When the titlebar context menu was moved to the shell, the submenu for
moving to a specific workspace was intentionally left out; some people
are quite attached to it though, so bring it back when static workspaces
are used.
It's a bad fallback as it's clearly window-specific (rather than
app-specific), but it likely looks prettier when we fail to associate
a .desktop file ...
Ultimately, we want to add support for GDM's new ChoiceList
PAM extension. That extension allows PAM modules to present
a list of choices to the user. Before we can support that
extension, however, we need to have a list control in the
login-screen/unlock screen. This commit adds that control.
For the most part, it's a copy-and-paste of the gdm userlist,
but with less features. It lacks API specific to the users,
lacks the built in timed login indicator, etc. It does feature
a label heading.
At the moment the timed login feature is implemented in the user list.
If there's no user list, we don't show the indicator anywhere and
don't proceed with timed login.
This commit allows timed login to work when the user list is disabled.
It accomplishes this by putting the timed login indicator on the
auth prompt, in that scenario.
We only want to allow the user to type the preemptive password in
one smooth motion. If they start to type, and then stop typing,
we should discard their preemptive password as expired.
Typing ahead the password is just a convenience for users who don't
want to manually lift the shift before typing their passwords, after
all.
Right now we fade out any stale auth messages as soon as the user starts
typing. This behavior doesn't really make sense if the user is typing up
front, before a password is asked.
If a user uses a token at login time, we need to make sure they continue
to use the token at unlock time.
As a prerequisite for addressing that problem we need to know up front
if a user logged in with a token at all.
This commit adds the necessary api to detect that case.
If a user inserts the smartcard when the screen is locked/blanked
we should ask them their pin right away.
At the moment they have to wiggle the mouse or do some other
action to get the screen to unblank.
Destroying and recreating the entire events list on every change is not only
wasteful, it also breaks the clear functionality as messages scheduled for
removal are replaced with "new" messages after the first message has been
removed.
Address both issues by keeping track of all messages and re-use them
whenever possible.
https://gitlab.gnome.org/GNOME/gnome-shell/issues/325
If a clone gets destroyed before the corresponding MetaWindow is
removed from the workspace, we will still find it in the list of
clones and try to destroy it again. Avoid the resulting warnings
by updating the list of clones immediately when a clone is destroyed.
https://bugzilla.gnome.org/show_bug.cgi?id=791233
If a clone gets destroyed before the corresponding MetaWindow is
removed from the workspace, we will still find it in the list of
clones and try to destroy it again. Avoid the resulting warnings
by updating the list of clones immediately when a clone is destroyed.
https://bugzilla.gnome.org/show_bug.cgi?id=791233
And stop using FocusCaretTracker for caret position purposes. This
new object uses 1) the text-input protocol in wayland and 2) Info
from IBusPanelService for X11 (which is meant to work for XIM too).
This drops the usage of AtspiEventListener for OSK purposes, which
is best to avoid.
Modes, extensions and other GNOME Shell assets are searched in appropriate
subdirectories of each directory in XDG_DATA_DIRS, falling back
to global.datadir.
However, this isn't the case for themes, which are currently always expected
in global.datadir, even when referenced by a mode in a different XDG_DATA_DIR.
The fix is to have the theme finding pattern follow the same logic as other
elements.
Fixes#167.
(cherry picked from commit d6d09fd3c8)
The default keyed_surface is meant to handle CoglTextures thus we can't
add cairo surfaces to it, as the DestroyNotify function won't handle them.
Then the quicker way is to just add another Hash table for handling
such types of textures, with proper destroy function.
(cherry picked from commit 1f03599d1c)
This might cause a crash when cleaning up the cache as the hash table has
cogl_object_unref as DestroyNotify function but that assumes that
the passed object is a valid CoglObject.
Fixes: #210
(cherry picked from commit a24999b7a3)
The instance is owned by the actor (being its child), and thus when the
disposal happens for the parent the text is disposed too, thus it's just
safer to nullify its reference so that we won't try to access to invalid
objects later, and this might be the case since the JS objects could be kept
around until they aren't finalized.
https://bugzilla.gnome.org/show_bug.cgi?id=788931
(cherry picked from commit 44894262f4)
Similar to what it's done when the main connection changes, we need
to make sure that the icon in the panel gets updated before calling
_syncConnectivity(), so that the icon gets always updated if needed,
regardless of whether there's an active connection or not.
This is needed because there's at least one case when an icon should
be shown when the computer is not connected to any network: when a
hotspot has been enabled, which can be useful even if there's not
an internet connection to share (e.g. to easily allow connecting
other devices to the computer.
Closes: https://gitlab.gnome.org/GNOME/gnome-shell/issues/214
(cherry picked from commit d8b9e23502)
While the libnm-glib version of the function returns a GByteArray*
that gjs can directly cast to the required gutf8*, the libnm function
returns GBytes* from which we need to explicitly fetch the data.
https://gitlab.gnome.org/GNOME/gnome-shell/issues/136
(cherry picked from commit c0a453f64f)
commit 642107a2 attempts to avoid resetting the current keymap on
spurious input source changes.
It does this by checking if the current layout id is found in
the new list of layouts and resetting the current layout to the
associated match in the list. By not nullifying the current
layout, it won't get subsequently reset.
Unfortunately, if the order of the list changes, resetting the
current keymap is still necessary, since the order corresponds
with the index of the activated group.
This commit changes the code to nullify the current layout if
its group index changes.
https://bugzilla.redhat.com/show_bug.cgi?id=1573923
The IM can pretty much update the input sources anytime (even if
to set the same ones). That ends up triggering rebuilding all user
defined keymaps, and losing modifier state if we are unfortunate
enough that this caught us while pressing one.
One common situation seems to be password entries, resulting in
the wrong character being printed if the first character happens
to require the shift key.
If the current keymap is not found in the newly loaded list,
this._current will end up null, with the same behavior as we get
currently (immediate keymap reload).
https://bugzilla.redhat.com/show_bug.cgi?id=1569211https://gitlab.gnome.org/GNOME/gnome-shell/issues/240Closes: #240
We use the close() method to disconnect signal handlers set up in
init(), however the handler ID is only valid in the first call in
case the method is called more than once.
https://gitlab.gnome.org/GNOME/gnome-shell/issues/221
Otherwise it happens that porthole is computed again after that the
overlay is hidden (triggered by a layout reallocation) and thus not
regenerated again afterwards.
https://bugzilla.gnome.org/show_bug.cgi?id=792687
(cherry picked from commit 5fcf40b973)