Notifications that are created in response to direct user actions like
"is ready" or "'foo' has been removed from favorites" should always be
displayed even though the user has marked him/herself busy.
https://bugzilla.gnome.org/show_bug.cgi?id=662900
This ensures that the desktop window's smooth fadeout when going to
the overview is in the same spot as the desktop window, which may not
always be at 0, 0.
https://bugzilla.gnome.org/show_bug.cgi?id=681159
As PAM messages are now shown below the password entry, there is no
need for this complexity, and we can just hide all notifications.
Also, this avoids the ambiguity between notification.showWhenLocked and
source.showInLockScreen, which have very different effects.
https://bugzilla.gnome.org/show_bug.cgi?id=683369
Since we eventually want to add a system for changing the top panel
contents depending on the current state of the shell, let's use the
"session mode" feature for this, and add a mechanism for updating the
session mode at runtime. Add support for every key besides the two
functional keys, and make all the components update automatically when the
session mode is changed. Add a new lock-screen mode, and make the lock
screen change to this when locked.
https://bugzilla.gnome.org/show_bug.cgi?id=683156
Commit 22eea750 made info messages show up in the lock screen, but
as setShowWhenLocked() throws an exception when called on non-transient
notifications, the transient hint has to be set first.
https://bugzilla.gnome.org/show_bug.cgi?id=682268
We pass the dash’s showApps button to the viewSelector, and we connect it
to the showing and hiding of the appsView. This is necessary because there
are different mechanisms for switching the views, and it has to stay in
sync with the button’s state.
https://bugzilla.gnome.org/show_bug.cgi?id=682109
The entry should be positioned in the center of the overview. This makes
that its position can’t be set in the viewSelector without making things
overly complicated. Therefore we move the entry to the overview.
https://bugzilla.gnome.org/show_bug.cgi?id=682109
Design calls for views being accessible by other means than the current tab
system, so we have no longer a need for the public viewTab API. Move the
initialization of tabs to the viewSelector and make
viewSelector.addViewTab() private.
https://bugzilla.gnome.org/show_bug.cgi?id=682109
Track screen lock status in the message tray, and filter banner
notifications. The message tray is completely hidden when the screen is
locked, but exceptions can be made for individual transient notifications,
such as shell messages and the on screen keyboard.
Non transient sources are shown in the middle of the lock screen. Resident
notifications (such as those from Rhythmbox) are shown in full, while
persistent ones are displayed as icon and message count.
https://bugzilla.gnome.org/show_bug.cgi?id=619955
The dependency chain spirals out from folks->zeitgeist->xapian...and
I'm really not interested in pulling in all of that into the core
shell.
There is work on splitting out contact search into gnome-contacts; I'd
add a bug link but Bugzilla is down.
clutter_actor_get_children requires making a temporary GSList from
a linked list structure, and then creating a JS Array from that GSList.
For simple cases like the number of children, use clutter_actor_get_n_children.
https://bugzilla.gnome.org/show_bug.cgi?id=677426
Although not all "Finding and reminding" applications are ready
yet, the integration with gnome-documents' search results overlaps
enough with the "Recent Items" provider to justify its removal.
https://bugzilla.gnome.org/show_bug.cgi?id=670150
Allow applications to register search providers by dropping a keyfile
into a well-known directory. For now, initialize all found providers;
long term, we probably want to give users the ability to restrict the
set of active search providers.
https://bugzilla.gnome.org/show_bug.cgi?id=663125
When transitioning from gnome-panel to gnome-shell in 3.0 we
lost the ability to summon the wisdom of the mythical fish.
This patch restores this, for the few adepts that are aware of
the magical incantation.
(Not as configurable as the original one, but it's an easter egg
after all...)
https://bugzilla.gnome.org/show_bug.cgi?id=666606
WorkspacesDisplay was introduced to manage the workspace objects
and views; however, the overview still accesses the view held
by the workspacesDisplay directly, which is a bit odd.
Add some additional methods needed by the overview, and make the
view a private property.
https://bugzilla.gnome.org/show_bug.cgi?id=652580
The last patch in the sequence. Every place that was previously
setting prototype has been ported to Lang.Class, to make code more
concise and allow for better toString().
https://bugzilla.gnome.org/show_bug.cgi?id=664436
js2-mode is no longer developed and we recommend js-mode these days,
so switch the modelines to specify that, and make them consistent
across all files.
https://bugzilla.gnome.org/show_bug.cgi?id=660358
As extensions are now expected to provide a "disable" function,
they need to remove search providers they added. Implement the
removal functionality and add a public removeSearchProvider()
method.
https://bugzilla.gnome.org/show_bug.cgi?id=657548
This adds contacts search to shell, powered by libfolks.
Changes:
- Add Folks and Gee to the build system
- ShellContactSystem, a backend in C
- ContactDisplay, search frontend in JS
https://bugzilla.gnome.org/show_bug.cgi?id=643018
Doing this rather than overdrawing a black rectangle saves us
(pixels in screen) * 8 bytes of memory bandwidth for every frame we draw going
into the overview.
It also allows us to dim the background on non-primary monitors making the
overall overview appearance consistent across all monitors.
https://bugzilla.gnome.org/show_bug.cgi?id=656433
Instances of this class share a single CoglTexture behind the scenes which
allows us to show the background with different rendering options without
duplicating the texture data.
https://bugzilla.gnome.org/show_bug.cgi?id=656433
We're not going to want an overview at the login screen,
but a lot of code in the shell depends on the overview
existing.
This commit adds a new isDummy constructor property to
allow creating the overview as a non-functional, stub object
that doesn't do anything visible.
https://bugzilla.gnome.org/show_bug.cgi?id=657082
The dash object is currently exposed as a public object.
It's only used outside of the overview for the dash object's
iconSize property though.
This commit makes the dash object private and proxies the dash
iconSize property to the overview.
https://bugzilla.gnome.org/show_bug.cgi?id=657082
This dramatically thins down and sanitizes the application code.
The ShellAppSystem changes in a number of ways:
* Preferences are special cased more explicitly; they aren't apps,
they're shortcuts for an app), and we don't have many of them, so
don't need e.g. the optimizations in ShellAppSystem for searching.
* get_app() changes to lookup_app() and returns null if an app isn't
found. The semantics where it tried to find the .desktop file
if we didn't know about it were just broken; I am pretty sure no
caller needs this, and if they do we'll fix them.
* ShellAppSystem maintains two indexes on apps (by desktop file id
and by GMenuTreeEntry), but is no longer in the business of
dealing with GMenuTree as far as hierarchy and categories go. That
is moved up into js/ui/appDisplay.js. Actually, it flattens both
apps and settings.
Also, ShellWindowTracker is now the sole reference-owner for
window-backed apps. We still do the weird "window:0x1234beef" id
for these apps, but a reference is not stored in ShellAppSystem.
The js/ui/appDisplay.js code is rewritten, and sucks a lot less.
Variable names are clearer:
_apps -> _appIcons
_filterApp -> _visibleApps
_filters -> _categoryBox
Similarly for function names. We no longer call (for every app) a
recursive lookup in GMenuTree to see if it's in a particular section
on every category switch; it's all cached.
NOTE - this intentionally reverts the incremental loading code from
commit 7813c5b93f. It's fast enough
here without that.
https://bugzilla.gnome.org/show_bug.cgi?id=648149
Remove ShellGlobal's monitor-related methods, and have
Main.layoutManager provide that information instead. Move
Main._relayout() to LayoutManager, and have other objects connect to
the layout manager's 'monitors-changed' signal to know when the screen
geometry has changed.
https://bugzilla.gnome.org/show_bug.cgi?id=636963
Currently activating a window on a different workspace requires very
long drag distances, which is very inconvenient to use.
Fix that by allowing switching workspaces using the thumbnails which is
consistent with window and launcher dnd and much easier to use.
https://bugzilla.gnome.org/show_bug.cgi?id=643945
Don't do an individual hover fixup for every window overlay, instead
just use the new global.sync_hover() to fix up hovers once we have
finished showing the overview.
Based on a patch from Adel Gadllah <adel.gadllah@gmail.com>
https://bugzilla.gnome.org/show_bug.cgi?id=638613
Do a basic job of converting font sizes from pixels to points, so they
will scale will the global GNOME scale factor. Some other sizes that are
clearly related to the font sizes are changed to ems, but no comprehensive
attempt is made to get rid of px units.
https://bugzilla.gnome.org/show_bug.cgi?id=636868
WorkspacesDisplay removes its dragMonitor in _dragEnd, but
this was never called in when a xdnd drag ended causing
dragMonitors to stack up and handling events multiple times.
Fix that by making sure that _dragEnd is called when xdnd ends.
https://bugzilla.gnome.org/show_bug.cgi?id=644642
Add the idea of an 'id' for a tab, and add a public switchTab method
so you can switch to 'applications' or 'windows'. This will be useful
for performance tests that test tab switching performance.
https://bugzilla.gnome.org/show_bug.cgi?id=644266