Commit Graph

6219 Commits

Author SHA1 Message Date
Florian Müllner
fdf24ceecc messageTray: Stop tweening custom opacity property
Notifications use a transition that overshoots the target value, however
we can only really do that for the position and not the opacity where
some values would end up out of the valid range.

We currently address this by proxying the actual opacity property in a
javascript property, and clamp it to the valid range in an onUpdate()
callback.

This won't be an option if we want to use Clutter animations, so instead,
use separate tweens for opacity and position.

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/22
2019-08-06 20:50:43 +02:00
Florian Müllner
870dd84a50 pageIndicators: Defer IN animation until redraw
Unlike Tweener, which doesn't know or care about actor state, Clutter
will skip implicit animations on actors that aren't mapped. This makes
sense of course, but it will break the page indicator animation we
do on map: When we get notified about the container being mapped, the
individual indicators (which are the actors being animated) are still
unmapped.

Resolve this by deferring the animation to a LaterFunc.

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/22
2019-08-06 20:50:43 +02:00
Florian Müllner
5d6db923b7 screenShield: Stop using custom transition
For animating the arrows on the screenshield, we currently use a custom
transition function that tweens the opacity from 0 to maxOpacity in the
first half of the animation, and from maxOpacity back to 0 in the second
half.

This doesn't easily translate to Clutter's own animation framework, so
replace the custom transition with two consecutive tweens which do.

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/22
2019-08-06 20:50:43 +02:00
Florian Müllner
8eb88d17fe dash: Directly tween actors
Dash items are currently animated via the custom "childScale" and
"childOpacity" properties. However since commit efb3025d8c, those
properties actually control the scale-x/scale-y and opacity properties
of the actor itself (not the child), so cut out the intermediate
custom properties in favor of the "real" ones.

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/22
2019-08-06 20:50:43 +02:00
Florian Müllner
abe012b9fc ripple: Split animation
Similar to the previous patch, splitting the existing tween into two
will allow us to use implicit animations.

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/22
2019-08-06 20:50:43 +02:00
Florian Müllner
749f52fc8b popupMenu: Split submenu expansion and arrow rotation
When expanding a submenu, we currently use a single tween to animate
both the submenu actor and the source arrow. We do this by tweening
a monkey-patched JS property on the main actor, which we then use
to update the arrow's GObject property on updates. As Clutter cannot
animate random JS properties, this trick will prevent us from using
implicit animations here.

The only reason I can think of for using a single tween is to keep
both animations in perfect lock step, but as expansion and rotation
are visually quite distinct, this shouldn't be required, so just
set up separate animations for each actor.

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/22
2019-08-06 20:50:43 +02:00
Florian Müllner
213d10bf4e messageTray: Drop tween helper function
It makes the code harder to follow and saves little in terms of code
duplication.

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/654
2019-08-06 14:52:41 +02:00
Florian Müllner
1abfbb82c5 windowManager: Small cleanup
We start with a dim factor of 0, so the syncEnabled() call in the
constructor will always disable the effect. Just create the effect
disabled and save the method call.

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/654
2019-08-06 14:52:41 +02:00
Florian Müllner
bf36d99a33 barLevel: Don't reset value on overview-start changes
While it makes sense to cap the current value to a new maximum value,
I can't think of a good reason why changing the overdrive-start should
reset the current value to that.

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/654
2019-08-06 14:52:41 +02:00
Florian Müllner
bf497ed643 pointerA11yTimeout: Use notify handler instead of onUpdate callback
We either need to queue a repaint on opacity updates or we don't,
whether the opacity change happens in an animation or not shouldn't
matter.

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/654
2019-08-06 14:52:41 +02:00
Florian Müllner
9b8c0f7519 pointerA11yTimeout: Fix style nit
There's a stray space after the opening parentheses. While at it,
reindent the object literal.

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/654
2019-08-06 14:52:41 +02:00
Florian Müllner
12ec5d1cbe switcherPopup: Avoid unnecessary animation
Ever since commit 28bb0c1fb2, the popup's actual visibility has been
controlled by its :opacity property, not :visible.

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/654
2019-08-06 14:52:41 +02:00
Florian Müllner
0f178c3b3d appDisplay: Skip animation when hidden
The time computation isn't just unnecessary in that case, it's likely
wrong as well: If we don't have a valid allocation, we may well end
up with a negative value, NaN or Infinity.

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/654
2019-08-06 14:52:41 +02:00
Georges Basile Stavracas Neto
00ec8ca989
allView: Redisplay on folder changes
Now that redisplaying is a lightweight operation that only
adds and removes what changed, we can not be concerned about
redisplaying on folder changes.

Redisplaying will be necessary when custom order in the app
grid is implemented, in order to update not only which icons
are hidden, but also their position.

Call _redisplay() in AllView when folders change.

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/645
2019-08-05 21:20:31 -03:00
Georges Basile Stavracas Neto
9c6f558c9e
baseAppView: Remove unused BaseAppView.addItem
Now that BaseAppView does not allow for subclasses to add
and remove items directly, the addItem() method can be
removed.

Remove BaseAppView.addItem().

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/645
2019-08-05 21:20:31 -03:00
Georges Basile Stavracas Neto
1c172955ee
allView, folderView: Only add icons once
FolderView and AllView currently check if the item is
present in the BaseAppView._items map, in order to avoid
adding the same icon multiple times.

Now that BaseAppView._loadApps() has a different role --
it returns a list with all app icons, and BaseAppView
diffs with the current list of app icons -- checking the
BaseAppView._items map is wrong.

Make sure there are no duplicated items in the temporary
array returned by all _loadApps() implementations. Remove
the now unused BaseAppView.hasItem() method.

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/645
2019-08-05 21:20:31 -03:00
Georges Basile Stavracas Neto
1d44bf7ce6
baseAppView: Only add and remove when necessary
BaseAppView currently removes all icons, and readds them, every
time the list of app icons needs to be redisplayed. In order to
allow animating app icon positions in the future, however, we
cannot destroy the actors of the app icons.

Previous commits paved the way for us to do differential loading,
i.e. add only the icons that were added, and remove only what was
removed.

Make the BaseAppView effectively implement differential loading.
The BaseAppView.removeAll() method is removed, since we do not
remove all icons anymore. BaseAppView._loadApps() now returns an
array with the new apps, instead of putting them directly at the
BaseAppView lists.

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/645
2019-08-05 21:20:29 -03:00
Georges Basile Stavracas Neto
036e41621d
baseAppView: Move _loadGrid() into _redisplay()
Next commit will introduce differential loading of
app icons, and will reorganize this part of the
codebase.

When doing that, the ideal symmetry of the new code
would be:

 * Update BaseAppView._allItems array
 * Update BaseAppView._items map
 * Update BaseAppView._grid actor

Move the code in _loadGrid() into _redisplay() so that
we can check in-place which new icons need to be added.

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/645
2019-08-05 21:19:26 -03:00
Georges Basile Stavracas Neto
3003e9091d
baseAppView: Call loadGrid() directly
Now that the three views follow the exact same loading routine
(remove all + load apps + load grid), we don't need each view
call loadGrid() directly anymore.

This is an important step in order to animate adding and removing
icons, since now we can diff old and new app icons properly.

Move all calls to BaseAppView.loadGrid() to a single one after
BaseAppView._loadApps(). Also add the underscore prefix, since
this is now considered a protected function.

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/645
2019-08-05 21:19:25 -03:00
Georges Basile Stavracas Neto
8d9da10710
frequentView: Use BaseAppView.addItem() and loadGrid()
FrequentView is another view that is slightly not unified with how
BaseAppView expects subclasses to load app icons. Instead of using
BaseAppView.addItem() and then calling BaseAppview.loadGrid(), it
adds the app icons directly to the icon grid.

Make FrequentView add icons using BaseAppview.addItem(), and load
the icons using BaseAppView.loadGrid().

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/645
2019-08-05 21:19:25 -03:00
Georges Basile Stavracas Neto
4d23c12028
folderIcon: Move app icon loading to FolderView
Future patches will diff the old and new icons of views, in order to
animate them when necessary (e.g. adding an app icon to a folder, or
from a folder back to the app grid). In order to do that, all views
must be streamlined in how they load app icons.

Currently, FrequentView and AllView are already following the behavior
expected by BaseAppView, but FolderView isn't. Its icons are loaded by
FolderIcon, and FolderView doesn't implement BaseView._loadApps(),
which makes it impossible to diff old and new apps.

Move the app icon loading routine from FolderIcon to FolderView, by
implementing the _loadApps() method.

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/645
2019-08-05 21:19:24 -03:00
Florian Müllner
476816732f cleanup: Use milliseconds for animation times
The different units - seconds for Tweener and milliseconds for
timeouts - are not a big issue currently, as there is little
overlap. However this will change when we start using Clutter's
own animation framework (which uses milliseconds as well), in
particular where constants are shared between modules.

In order to prepare for the transition, define all animation times
as milliseconds and adjust them when passing them to Tweener.

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/663
2019-08-05 21:55:20 +00:00
Florian Müllner
12b8fb15b1 st: Move slow-down-factor into settings
Now that we have a Settings singleton, we have a better place for the
slow-down-factor than an awkward extern variable.

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/656
2019-08-01 21:13:28 +00:00
Marco Trevisan (Treviño)
668128f8c9 lightbox: Remove previously added tweens from target
Since commit 007d30573 we use an actor effect to apply the radial effect and
we pass the effect to the tweener in order to animate it.

However, we always still remove the previously added tween from the actor,
instead that from the actual target.

So, depending the radial effect state, remove the tweens from the proper target

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/653
2019-07-31 19:19:28 +02:00
Florian Müllner
5fc456d9d9 userWidget: Handle non-square icons gracefully
We currently assume that user icons are square, which is the case when
set by the users settings panel, but not enforced by AccountsService.

Handle that case by moving the pixel size back to the actor and using
an appropriate background-size style property of 'cover' (which means
the smallest dimension of the image is scaled to fit the desired size).

https://gitlab.gnome.org/GNOME/gnome-shell/issues/1144
2019-07-29 16:16:22 +00:00
Florian Müllner
007d305736 shell: Actually make GLSLEffect an effect
A generic, introspectable Shader effect is not only more flexible
than a shader actor, it will also make it much easier to turn
Lightbox into an actor subclass and replace Tweener with Clutter's
own animation support.

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/651
2019-07-29 17:51:14 +02:00
Florian Müllner
ae7ec648b2 shell: Properly rename type
This is just a find-and-replace name change to make the actual code
changes in the follow-up commit more apparent.

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/651
2019-07-29 17:51:14 +02:00
Florian Müllner
82d466598c lightbox: Remove unnecessary params
Actors have a default origin of (0, 0), so there's no need of
setting those explicitly.

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/651
2019-07-29 17:51:14 +02:00
Jonas Dreßler
89ce53e3ff shellDBus: Use floats instead of percentages for OSD levels
Due to typecasting being done when converting floats to integers in
gnome-settings-daemon, a volume of 0.9% in g-s-d will end up as 0% in
gnome-shell. This can lead to a mismatch of icons between the volume OSD
(the icon to use is determined by g-s-d itself) and the shells own
volume indicator (the icon to use is determined by the shell using the
volume received from g-s-d).

To fix this, simply get rid of the conversion from float to percentage
in g-s-d and back to floats in the shell and just send a float/double
value on DBus.

https://gitlab.gnome.org/GNOME/gnome-settings-daemon/merge_requests/78
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/385
2019-07-28 17:27:53 +02:00
verdre
2f29081667 osdWindow: Remove LevelBar and use BarLevel directly
LevelBar is not really used, all the checks are implemented inside
BarLevel as well and the accessible name is wrong because the osdWindow
doesn't only show the volume, but also the brightness and other things.

The workaround for updating the bars width is also no longer needed now
that we have BarLevel.

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/385
2019-07-28 17:27:53 +02:00
verdre
cb0d28770f osdWindow: Use float values as input for osdWindow
Using the same type/interval as BarLevel means we can cut out the intermediate
LevelBar class in a follow-up cleanup.

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/385
2019-07-28 17:27:53 +02:00
verdre
86c3909908 barLevel: Return when trying to set value to already used value
There are some cases (for example when tweening value changes), where
the level will be set to the same value it already is at. Avoid those
unnecessary repaints by checking whether the value is already used and
returning if it is.

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/385
2019-07-28 17:27:53 +02:00
Florian Müllner
b970ee7293 barLevel: Use setters instead of methods
Switching to getters/setters make the code suitable for using
with Tweener and as GObject properties, both of which we'll
do soon enough.

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/385
2019-07-28 17:27:53 +02:00
verdre
5545e84430 volume: Remove unused method
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/385
2019-07-28 17:27:53 +02:00
Georges Basile Stavracas Neto
8e1b13ca96 appDisplay: Trivial code style improvement
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/643
2019-07-24 18:55:50 -03:00
Georges Basile Stavracas Neto
c0e90807e0 baseIcon: Align labels to the center
Ensure icon labels are aligned to the center, both
vertically and horizontally. This will be required
for using BaseIcons as drag actors.

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/643
2019-07-24 18:55:50 -03:00
Georges Basile Stavracas Neto
3db1058c2c appIcon: End running drag operations on destroy
AppIcon makes itself draggable, and handles the various DnD
routines such as 'drag-begin' and 'drag-end' by making the
Overview emit the appropriate signals.

However, when destroyed, the AppIcon does not try to finish
any drag operations that started. That causes the event
blocker in AllView not to be updated correctly when dragging
icons to outside folders.

Make AppIcon emit 'item-drag-end' when a drag operation
started and it's destroyed.

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/643
2019-07-24 18:11:25 -03:00
Florian Müllner
1e13f32cea style: Disable camelcase rule for GObject properties
For GObject properties, we follow the convention of all-lowercase,
dash-separated names. Those translate to underscores in getters/setters,
so exempt them from the newly added "camelcase" rule.

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/627
2019-07-24 00:28:45 +02:00
Florian Müllner
e357559582 cleanup: Mark globals used from other modules as exported
eslint cannot figure out that those symbols are used from other modules
via imports, so they trigger unused-variable errors. To fix, explicitly
mark those symbols as exported.

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/627
2019-07-24 00:28:45 +02:00
Florian Müllner
71759a0769 cleanup: Mark unused (but useful) variables as ignored
While we aren't using those destructured variables, they are still useful
to document the meaning of those elements. We don't want eslint to keep
warning about them though, so mark them accordingly.

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/627
2019-07-24 00:28:45 +02:00
Florian Müllner
11b116cb9d cleanup: Remove some unhelpful unused variables in destructuring
We aren't using them, and they don't add much in terms of clarity,
so drop them to fix a couple of eslint errors.

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/627
2019-07-24 00:28:45 +02:00
Florian Müllner
2f97a1a55d cleanup: Mark unused arguments as unused
This will stop eslint from warning about them, while keeping their
self-documenting benefit.

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/627
2019-07-24 00:28:45 +02:00
Florian Müllner
79cf3a6dd0 cleanup: Remove some unhelpful unused arguments
Those unused arguments aren't bugs - unbeknownst to eslint, they all
correspond to valid signal parameters - but they don't contribute
anything to clarity, so just remove them anyway.

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/627
2019-07-24 00:28:45 +02:00
Florian Müllner
3f8d3a7ee2 panel: Remove unused constant
This was left-over in commit 2743f18af, and probably is the real reason
why the busy spinner wasn't using the shared AnimatedIcon.Spinner class:
The animation there was much slower.

Still, let's keep the code as-is for now, if we really need a different
animation time, we can add an optional constructor parameter to the
Spinner class.

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/640
2019-07-23 20:05:19 +02:00
Florian Müllner
a455860978 appDisplay: Indent with spaces rather than tabs
Another style nit that sneaked in with commit eaa32090b9.

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/640
2019-07-23 20:05:19 +02:00
Florian Müllner
0ecf135a4b appDisplay: Add missing semicolon
This slipped through in commit eaa320 ...

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/640
2019-07-23 20:05:19 +02:00
Ray Strode
cebb6d40df appDisplay: Keep popup open on refresh
If the list of applications is refreshed we currently close
the open app folder.

This commit adds logic to reopen the app folder on reload.

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/628
2019-07-23 14:53:24 +00:00
Ray Strode
0ee13672ee appDisplay: Add open method to FolderIcon
At the moment the only way to open a folder icon is to click on it;
there's no API to open the icon programmatically.

This commits adds an open method and makes the click handler use
it.

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/628
2019-07-23 14:53:24 +00:00
Ray Strode
49260a85ad appDisplay: Stop watching FolderIcon parent view when destroyed
When a FolderIcon is opened, it asks the parent view to allocate
space for it, which takes time.  Eventually, the space-ready
signal is emitted on the view and the icon can make use of the new
space with its popup.  If the icon gets destroyed in the
interim, though, space-ready signal handler still fires.

This commit disconnects the signal handler so it doesn't get called
on a destroyed icon.

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/628
2019-07-23 14:53:24 +00:00
Ray Strode
da9f37e629 appDisplay: Add destroy handler for FolderIcon
It is important that the FolderView of a FolderIcon always
gets destroyed before the AppFolderPopup, since the view
may or may not be in the popup, and the view should
get cleaned up exactly once in either case.

This commit adds a destroy handler on FolderIcon to ensure
things get taken down in the right order, and to make sure
the view isn't leaked if it's not yet part of the popup.

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/628
2019-07-23 14:53:24 +00:00