We hide our own "New Window" item if the app itself includes a
"new-window" action. That means that the separator between the
built-in item and desktop actions introduces a small inconsistency
depending on whether a "New Window" item is provided by the desktop
action or ourselves. There's no good reason for that from a user's
perspective, so remove the separator.
Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1948>
The context menu in the overview includes actions for managing
favorites. Add those to the AppMenu class, but make it another
option as the actions would be slightly weird in the top bar menu.
Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1948>
The top bar menu always corresponds to a running app, so it made
sense to include the 'Quit' item unconditionally. That won't be
the case for the overview context menus, so handle app state changes
and show/hide the item as necessary.
Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1948>
Since commit fd0da9606f, we only show the "Open Windows" section
if there are at least two windows. That's another subtle difference
with the overview context menus, but while limiting the section to
a minimum of two windows makes sense where the menu always represents
a running app, it is useful to show the section even for single windows
in the dash/app grid.
Account for both uses cases by adding a corresponding option to the
constructor.
Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1948>
There's a subtle difference between the top bar menu and the app
icon context menus in the overview regarding the "Open Window"
section.
The former includes skip-taskbar windows, the latter doesn't. It
clearly doesn't make sense for the context menu to include windows
that aren't shown in the overview, but skip-taskbar windows are
likely also less useful in the top bar menu.
Just settle on the behavior of the context menus and move on.
Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1948>
This is the expected behavior when activating a window or app. Until
now we could rely on the menu being hidden in the overview, but as
that is about to change, make sure the menu behaves as expected.
Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1948>
App windows are ordered by recency, so a focus change (correctly)
triggers the ::window-changed signal. If we rebuild the section
immediately in response, the activating item will be destroyed
before the menu's ::activate handler, with the result that the
menu remains open.
Defer the section update in that case to allow the menu to process
the ::activate signal first.
Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1948>
For now the menu is only used in the top bar, where we can assume
that it exists "forever". This won't be the case when we start
reusing it elsewhere, so make sure we clean up after ourselves.
Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1948>
There is a big overlap between the app menu in the top bar and the
context menu of app icons. It makes sense to unify the two both
from a design- and from a code perspective, so split out the more
modern one into a separate module as basis for a shared class.
Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1948>