlags.BIDIRECTIONAL],
];
for (const [propName, flags] of properties)
_workspacesAdjustment.bind_property(propName, adjustment, propName, flags);
return adjustment;
}
/**
* Get the theme CSS file that the shell will load
*
* @returns {?Gio.File}: A #GFile that contains the theme CSS,
* null if using the default
*/
export function getThemeStylesheet() {
return _cssStylesheet;
}
/**
* Set the theme CSS file that the shell will load
*
* @param {string=} cssStylesheet - A file path that contains the theme CSS,
* set it to null to use the default
*/
export function setThemeStylesheet(cssStylesheet) {
_cssStylesheet = cssStylesheet ? Gio.File.new_for_path(cssStylesheet) : null;
}
export function reloadThemeResource() {
if (_themeResource)
_themeResource._unregister();
_themeResource = Gio.Resource.load(
`${global.datadir}/${sessionMode.themeResourceName}`);
_themeResource._register();
}
/** @private */
function _loadIcons() {
_iconResource = Gio.Resource.load(`${global.datadir}/gnome-shell-icons.gresource`);
_iconResource._register();
}
function _loadOskLayouts() {
_oskResource = Gio.Resource.load(`${global.datadir}/gnome-shell-osk-layouts.gresource`);
_oskResource._register();
}
/**
* loadTheme:
*
* Reloads the theme CSS file
*/
export function loadTheme() {
let themeContext = St.ThemeContext.get_for_stage(global.stage);
let previousTheme = themeContext.get_theme();
let theme = new St.Theme({
application_stylesheet: _cssStylesheet,
default_stylesheet: _defaultCssStylesheet,
});
if (theme.default_stylesheet == null)
throw new Error(`No valid stylesheet found for '${sessionMode.stylesheetName}'`);
if (previousTheme) {
let customStylesheets = previousTheme.get_custom_stylesheets();
for (let i = 0; i < customStylesheets.length; i++)
theme.load_stylesheet(customStylesheets[i]);
}
themeContext.set_theme(theme);
}
/**
* @param {string} msg A message
* @param {string} details Additional information
*/
export function notify(msg, details) {
let source = new MessageTray.SystemNotificationSource();
messageTray.add(source);
let notification = new MessageTray.Notification(source, msg, details);
notification.setTransient(true);
source.showNotification(notification);
}
/**
* See shell_global_notify_problem().
*
* @param {string} msg - An error message
* @param {string} details - Additional information
*/
export function notifyError(msg, details) {
// Also print to stderr so it's logged somewhere
if (details)
console.warn(`error: ${msg}: ${details}`);
else
console.warn(`error: ${msg}`);
notify(msg, details);
}
/**
* @private
* @param {Clutter.Grab} grab - grab
*/
function _findModal(grab) {
for (let i = 0; i < modalActorFocusStack.length; i++) {
if (modalActorFocusStack[i].grab === grab)
return i;
}
return -1;
}
/**
* Ensure we are in a mode where all keyboard and mouse input goes to
* the stage, and focus @actor. Multiple calls to this function act in
* a stacking fashion; the effect will be undone when an equal number
* of popModal() invocations have been made.
*
* Next, record the current Clutter keyboard focus on a stack. If the
* modal stack returns to this actor, reset the focus to the actor
* which was focused at the time pushModal() was invoked.
*
* `params` may be used to provide the following parameters:
* - timestamp: used to associate the call with a specific user initiated
* event. If not provided then the value of
* global.get_current_time() is assumed.
*
* - options: Meta.ModalOptions flags to indicate that the pointer is
* already grabbed
*
* - actionMode: used to set the current Shell.ActionMode to filter
* global keybindings; the default of NONE will filter
* out all keybindings
*
* @param {Clutter.Actor} actor - actor which will be given keyboard focus
* @param {object=} params - optional parameters
* @returns {Clutter.Grab} - the grab handle created
*/
export function pushModal(actor, params) {
params = Params.parse(params, {
timestamp: global.get_current_time(),
options: 0,
actionMode: Shell.ActionMode.NONE,
});
let grab = global.stage.grab(actor);
if (modalCount === 0)
Meta.disable_unredirect_for_display(global.display);
modalCount += 1;
let actorDestroyId = actor.connect('destroy', () => {
let index = _findModal(grab);
if (index >= 0)
popModal(grab);
});
let prevFocus = global.stage.get_key_focus();
let prevFocusDestroyId;
if (prevFocus != null) {
prevFocusDestroyId = prevFocus.connect('destroy', () => {
const index = modalActorFocusStack.findIndex(
record => record.prevFocus === prevFocus);
if (index >= 0)
modalActorFocusStack[index].prevFocus = null;
});
}
modalActorFocusStack.push({
actor,
grab,
destroyId: actorDestroyId,
prevFocus,
prevFocusDestroyId,
actionMode,
});
actionMode = params.actionMode;
global.stage.set_key_focus(actor);
return grab;
}
/**
* Reverse the effect of pushModal(). If this invocation is undoing
* the topmost invocation, then the focus will be restored to the
* previous focus at the time when pushModal() was invoked.
*
* `timestamp` is optionally used to associate the call with a specific user
* initiated event. If not provided then the value of
* global.get_current_time() is assumed.
*
* @param {Clutter.Grab} grab - the grab given by pushModal()
* @param {number=} timestamp - optional timestamp
*/
export function popModal(grab, timestamp) {
if (timestamp === undefined)
timestamp = global.get_current_time();
let focusIndex = _findModal(grab);
if (focusIndex < 0) {
global.stage.set_key_focus(null);
actionMode = Shell.ActionMode.NORMAL;
throw new Error('incorrect pop');
}
modalCount -= 1;
let record = modalActorFocusStack[focusIndex];
record.actor.disconnect(record.destroyId);
record.grab.dismiss();
if (focusIndex === modalActorFocusStack.length - 1) {
if (record.prevFocus)
record.prevFocus.disconnect(record.prevFocusDestroyId);
actionMode = record.actionMode;
global.stage.set_key_focus(record.prevFocus);
} else {
// If we have:
// global.stage.set_focus(a);
// Main.pushModal(b);
// Main.pushModal(c);
// Main.pushModal(d);
//
// then we have the stack:
// [{ prevFocus: a, actor: b },
// { prevFocus: b, actor: c },
// { prevFocus: c, actor: d }]
//
// When actor c is destroyed/popped, if we only simply remove the
// record, then the focus stack will be [a, c], rather than the correct
// [a, b]. Shift the focus stack up before removing the record to ensure
// that we get the correct result.
let t = modalActorFocusStack[modalActorFocusStack.length - 1];
if (t.prevFocus)
t.prevFocus.disconnect(t.prevFocusDestroyId);
// Remove from the middle, shift the focus chain up
for (let i = modalActorFocusStack.length - 1; i > focusIndex; i--) {
modalActorFocusStack[i].prevFocus = modalActorFocusStack[i - 1].prevFocus;
modalActorFocusStack[i].prevFocusDestroyId = modalActorFocusStack[i - 1].prevFocusDestroyId;
modalActorFocusStack[i].actionMode = modalActorFocusStack[i - 1].actionMode;
}
}
modalActorFocusStack.splice(focusIndex, 1);
if (modalCount > 0)
return;
layoutManager.modalEnded();
Meta.enable_unredirect_for_display(global.display);
actionMode = Shell.ActionMode.NORMAL;
}
/**
* Creates the looking glass panel
*
* @returns {LookingGlass.LookingGlass}
*/
export function createLookingGlass() {
if (lookingGlass == null)
lookingGlass = new LookingGlass.LookingGlass();
return lookingGlass;
}
/**
* Opens the run dialog
*/
export function openRunDialog() {
if (runDialog == null)
runDialog = new RunDialog.RunDialog();
runDialog.open();
}
export function openWelcomeDialog() {
if (welcomeDialog === null)
welcomeDialog = new WelcomeDialog.WelcomeDialog();
welcomeDialog.open();
}
/**
* activateWindow:
*
* @param {Meta.Window} window the window to activate
* @param {number=} time current event time
* @param {number=} workspaceNum window's workspace number
*
* Activates @window, switching to its workspace first if necessary,
* and switching out of the overview if it's currently active
*/
export function activateWindow(window, time, workspaceNum) {
let workspaceManager = global.workspace_manager;
let activeWorkspaceNum = workspaceManager.get_active_workspace_index();
let windowWorkspaceNum = workspaceNum !== undefined ? workspaceNum : window.get_workspace().index();
if (!time)
time = global.get_current_time();
if (windowWorkspaceNum !== activeWorkspaceNum) {
let workspace = workspaceManager.get_workspace_by_index(windowWorkspaceNum);
workspace.activate_with_focus(window, time);
} else {
window.activate(time);
}
overview.hide();
panel.closeCalendar();
}
/**
* Move @window to the specified monitor and workspace.
*
* @param {Meta.Window} window - the window to move
* @param {number} monitorIndex - the requested monitor
* @param {number} workspaceIndex - the requested workspace
* @param {bool} append - create workspace if it doesn't exist
*/
export function moveWindowToMonitorAndWorkspace(window, monitorIndex, workspaceIndex, append = false) {
// We need to move the window before changing the workspace, because
// the move itself could cause a workspace change if the window enters
// the primary monitor
if (window.get_monitor() !== monitorIndex) {
// Wait for the monitor change to take effect
const id = global.display.connect('window-entered-monitor',
(dsp, num, w) => {
if (w !== window)
return;
window.change_workspace_by_index(workspaceIndex, append);
global.display.disconnect(id);
});
window.move_to_monitor(monitorIndex);
} else {
window.change_workspace_by_index(workspaceIndex, append);
}
}
// TODO - replace this timeout with some system to guess when the user might
// be e.g. just reading the screen and not likely to interact.
const DEFERRED_TIMEOUT_SECONDS = 20;
let _deferredWorkData = {};
// Work scheduled for some point in the future
let _deferredWorkQueue = [];
// Work we need to process before the next redraw
let _beforeRedrawQueue = [];
// Counter to assign work ids
let _deferredWorkSequence = 0;
let _deferredTimeoutId = 0;
function _runDeferredWork(workId) {
if (!_deferredWorkData[workId])
return;
let index = _deferredWorkQueue.indexOf(workId);
if (index < 0)
return;
_deferredWorkQueue.splice(index, 1);
_deferredWorkData[workId].callback();
if (_deferredWorkQueue.length === 0 && _deferredTimeoutId > 0) {
GLib.source_remove(_deferredTimeoutId);
_deferredTimeoutId = 0;
}
}
function _runAllDeferredWork() {
while (_deferredWorkQueue.length > 0)
_runDeferredWork(_deferredWorkQueue[0]);
}
function _runBeforeRedrawQueue() {
for (let i = 0; i < _beforeRedrawQueue.length; i++) {
let workId = _beforeRedrawQueue[i];
_runDeferredWork(workId);
}
_beforeRedrawQueue = [];
}
function _queueBeforeRedraw(workId) {
_beforeRedrawQueue.push(workId);
if (_beforeRedrawQueue.length === 1) {
const laters = global.compositor.get_laters();
laters.add(Meta.LaterType.BEFORE_REDRAW, () => {
_runBeforeRedrawQueue();
return false;
});
}
}
/**
* This function sets up a callback to be invoked when either the
* given actor is mapped, or after some period of time when the machine
* is idle. This is useful if your actor isn't always visible on the
* screen (for example, all actors in the overview), and you don't want
* to consume resources updating if the actor isn't actually going to be
* displaying to the user.
*
* Note that queueDeferredWork is called by default immediately on
* initialization as well, under the assumption that new actors
* will need it.
*
* @param {Clutter.Actor} actor - an actor
* @param {callback} callback - Function to invoke to perform work
*
* @returns {string} - A string work identifier
*/
export function initializeDeferredWork(actor, callback) {
// Turn into a string so we can use as an object property
let workId = `${++_deferredWorkSequence}`;
_deferredWorkData[workId] = {
actor,
callback,
};
actor.connect('notify::mapped', () => {
if (!(actor.mapped && _deferredWorkQueue.includes(workId)))
return;
_queueBeforeRedraw(workId);
});
actor.connect('destroy', () => {
let index = _deferredWorkQueue.indexOf(workId);
if (index >= 0)
_deferredWorkQueue.splice(index, 1);
delete _deferredWorkData[workId];
});
queueDeferredWork(workId);
return workId;
}
/**
* queueDeferredWork:
*
* @param {string} workId work identifier
*
* Ensure that the work identified by @workId will be
* run on map or timeout. You should call this function
* for example when data being displayed by the actor has
* changed.
*/
export function queueDeferredWork(workId) {
let data = _deferredWorkData[workId];
if (!data) {
let message = `Invalid work id ${workId}`;
logError(new Error(message), message);
return;
}
if (!_deferredWorkQueue.includes(workId))
_deferredWorkQueue.push(workId);
if (data.actor.mapped) {
_queueBeforeRedraw(workId);
} else if (_deferredTimeoutId === 0) {
_deferredTimeoutId = GLib.timeout_add_seconds(GLib.PRIORITY_DEFAULT, DEFERRED_TIMEOUT_SECONDS, () => {
_runAllDeferredWork();
_deferredTimeoutId = 0;
return GLib.SOURCE_REMOVE;
});
GLib.Source.set_name_by_id(_deferredTimeoutId, '[gnome-shell] _runAllDeferredWork');
}
}
const RestartMessage = GObject.registerClass(
class RestartMessage extends ModalDialog.ModalDialog {
_init(message) {
super._init({
shellReactive: true,
styleClass: 'restart-message headline',
shouldFadeIn: false,
destroyOnClose: true,
});
let label = new St.Label({
text: message,
x_align: Clutter.ActorAlign.CENTER,
y_align: Clutter.ActorAlign.CENTER,
});
this.contentLayout.add_child(label);
this.buttonLayout.hide();
}
});
function showRestartMessage(message) {
let restartMessage = new RestartMessage(message);
restartMessage.open();
}
class AnimationsSettings {
constructor() {
this._animationsEnabled = true;
this._handles = new Set();
global.connect('notify::force-animations',
this._syncAnimationsEnabled.bind(this));
this._syncAnimationsEnabled();
const backend = global.backend;
const remoteAccessController = backend.get_remote_access_controller();
if (remoteAccessController) {
remoteAccessController.connect('new-handle',
(_, handle) => this._onNewRemoteAccessHandle(handle));
}
}
_shouldEnableAnimations() {
if (this._handles.size > 0)
return false;
if (global.force_animations)
return true;
const backend = global.backend;
if (!backend.is_rendering_hardware_accelerated())
return false;
if (Shell.util_has_x11_display_extension(
global.display, 'VNC-EXTENSION'))
return false;
return true;
}
_syncAnimationsEnabled() {
const shouldEnableAnimations = this._shouldEnableAnimations();
if (this._animationsEnabled === shouldEnableAnimations)
return;
this._animationsEnabled = shouldEnableAnimations;
const settings = St.Settings.get();
if (shouldEnableAnimations)
settings.uninhibit_animations();
else
settings.inhibit_animations();
}
_onRemoteAccessHandleStopped(handle) {
this._handles.delete(handle);
this._syncAnimationsEnabled();
}
_onNewRemoteAccessHandle(handle) {
if (!handle.get_disable_animations())
return;
this._handles.add(handle);
this._syncAnimationsEnabled();
handle.connect('stopped', this._onRemoteAccessHandleStopped.bind(this));
}
}