It seems this behavior at one time was intentional, but I (along with
the designers) think it looks ugly having the menu having its insides
shrinking and shifting around while fading out of existence.
There's two cases where we currently explicitly try to animate the
submenu closed -- when an item is clicked inside the submenu, and
when the toplevel closes. This removes both of those.
The user expectation is that submenus will be closed the next time the
toplevel is open even if they were open before, so force submenus closed
when the toplevel finishes fading out, without any animation.
https://bugzilla.gnome.org/show_bug.cgi?id=702539
As the aggregate menu will be built out of sections from each
of the menus, we need to ensure that activating an item in one
of these sections can close the main menu, even when it is not
a menu item. The new API also needs to be flexible enough to
ensure that animations can be controlled, like the buttons that
lock the screen or launch a new session.
Port the user menu to use this new API as well.
https://bugzilla.gnome.org/show_bug.cgi?id=702539
Now that we preallocate space for the prompt message there is
a lot of loose space between the entry and the buttons.
This commit helps tighten things up by getting rid
of the large top padding set above the login buttons.
https://bugzilla.gnome.org/show_bug.cgi?id=702308
A PanelMenuButton added to the top bar might not be visible at all
times. If it is hidden while the corresponding menu is open, we
currently don't do anything at all, e.g. the menu remains open
pointing to an arbitrary location in the top bar.
Instead, close the menu automatically in that case.
https://bugzilla.gnome.org/show_bug.cgi?id=703540
When the St theme is changed, the StThemeContext unrefs all the theme
nodes cached in it's internal hash table, then emits a signal to
notify all theme nodes that the current theme has changed.
The problem is that the first StWidget to catch a theme changed signal
will trigger a "style-changed" signal catched by its children first.
So the theme changed signal can't be processed properly to cleanup
StThemeNodePaintState before recomputing the theme.
This patch adds a weak ref to the StThemeNode in the
StThemeNodePaintState to ensure paint states are properly cleaned up
when the associated StThemeNode is freed.
https://bugzilla.gnome.org/show_bug.cgi?id=703859
Commit 318283fc70 optimized box-shadow rendering by not recreating
shadow materials on every allocation change. Other handles cannot
be reused and are updated regularly, however the patch missed the
cached corner materials - while those can be reused, we still need
to ensure that the currently used paint state references them.
https://bugzilla.gnome.org/show_bug.cgi?id=703909
It is the job of layout containers to arrange their children; having
a hidden feature that *also* allows children to be positioned freely
outside the parent's allocation is just odd.
With the last user of the feature gone, kill it.
https://bugzilla.gnome.org/show_bug.cgi?id=703808
The event catcher that covers the entire primary monitor during
transitions is currently inside a BoxLayout, relying in its
odd support for fixed position actors.
We already have a proper stack widget in place, move it there.
https://bugzilla.gnome.org/show_bug.cgi?id=703808
Currently lookingGlass relies on some odd BoxLayout behavior, which
allows children to use fixed positioning without affecting the parent's
size request. As this behavior is scheduled for removal, add the
looking glass dialog directly to Main.uiGroup.
https://bugzilla.gnome.org/show_bug.cgi?id=703808
Moving from fixed width to horizontal padding for the app view control
buttons broke the focus style, in that buttons may change size on
keyboard focus changes. Fix this by using the correct horizontal padding
when focused.
https://bugzilla.gnome.org/show_bug.cgi?id=703807
commit ea02380c15 changed the login
dialog to not use ModalDialog anymore. There's still one lingering
setInitialKeyFocus method call in the source, which will cause an
exception to be thrown when users have their user list disabled.
This commit fixes that.
https://bugzilla.gnome.org/show_bug.cgi?id=703874
Currently the box-shadow is rendering is done like this :
The first time we want to render a node that requires a box-shadow, St
creates an cogl offscreen surface of the size of the allocation and
renders the box into this offscreen buffer using modulation on the
alpha channel, this buffer is then blurred according to the CSS
parameters.
The problem with this method is that every time an StWidget is
resized, its box-shadow offscreen buffer has to be resized and
therefore rendered and blurred.
This patches propose an optimization for this use case by rendering
the box-shadow only once but at a size that is independent of the
StWidget's size. Then every time we need to paint this box-shadow, we
just render this offscreen buffer using a 9-slices.
This method only works when the allocation of the widget is bigger
than the minimum shadow size on which we can apply a 9-slices, that is
given my the radius of the corners. If the allocation is smaller than
this minimum size, we then fallback to the fully render/blur the
shadow (like before this patch).
https://bugzilla.gnome.org/show_bug.cgi?id=689858
The duality of the Clutter's key focus and mutter's window focus has long been
a problem for us in lots of case, and caused us to create large and complicated
hacks to get around the issue, including GrabHelper's focus grab model.
Instead of doing this, tie basic focus management into the core of gnome-shell,
instead of requiring complex "application-level" management to get it done
right.
Do this by making sure that only one of an actor or window can be focused at
the same time, and apply the appropriate logic to drop one or the other,
reactively.
Modals are considered a special case, as we grab all keyboard events, but at
the X level, the client window still has focus. Make sure to not do any input
synchronization when we have a modal.
At the same time, remove the FOCUSED input mode, as it's no longer necessary.
https://bugzilla.gnome.org/show_bug.cgi?id=700735
We can easily implement much of the same behavior ourselves by
keeping track of Clutter's focus events. Reintroduce heavily
modified FocusGrabber to do the work for us.
This will temporarily break when the user selects a window until
we can make gnome-shell automatically set the stage focus.
This also removes our only use of focus grabs, so remove those
as well.
https://bugzilla.gnome.org/show_bug.cgi?id=700735
We can't assume "isActive implies isModal", so there is a risk
of pushing a modal that nothing else will ever pop, because we
take the early return and don't activate the user active watch.
https://bugzilla.gnome.org/show_bug.cgi?id=700901
_updateIcon should not attempt to sync any active connections, as the
icon-changed signal can be emitted in response to something done during
_syncActiveConnection. In the case of VPN, removeActiveConnection would
cause an icon-changed signal to be emitted immediately, but the state
would not be updated, causing us to call removeActiveConnection over and
over.
Explicitly sync all active connections when we know it needs to be done,
and simply make _updateIcon synchronize with the current device's icon.
https://bugzilla.gnome.org/show_bug.cgi?id=703565
This fixes a blue background being drawn when switching the monitors
configuration using hardware keys
(clone/multimonitor/external/internal).
The problem is that the shell gather all background loading requests
under the same meta_background_load_file_async call using one
GCancellable (the first one to come). So when the shell receives a
batch of 12 or so XRandr events, it creates 12 new background managers
which end up trying to load 12 times the same background picture. All
of these requests are batched into the same
meta_background_load_file_async using the first GCancellable received
on the first request. Unfortunately, when the first request is
cancelled by the following event indicating a new monitor setup, all
of the background picture requests are dropped on the floor, and
nothing gets loaded (hence the blue screen background).
https://bugzilla.gnome.org/show_bug.cgi?id=703001
It turns out that picking a 3200x1200 scene on notebook chipsets
every time the mouse is moved isn't exactly the fastest thing. Defer
picking to an idle to ensure that it won't get in the way of keeping
up with mouse events.
https://bugzilla.gnome.org/show_bug.cgi?id=703443
This causes a debug SpiderMonkey build to fail when it throws an
exception for the missing symbol, but doesn't properly return FALSE
when executing the script.
https://bugzilla.gnome.org/show_bug.cgi?id=703442