We don't need a different GSettings object for each app or
favorite item.
While it practice it does not change much (AddMatch is still
obviously sent out), it minimally reduces the overhead on
changes, and makes for cleaner code.
https://bugzilla.gnome.org/show_bug.cgi?id=746509
In recent glib, change notifications don't actually happen unless all
keys have been read, in an effort to reduce unnecessary dbus
traffic for shortlived GSettings object and avoid AddMatch calls.
But we care about changes here, so we need to make sure we're
subscribed, and an easy way to do so is to reuse the same object
to watch for changes and to load the active providers at startup.
https://bugzilla.gnome.org/show_bug.cgi?id=746509
When introducing support for "default disabled" search providers
this part was overlooked, so enabling a default disabled provider
would be ignored until the next login.
https://bugzilla.gnome.org/show_bug.cgi?id=746509
When the chat app is focused, we should hide all banners immediately.
A good way to do so, without tracking which app is focused, is
to look for messages that are acked when the banner is unexpanded,
which implies they were acked by some other telepathy client.
https://bugzilla.gnome.org/show_bug.cgi?id=746364
We currently don't have any code either in gnome-shell or
gnome-shell-extensions setting margins directly with the Clutter API.
On the other hand, the current behavior doesn't allow us to remove a
style class with margins and have that be reflected, so removing this
special casing seems like the right thing to do at this point.
https://bugzilla.gnome.org/show_bug.cgi?id=746902
Pause dynamic workspace management while workspaceSwitcherPopup
is shown so as to eliminate infinite creation and destruction of
workspaces, thus preventing stuttering while trying to move a
window to last workspace.
Add _isWorkspacePrepended flag to make sure only a single workspace
is prepended at a time thus preventing the possibility of prepending
infinite workspaces while dynamic workspace management is on pause.
Prepend a new workspace by creating a new workspace instead of only
shifting the windows to next workspace so that the workspaceSwitcherPopup
may appear in sync with what's happening behind the scene and display
correct number of workspaces.
https://bugzilla.gnome.org/show_bug.cgi?id=712778
User read time per character has been changed from 16ms to 48ms because the
message of information about last login is displayed for half a sec that is not
a good user experience. So time to read a character is increased to 48ms from 16ms.
https://bugzilla.gnome.org/show_bug.cgi?id=720885
To switch workspace by keyboard in the overview, the user currently
has to use the normal keybinding. However as the vertical alignment
of workspaces makes them very similar to pages in the app picker, it
makes sense to also support the standard pageUp/pageDown keys.
https://bugzilla.gnome.org/show_bug.cgi?id=742581
"Moving" a window to another workspace doesn't make sense when it cannot
be unstuck, and is potentially confusing if a new workspace is added at
the start/end - just don't do anything in that case.
https://bugzilla.gnome.org/show_bug.cgi?id=746782
NVIDIA drivers don't preserve FBO contents across suspend / resume
cycles which results in broken backgrounds. We can work around that by
forcing a refresh when coming out of suspend.
https://bugzilla.gnome.org/show_bug.cgi?id=739178
Currently the menu position below the button means that the menu
can extend to roughly half the screen height before ending up partly
off-screen. This is plenty of space for commonly installed sessions,
but some users have a significantly higher number of sessions in the
list. Move the menu to the side of the button in that case to maximize
the vertical space the menu may take up.
https://bugzilla.gnome.org/show_bug.cgi?id=734352
The current code assumes that an embedded window will correspond to
a single MetaWindow over the entire lifetime of the icon, which is
incorrect - the embedded window is unmanaged on Unmap and a new
MetaWindow will be created the next time the embedded window is
mapped. As we currently ignore the new MetaWindow completely, it
will be shown normally in the scene instead of the embedded clone
as intended.
Fix this by setting up clone and window actor each time the embedded
window is mapped rather than once in shell_gtk_embed_set_window().
https://bugzilla.gnome.org/show_bug.cgi?id=745824
There is currently no way to trigger an icon's right-click menu by
keyboard. While there's a good chance that the icon will ignore
<shift>F10 and similar shortcuts, passing on key events will at
least make it work for some icons ...
https://bugzilla.gnome.org/show_bug.cgi?id=746487
While legacy status icons lack a proper accessible name of their own,
we can try to find the corresponding application or the icon's window
title - hopefully most status icons provide at least one, so they
don't show up completely "blank" in screen readers.
https://bugzilla.gnome.org/show_bug.cgi?id=746487
g-s-d has been taking care of this for us but in a very hackish way
that causes dconf writes on every startup and also doesn't handle
dynamic updates to locale1's properties which has become a problem now
that GDM keeps its greeter session running in parallel with users'.
To take care of this properly, this commit introduces a settings
abstraction with both system and session implementations. The session
implementation just wraps access to the existing gsettings while the
system one gets its values from org.freedesktop.locale1's properties.
https://bugzilla.gnome.org/show_bug.cgi?id=746288
There's some vestigial code for hiding the user list
that runs at the same time its parent is hidden.
Only the parent should be hidden, at this point, so
there's situations where the user list hides and
never comes back.
This commit fixes that, by deleting the vestigial code.
https://bugzilla.gnome.org/show_bug.cgi?id=719418
Since commit 75745fc23f, the bodyStack itself is no longer start-aligned
to not break custom body actors like chat notifications. However we still
want "normal" body actors start-aligned to get the correct RTL behavior.