gnome-shell/src/shell-screenshot.c
Jasper St. Pierre 2b87bb015c screenshot: Ensure that ShellScreenshot stays alive until the callback
We've been dangling on the edge of unsafety, unnoticed, for a little while
about the reference count safety of ShellScreenshot. GJS owns the entire
reference count, so as soon as it goes out of scope it could die, causing
GJS to try and fetch the corresponding wrapper object for a stale pointer.
We haven't seen any crashes because of luck -- SpiderMonkey tries to group
together deallocations to limit GC pauses, and there isn't really a lot
of GC pressure in the duration that a screenshot happens, so we tend to
be mostly stable. But in the case that you create a lot of objects while
a screenshot is going on, by hammering the "Print Screen" button, for
example, you can destroy the GObject before the callback finishes.

https://bugzilla.gnome.org/show_bug.cgi?id=672775
2012-03-26 12:54:07 -03:00

401 lines
13 KiB
C

/* -*- mode: C; c-file-style: "gnu"; indent-tabs-mode: nil; -*- */
#include <X11/extensions/Xfixes.h>
#include <clutter/x11/clutter-x11.h>
#include <clutter/clutter.h>
#include <cogl/cogl.h>
#include <meta/display.h>
#include <meta/util.h>
#include <meta/meta-plugin.h>
#include <meta/meta-shaped-texture.h>
#include "shell-global.h"
#include "shell-screen-grabber.h"
#include "shell-screenshot.h"
struct _ShellScreenshotClass
{
GObjectClass parent_class;
};
struct _ShellScreenshot
{
GObject parent_instance;
ShellGlobal *global;
};
/* Used for async screenshot grabbing */
typedef struct _screenshot_data {
ShellScreenshot *screenshot;
char *filename;
cairo_surface_t *image;
cairo_rectangle_int_t screenshot_area;
gboolean include_cursor;
ShellScreenshotCallback callback;
} _screenshot_data;
G_DEFINE_TYPE(ShellScreenshot, shell_screenshot, G_TYPE_OBJECT);
static void
shell_screenshot_class_init (ShellScreenshotClass *screenshot_class)
{
(void) screenshot_class;
}
static void
shell_screenshot_init (ShellScreenshot *screenshot)
{
screenshot->global = shell_global_get ();
}
static void
on_screenshot_written (GObject *source,
GAsyncResult *result,
gpointer user_data)
{
_screenshot_data *screenshot_data = (_screenshot_data*) user_data;
if (screenshot_data->callback)
screenshot_data->callback (screenshot_data->screenshot,
g_simple_async_result_get_op_res_gboolean (G_SIMPLE_ASYNC_RESULT (result)),
&screenshot_data->screenshot_area);
cairo_surface_destroy (screenshot_data->image);
g_object_unref (screenshot_data->screenshot);
g_free (screenshot_data->filename);
g_free (screenshot_data);
}
static void
write_screenshot_thread (GSimpleAsyncResult *result,
GObject *object,
GCancellable *cancellable)
{
cairo_status_t status;
_screenshot_data *screenshot_data = g_async_result_get_user_data (G_ASYNC_RESULT (result));
g_assert (screenshot_data != NULL);
status = cairo_surface_write_to_png (screenshot_data->image, screenshot_data->filename);
g_simple_async_result_set_op_res_gboolean (result, status == CAIRO_STATUS_SUCCESS);
}
static void
do_grab_screenshot (_screenshot_data *screenshot_data,
int x,
int y,
int width,
int height)
{
ShellScreenGrabber *grabber;
static const cairo_user_data_key_t key;
guchar *data;
grabber = shell_screen_grabber_new ();
data = shell_screen_grabber_grab (grabber, x, y, width, height);
g_object_unref (grabber);
screenshot_data->image = cairo_image_surface_create_for_data (data, CAIRO_FORMAT_RGB24,
width, height, width * 4);
cairo_surface_set_user_data (screenshot_data->image, &key,
data, (cairo_destroy_func_t)g_free);
}
static void
_draw_cursor_image (cairo_surface_t *surface,
cairo_rectangle_int_t area)
{
XFixesCursorImage *cursor_image;
cairo_surface_t *cursor_surface;
cairo_region_t *screenshot_region;
cairo_t *cr;
guchar *data;
int stride;
int i, j;
cursor_image = XFixesGetCursorImage (clutter_x11_get_default_display ());
if (!cursor_image)
return;
screenshot_region = cairo_region_create_rectangle (&area);
if (!cairo_region_contains_point (screenshot_region, cursor_image->x, cursor_image->y))
{
XFree (cursor_image);
cairo_region_destroy (screenshot_region);
return;
}
cursor_surface = cairo_image_surface_create (CAIRO_FORMAT_ARGB32, cursor_image->width, cursor_image->height);
/* The pixel data (in typical Xlib breakage) is longs even on
* 64-bit platforms, so we have to data-convert there. For simplicity,
* just do it always
*/
data = cairo_image_surface_get_data (cursor_surface);
stride = cairo_image_surface_get_stride (cursor_surface);
for (i = 0; i < cursor_image->height; i++)
for (j = 0; j < cursor_image->width; j++)
*(guint32 *)(data + i * stride + 4 * j) = cursor_image->pixels[i * cursor_image->width + j];
cairo_surface_mark_dirty (cursor_surface);
cr = cairo_create (surface);
cairo_set_source_surface (cr,
cursor_surface,
cursor_image->x - cursor_image->xhot - area.x,
cursor_image->y - cursor_image->yhot - area.y);
cairo_paint (cr);
cairo_destroy (cr);
cairo_surface_destroy (cursor_surface);
cairo_region_destroy (screenshot_region);
XFree (cursor_image);
}
static void
grab_screenshot (ClutterActor *stage,
_screenshot_data *screenshot_data)
{
MetaScreen *screen = shell_global_get_screen (screenshot_data->screenshot->global);
int width, height;
GSimpleAsyncResult *result;
meta_screen_get_size (screen, &width, &height);
do_grab_screenshot (screenshot_data, 0, 0, width, height);
if (meta_screen_get_n_monitors (screen) > 1)
{
cairo_region_t *screen_region = cairo_region_create ();
cairo_region_t *stage_region;
MetaRectangle monitor_rect;
cairo_rectangle_int_t stage_rect;
int i;
cairo_t *cr;
for (i = meta_screen_get_n_monitors (screen) - 1; i >= 0; i--)
{
meta_screen_get_monitor_geometry (screen, i, &monitor_rect);
cairo_region_union_rectangle (screen_region, (const cairo_rectangle_int_t *) &monitor_rect);
}
stage_rect.x = 0;
stage_rect.y = 0;
stage_rect.width = width;
stage_rect.height = height;
stage_region = cairo_region_create_rectangle ((const cairo_rectangle_int_t *) &stage_rect);
cairo_region_xor (stage_region, screen_region);
cairo_region_destroy (screen_region);
cr = cairo_create (screenshot_data->image);
for (i = 0; i < cairo_region_num_rectangles (stage_region); i++)
{
cairo_rectangle_int_t rect;
cairo_region_get_rectangle (stage_region, i, &rect);
cairo_rectangle (cr, (double) rect.x, (double) rect.y, (double) rect.width, (double) rect.height);
cairo_fill (cr);
}
cairo_destroy (cr);
cairo_region_destroy (stage_region);
}
screenshot_data->screenshot_area.x = 0;
screenshot_data->screenshot_area.y = 0;
screenshot_data->screenshot_area.width = width;
screenshot_data->screenshot_area.height = height;
if (screenshot_data->include_cursor)
_draw_cursor_image (screenshot_data->image, screenshot_data->screenshot_area);
g_signal_handlers_disconnect_by_func (stage, (void *)grab_screenshot, (gpointer)screenshot_data);
result = g_simple_async_result_new (NULL, on_screenshot_written, (gpointer)screenshot_data, grab_screenshot);
g_simple_async_result_run_in_thread (result, write_screenshot_thread, G_PRIORITY_DEFAULT, NULL);
g_object_unref (result);
}
static void
grab_area_screenshot (ClutterActor *stage,
_screenshot_data *screenshot_data)
{
GSimpleAsyncResult *result;
do_grab_screenshot (screenshot_data,
screenshot_data->screenshot_area.x,
screenshot_data->screenshot_area.y,
screenshot_data->screenshot_area.width,
screenshot_data->screenshot_area.height);
g_signal_handlers_disconnect_by_func (stage, (void *)grab_area_screenshot, (gpointer)screenshot_data);
result = g_simple_async_result_new (NULL, on_screenshot_written, (gpointer)screenshot_data, grab_area_screenshot);
g_simple_async_result_run_in_thread (result, write_screenshot_thread, G_PRIORITY_DEFAULT, NULL);
g_object_unref (result);
}
/**
* shell_screenshot_screenshot:
* @screenshot: the #ShellScreenshot
* @include_cursor: Whether to include the cursor or not
* @filename: The filename for the screenshot
* @callback: (scope async): function to call returning success or failure
* of the async grabbing
*
* Takes a screenshot of the whole screen
* in @filename as png image.
*
*/
void
shell_screenshot_screenshot (ShellScreenshot *screenshot,
gboolean include_cursor,
const char *filename,
ShellScreenshotCallback callback)
{
ClutterActor *stage;
_screenshot_data *data = g_new0 (_screenshot_data, 1);
data->screenshot = g_object_ref (screenshot);
data->filename = g_strdup (filename);
data->callback = callback;
data->include_cursor = include_cursor;
stage = CLUTTER_ACTOR (shell_global_get_stage (screenshot->global));
g_signal_connect_after (stage, "paint", G_CALLBACK (grab_screenshot), (gpointer)data);
clutter_actor_queue_redraw (stage);
}
/**
* shell_screenshot_screenshot_area:
* @screenshot: the #ShellScreenshot
* @x: The X coordinate of the area
* @y: The Y coordinate of the area
* @width: The width of the area
* @height: The height of the area
* @filename: The filename for the screenshot
* @callback: (scope async): function to call returning success or failure
* of the async grabbing
*
* Takes a screenshot of the passed in area and saves it
* in @filename as png image.
*
*/
void
shell_screenshot_screenshot_area (ShellScreenshot *screenshot,
int x,
int y,
int width,
int height,
const char *filename,
ShellScreenshotCallback callback)
{
ClutterActor *stage;
_screenshot_data *data = g_new0 (_screenshot_data, 1);
data->screenshot = g_object_ref (screenshot);
data->filename = g_strdup (filename);
data->screenshot_area.x = x;
data->screenshot_area.y = y;
data->screenshot_area.width = width;
data->screenshot_area.height = height;
data->callback = callback;
stage = CLUTTER_ACTOR (shell_global_get_stage (screenshot->global));
g_signal_connect_after (stage, "paint", G_CALLBACK (grab_area_screenshot), (gpointer)data);
clutter_actor_queue_redraw (stage);
}
/**
* shell_screenshot_screenshot_window:
* @screenshot: the #ShellScreenshot
* @include_frame: Whether to include the frame or not
* @include_cursor: Whether to include the cursor or not
*
* @filename: The filename for the screenshot
* @callback: (scope async): function to call returning success or failure
* of the async grabbing
*
* Takes a screenshot of the focused window (optionally omitting the frame)
* in @filename as png image.
*
*/
void
shell_screenshot_screenshot_window (ShellScreenshot *screenshot,
gboolean include_frame,
gboolean include_cursor,
const char *filename,
ShellScreenshotCallback callback)
{
GSimpleAsyncResult *result;
_screenshot_data *screenshot_data = g_new0 (_screenshot_data, 1);
MetaScreen *screen = shell_global_get_screen (screenshot->global);
MetaDisplay *display = meta_screen_get_display (screen);
MetaWindow *window = meta_display_get_focus_window (display);
ClutterActor *window_actor;
gfloat actor_x, actor_y;
MetaShapedTexture *stex;
MetaRectangle rect;
cairo_rectangle_int_t clip;
screenshot_data->screenshot = g_object_ref (screenshot);
screenshot_data->filename = g_strdup (filename);
screenshot_data->callback = callback;
window_actor = CLUTTER_ACTOR (meta_window_get_compositor_private (window));
clutter_actor_get_position (window_actor, &actor_x, &actor_y);
if (include_frame || !meta_window_get_frame (window))
{
meta_window_get_outer_rect (window, &rect);
screenshot_data->screenshot_area.x = rect.x;
screenshot_data->screenshot_area.y = rect.y;
clip.x = rect.x - (gint) actor_x;
clip.y = rect.y - (gint) actor_y;
}
else
{
rect = *meta_window_get_rect (window);
screenshot_data->screenshot_area.x = (gint) actor_x + rect.x;
screenshot_data->screenshot_area.y = (gint) actor_y + rect.y;
clip.x = rect.x;
clip.y = rect.y;
}
clip.width = screenshot_data->screenshot_area.width = rect.width;
clip.height = screenshot_data->screenshot_area.height = rect.height;
stex = META_SHAPED_TEXTURE (meta_window_actor_get_texture (META_WINDOW_ACTOR (window_actor)));
screenshot_data->image = meta_shaped_texture_get_image (stex, &clip);
if (include_cursor)
_draw_cursor_image (screenshot_data->image, screenshot_data->screenshot_area);
result = g_simple_async_result_new (NULL, on_screenshot_written, (gpointer)screenshot_data, shell_screenshot_screenshot_window);
g_simple_async_result_run_in_thread (result, write_screenshot_thread, G_PRIORITY_DEFAULT, NULL);
g_object_unref (result);
}
ShellScreenshot *
shell_screenshot_new (void)
{
return g_object_new (SHELL_TYPE_SCREENSHOT, NULL);
}