We are calling _loginScreenSessionActivated() even in cases where this is
not required. For example, there are cases where the Active property is
already `true` and properties like `IdleHint`, `IdleSinceHint` and
`IdleSinceHintMonotonic` change. In this cases _loginScreenSessionActivated()
is called and will reset the authPrompt when not necessary.
Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/2411>
The LoginManager abstraction is still mostly callback-based, not
least because the methods are thin wrappers around logind D-Bus
calls.
However as gjs' dbus wrapper now generates promised-based wrappers
as well, we can implement a proper async API just as naturally.
Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/2344>
Start using the new methods to simplify signal cleanup. For now,
focus on replacing existing cleanups; in most cases this means
signals connected in the constructor and disconnected on destroy,
but also other cases with a similarly defined lifetime (say: from
show to hide).
This doesn't change signal connections that only exist for a short
time (say: once), handlers that are connected on-demand (say: the
first time a particular method is called), or connections that
aren't tracked (read: disconnected) at all.
We will eventually replace the latter with connectObject() as
well - especially from actor subclasses - but the changeset is
already big enough as-is :-)
Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1953>
We have made good progress on object literals as well, although there
are still a lot that use the old style, given how ubiquitous object
literals are.
But the needed reindentation isn't overly intrusive, as changes are
limited to the object literals themselves (i.e. they don't affect
surrounding code).
And given that object literals account for quite a bit of the remaining
differences between regular and legacy rules, doing the transition now
is still worthwhile.
Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/2200>
All callers have been updated to keep this handle to identify their
own grab.
Also, optionally use the windowing state to determine whether
the grab is suitable for the specific uses. This removes the need
to trying to grab twice in the places where we settle for a keyboard
grab.
Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/2045>
Despite this grab happening in the dialog, we are also interested in
things happening outside of it. Move this grab to happen in the stage
itself, so the changed grab semantics don't make it impossible to
interact with parts of the login screen.
Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/2045>
At the moment the timed login feature is implemented in the user list.
If there's no user list, we don't show the indicator anywhere and
don't proceed with timed login.
This commit allows timed login to work when the user list is disabled.
It accomplishes this by putting the timed login indicator on the
auth prompt in that scenario.
Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1809>
As per previous commit the user can cancel an ongoing authentication via
Escape key and that will always send the user back to the clock view in
lockscreen or user-selection view in login prompt.
However, we can be a little more permissive and don't switch view to be
able to restart the authentication without further action.
To avoid this to be abused though, we consider the user verification
cancellation via escape key to be a "soft-failure", so once the
configured "allowed-failures" gsettings value has been reached, we'd
just act as before, ignoring any further request (until we don't get
back to the user auth view).
In this way we still make brute-force attacks harder to do, while still
giving the well-behaving user some ability to fix mistakes.
Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1622>
At the moment, if a user switches to the login screen vt,
the login screen fades in whatever was on screen prior, and
then does a reset.
It makes more sense to reset first, so we fade in what the
user is going to interact with instead of what they interacted
with before.
Fixes: https://gitlab.gnome.org/GNOME/gnome-shell/-/issues/2997
ClutterActor provides the same function, but with a different return
value. So since we already switched to the ClutterActor implementation
in our C code, we can now safely remove st_widget_get_resource_scale()
and update the JS code that's still using the old API.
https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1287
Commit 55b57421d changed signal handlers to the corresponding vfuncs,
but didn't always chain up as necessary. In most places this doesn't
matter, but at the very least the commit broke activating message list
items via the keyboard.
Add all (hopefully) the missing chain-ups to get the expected behavior
back.
https://gitlab.gnome.org/GNOME/gnome-shell/-/issues/2319
Visually the button is just an interactive label, so having the
interactive area extend to the empty space next to the label
is surprising.
Instead, left-align the whole button rather than just the label
inside, so the clickable area corresponds to the visible one.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/1046
xgettext gained some support for template strings, and no longer
fails when encountering '/' somewhere between backticks.
Unfortunately its support is still buggy as hell, and it is now
silently dropping translatable strings, yay. I hate making the
code worse, but until xgettext really gets its shit together,
the only viable way forward seems to be to not use template
strings in any files listed in POTFILES.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/1014
The design team discussed the ellipses at the end of the hint text of
our entries and, even though they are present in most mockups, it turned
out they don't like them, so remove them.
It also turned out they don't like the prefixes like "Enter" before it,
so remove those, too.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/977
In the past, the session menu button was part of the auth prompt widgetry,
so we didn't have to manually hide it when showing the user list. However,
now it is part of the login screen itself.
Hide the session menu button when the user list is shown.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/999
Activating a dialog is slightly different from opening it; the
former is about showing the user authentication widgetry, while
the latter is about creating it and pre-allocating the necessary
resources.
Activate the screen shield dialog when necessary.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/872
Use the new StPasswordEntry for password entry fields
and remove all direct handling of clutter text of the entry
via clutter_text_set_password_char to show/hide the password
text. StPasswordEntry will provides a peek-password-icon which
will allow to show/hide the password present in the field to
the user in subsequent commits.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/619
Since ES5, trailing commas in arrays and object literals are valid.
We generally haven't used them so far, but they are actually a good
idea, as they make additions and removals in diffs much cleaner.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/805
ES6 allows to omit property names where they match the name of the
assigned variable, which makes code less redunant and thus cleaner.
We will soon enforce that in our eslint rules, so make sure we use
the shorthand wherever possible.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/805
Every since commit aa394754, StBoxLayout has supported ClutterActor's
expand/align properties in addition to the container-specific child
properties. Given that that's the only container left with a special
child meta, it's time to fully embrace the generic properties (and
eventually remove the child meta).
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/780
Remove the `this.actor = ...` and `this.actor._delegate = this` patterns in most
of classes, by inheriting all the actor container classes.
Uses interfaces when needed for making sure that multiple classes will implement
some required methods or to avoid redefining the same code multiple times.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/559
We now have everything in place to replace Tweener for all animatable
properties with implicit animations, which has the following benefits:
- they run entirely in C, while Tweener requires context switches
to JS each frame
- they are more reliable, as Tweener only detects when an animation
is overwritten with another Tween, while Clutter considers any
property change
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/22
The different units - seconds for Tweener and milliseconds for
timeouts - are not a big issue currently, as there is little
overlap. However this will change when we start using Clutter's
own animation framework (which uses milliseconds as well), in
particular where constants are shared between modules.
In order to prepare for the transition, define all animation times
as milliseconds and adjust them when passing them to Tweener.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/663