appDisplay: Process application display in chunks instead of all at once
Layout here can be slow for multiple reasons; better to avoid blocking the whole UI until we're done with layout. https://bugzilla.gnome.org/show_bug.cgi?id=647778
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@ -6,6 +6,7 @@ const Gtk = imports.gi.Gtk;
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const Shell = imports.gi.Shell;
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const Lang = imports.lang;
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const Signals = imports.signals;
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const Meta = imports.gi.Meta;
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const St = imports.gi.St;
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const Mainloop = imports.mainloop;
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const Gettext = imports.gettext.domain('gnome-shell');
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@ -22,6 +23,7 @@ const Tweener = imports.ui.tweener;
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const Workspace = imports.ui.workspace;
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const Params = imports.misc.params;
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const MAX_APPLICATION_WORK_MILLIS = 75;
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const MENU_POPUP_TIMEOUT = 600;
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const SCROLL_TIME = 0.1;
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@ -34,6 +36,7 @@ AlphabeticalView.prototype = {
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this._grid = new IconGrid.IconGrid({ xAlign: St.Align.START });
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this._appSystem = Shell.AppSystem.get_default();
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this._pendingAppLaterId = 0;
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this._apps = [];
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this._filterApp = null;
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@ -110,6 +113,30 @@ AlphabeticalView.prototype = {
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this._apps[i].actor.visible = filter(this._apps[i]._appInfo);
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},
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// Create actors for the applications in an idle to avoid blocking
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// for too long; see bug 647778
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_addPendingApps: function() {
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let i;
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let startTimeMillis = new Date().getTime();
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for (i = 0; i < this._pendingAppIds.length; i++) {
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let id = this._pendingAppIds[i];
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this._addApp(this._pendingApps[id]);
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let currentTimeMillis = new Date().getTime();
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if (currentTimeMillis - startTimeMillis > MAX_APPLICATION_WORK_MILLIS)
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break;
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}
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this._pendingAppIds.splice(0, i);
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if (this._pendingAppIds.length > 0) {
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return true;
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} else {
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this._pendingAppLaterId = 0;
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this._pendingAppIds = null;
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this._pendingApps = null;
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return false;
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}
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},
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refresh: function(apps) {
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let ids = [];
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for (let i in apps)
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@ -120,9 +147,12 @@ AlphabeticalView.prototype = {
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this._removeAll();
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for (let i = 0; i < ids.length; i++) {
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this._addApp(apps[ids[i]]);
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}
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this._pendingAppIds = ids;
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this._pendingApps = apps;
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if (this._pendingAppLaterId)
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Meta.later_remove(this._pendingAppLaterId);
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this._pendingAppLaterId = Meta.later_add(Meta.LaterType.BEFORE_REDRAW,
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Lang.bind(this, this._addPendingApps));
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}
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};
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