Jasper St. Pierre 2b87bb015c screenshot: Ensure that ShellScreenshot stays alive until the callback
We've been dangling on the edge of unsafety, unnoticed, for a little while
about the reference count safety of ShellScreenshot. GJS owns the entire
reference count, so as soon as it goes out of scope it could die, causing
GJS to try and fetch the corresponding wrapper object for a stale pointer.
We haven't seen any crashes because of luck -- SpiderMonkey tries to group
together deallocations to limit GC pauses, and there isn't really a lot
of GC pressure in the duration that a screenshot happens, so we tend to
be mostly stable. But in the case that you create a lot of objects while
a screenshot is going on, by hammering the "Print Screen" button, for
example, you can destroy the GObject before the callback finishes.

https://bugzilla.gnome.org/show_bug.cgi?id=672775
2012-03-26 12:54:07 -03:00
2012-02-28 08:14:06 -05:00
2012-03-25 21:29:58 +04:00
2012-03-20 17:08:43 -04:00
2012-03-20 17:08:43 -04:00

GNOME Shell provides core user interface functions for the GNOME 3 desktop,
like switching to windows and launching applications. GNOME Shell takes
advantage of the capabilities of modern graphics hardware and introduces
innovative user interface concepts to provide a visually attractive and
easy to use experience.

For more information about GNOME Shell, including instructions on how
to build GNOME Shell from source and how to get involved with the project,
see:

 http://live.gnome.org/GnomeShell

Bugs should be reported at http://bugzilla.gnome.org against the 'gnome-shell'
product.

License
=======
GNOME Shell is distributed under the terms of the GNU General Public License,
version 2 or later. See the COPYING file for details.

Description
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