When checking the type of a DND source, instead of checking
'instanceof Workspaces.WindowClone' accept any actor with realWindow
and metaWindow properties. This will be useful to support a separate
type of actor dragged from workspace thumbnails.
https://bugzilla.gnome.org/show_bug.cgi?id=640996
1. Both functions leaked the nodes in priv->children
2. st_container_remove_all wasn't properly updating first_child and last_child
3. remove_all() is almost never right since it won't cause signal handlers
on the children to be removed. In the rare cases where it might be needed
the caller can simply use clutter_container_remove().
https://bugzilla.gnome.org/show_bug.cgi?id=640781
AppWellIcon is used both in the dash and view selector. As the dash
requires manual sizing, it is not possible to set the icon size used
in the view selector in the CSS, but icons will use the default size
(unless set manually as in the dash).
Expose the params parameter of BaseIcon and enable manual resizing
only for AppWellIcons in the dash.
https://bugzilla.gnome.org/show_bug.cgi?id=639428
Show a positional indicator where a new favorite will be added and
make the favorites re-orderable. Also allow the removal of favorites
using drag-and-drop according to the mockups.
https://bugzilla.gnome.org/show_bug.cgi?id=634948
The view selector is a tabbed interface with a search entry. Starting
a search switches focus to the results' tab, ending a search moves the
focus back to the previously selected tab. Activating a normal tab
while a search is active cancels the search.
https://bugzilla.gnome.org/show_bug.cgi?id=634948
With the new layout, search results will be displayed in an independent
view like window previews, applications and possible future additions;
it does not make much sense keeping it with the switching logic, so move
the code to its own file.
Also remove the dash-prefix from the relevant style classes.
https://bugzilla.gnome.org/show_bug.cgi?id=634948
The new dash implementation is a single-column vertical sidebar,
whose items are scaled dynamically to fit the available height.
If the height is still exceeded after scaling down to a minimum
item size, excess items are cut off.
The now unused old dash implementation is renamed to OldDash, as
its code will be used as a base for the new view selector element.
https://bugzilla.gnome.org/show_bug.cgi?id=634948
We should not be showing the cursor in the search entry in the overview
if the user's input will be appearing elsewhere, such as in the run dialog,
in the Looking Glass console, or in the notification's response field.
Add _st_actor_contains() in st-private for use within St, and
monkey-patch in a Clutter.Actor.contains() for use by javascript, and
then replace all the duplicate implementations with one or the other
of those.
https://bugzilla.gnome.org/show_bug.cgi?id=621197
As the design calls for smooth transitions whenever possible, use
a similar fade effect for the all-apps and more-docs menus as for
the panel menus.
https://bugzilla.gnome.org/show_bug.cgi?id=620775
As the search entry captures the pointer when activated, the hover
state is not updated properly when the activation is cancelled
(either by clicking outside the entry or by hitting Escape).
Update the state manually in these cases.
https://bugzilla.gnome.org/show_bug.cgi?id=611095
When dragging windows in linear view, the workspace zooms out to
allow moving the window to other workspaces. Enable the same
behaviour for items dragged from the dash.
https://bugzilla.gnome.org/show_bug.cgi?id=618055
This is our convention.
The only exceptions are double quotes for words in comments that give
them a special meaning (though beware that these quotes are not truly
necessary most of the time) and double quotes that need to be a part
of the output string.
Also, remove a lot of cruft from genericDisplay.js leftover from
previous St-ifications, and remove the pre-gtk-2.16 hacks from the
status tray in panel.js (which are much less needed with the
nearly-all-black panel anyway).
https://bugzilla.gnome.org/show_bug.cgi?id=614516
Since style_class and pseudo_class are space-separated lists of names,
add new methods to add and remove individual names rather than just
re-setting the entire name.
Update existing code to use the new pseudo-class methods where
appropriate. In some cases, this may result in actors having multiple
pseudoclasses where previously they only had one at a time, but there
don't seem to be any visible differences.
(There are some places that could usefully use the new style_class
methods as well, but this patch doesn't change them.)
Also, update test-theme.c to test the new methods.
https://bugzilla.gnome.org/show_bug.cgi?id=604943
Instead of setting a fixed size in the CSS which only works well
with a limited range of screen resolutions, assign a relative
size in the code.
While this takes away some flexibility from theme authors, it is in
line with most elements in the overview (workspaces area, dash).
Also expose the menu panes vertical alignment, so that more-apps aligns
to the workspaces area's top and more-docs to the bottom.
https://bugzilla.gnome.org/show_bug.cgi?id=610872
Brute force merge these two by essentially replacing St.TextureCache
with a (renamed) Shell.TextureCache.
One function was added for convenience, namely "st_texture_cache_load_file_simple".
St.TextureCache had a function to load a texture from a filename, and it
returned NULL on error but only half the callers actually checked this. This
function is better.
https://bugzilla.gnome.org/show_bug.cgi?id=607500
The previous commit broke activation when selecting an actor
from a custom renderer. Fix this by explicitly defining a method
activateSelected on the search renderer.
Switch to using an application icon as per design.
We need to drop the 4 pixels padding to ensure we fit 3 icons.
There was a typo where getVisibleCount should have been getVisibleResultsCount.
https://bugzilla.gnome.org/show_bug.cgi?id=610740
Currently, activating a search result always opens a new window. Change
this behavior, so that if an application has open windows, the most
recently used one is activated instead.
Also change the implementation of dnd of search results to allow providers
to treat results activated via dnd differently.
https://bugzilla.gnome.org/show_bug.cgi?id=610027
The high level goal is to separate the concern of searching for
things with display of those things; for example in newer mockups,
applications are displayed exactly the same as they look in the
AppWell.
Another goal was optimizing for speed; for example,
application search was pushed mostly down into C, and we avoid
lowercasing and normalizing every item over and over.
https://bugzilla.gnome.org/show_bug.cgi?id=603523
StClickable replaces ShellButtonBox. Reduce the number of
button-like things by deleting button.js.
To do so, add CSS style for the actitivies button.
https://bugzilla.gnome.org/show_bug.cgi?id=602131
Mostly a straightforward porting of style code to CSS, except
that various bits of other code referenced a few GenericDisplay
constants, so those needed to be ported as well.
Add some padding at the top between the close button and the items.
Center the text and description.
https://bugzilla.gnome.org/show_bug.cgi?id=600734
Places is one of the dash sections and it should be included in search results.
Factor out the code for getting and updating the information about places from
Places to PlacesManager.
Introduce PlaceInfo class that contains information about the place and can be
used by classes that display it in different ways. Rename classes so that their
names are consistent with corresponding classes in appDisplay.js and
docDisplay.js
https://bugzilla.gnome.org/show_bug.cgi?id=599125
If we had a pending search processing, finish it when the user
activates the entry.
This is a small conceptual change; the large diff is simply
moving the search implementation (unedited otherwise) from
an anonymous inline to a named function so it can be called
sanely in _activate.
https://bugzilla.gnome.org/show_bug.cgi?id=598111