Commit Graph

225 Commits

Author SHA1 Message Date
Sergio Costas
d75a3484d6 windowManager: detect change to a non-existent WS
When using dynamic workspaces, it is possible to try to change to a
non-existent one if the user defines hotkeys for changing to desktop
1, 2, 3... This case is not detected, and gnome shell shows an error:

JS ERROR: TypeError: workspace is null
actionMoveWorkspace@resource:///org/gnome/shell/ui/windowManager.js:2130:13
wrapper@resource:///org/gnome/gjs/modules/_legacy.js:82:22
_showWorkspaceSwitcher@resource:///org/gnome/shell/ui/windowManager.js:2104:13
wrapper@resource:///org/gnome/gjs/modules/_legacy.js:82:22

This patch adds a check before trying to change the workspace, to avoid
switching to a non-existent one.

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/365
2019-01-24 23:59:23 +01:00
Erik Duxstad
118cab1766 windowManager: make TouchpadWorkspaceSwitchAction respect natural-scroll
Instead of defaulting to a natural scroll behavior,
have the workspace switch action use the natural-scroll setting
in org.gnome.peripherals.touchpad to determine the correct
direction of travel when swiping. 4 finger swipes will then
match the behavior of the rest of the UI.

Reference: https://gitlab.gnome.org/GNOME/gnome-shell/issues/516
2018-11-13 14:56:11 +00:00
Georges Basile Stavracas Neto
286ffbe2b6
panel: Stop using Shell.GenericContainer
Shell.GenericContainer exposes the size negotiation machinery
through the use of signals. Signals are not specially performant.
One of the reasons is that they acquire a global lock for signal
handlers lookup. GNOME Shell has more than 2,000 actors at any
given point in time, up to 20 levels deep in hierarchy, making
size negotiation and painting non-trivial tasks. Such a critical
section of Clutter's machinery shouldn't rely on signals
whatsoever.

Regardless of that, Shell.GenericContainer is a workaround to
a non-existing issue anymore. It shouldn't be used anyway, and
any performance improvements that removing it can potentially
yield are bonuses to it.

This commit starts this work by removing Shell.GenericContainer
usage from Panel.Panel class. The class now extends St.Widget,
and as such, it has no "this.actor" field set anymore. A couple
of places where this actor field was used are adjuste as well.

It is important to notice that we now allocate the Panel itself
inside vfunc_allocate(). This was previously done before emitting
the signal by Shell.GenericContainer.

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/153
2018-10-08 22:42:23 -03:00
Florian Müllner
94423151b2 dbus: Move all interface descriptions into the resource
https://gitlab.gnome.org/GNOME/gnome-shell/issues/537
2018-09-17 07:34:49 +00:00
Florian Müllner
9d6e1a89fc workspaceTracker: Don't keep multiple trailing workspaces
Since we always keep the active workspace until the user switches
to a different one, we may end up with two empty workspaces at
the end. It's not obvious to users why this happens, and there's
indeed no good reason for the behavior - just remove the trailing
workspace in that case.

https://gitlab.gnome.org/GNOME/gnome-shell/issues/536
2018-09-13 13:44:52 +02:00
Carlos Garnacho
b087752b55 windowManager: listen actively to windows being destroyed during WS switch
Prevents gjs from dealing with already dispose()d objects.

Closes: https://gitlab.gnome.org/GNOME/gnome-shell/issues/539
2018-09-11 14:32:33 +00:00
Marco Trevisan (Treviño)
dbf993300a js: use ES6 template strings for dbus interfaces
Use multiline template strings for dbus interfaces as they're easier to maintain
2018-08-27 19:23:00 +02:00
Andrea Azzarone
ce4c485f34 windowManager: Ignore auto-repeat activation of toggle keybindigs
Use Meta.KeyBindingFlags.IGNORE_AUTOREPEAT for open-application-menu
and toggle-message-tray keybindings.

Fixes: https://gitlab.gnome.org/GNOME/gnome-shell/issues/373
2018-08-20 11:14:38 +00:00
Florian Müllner
393d7246cc Replace custom override schema with per-desktop override
GSettings now recognizes per-desktop overrides that can be used
to change schemas' default values for a particular desktop. This
is not entirely unlike our existing custom override mechanism in
mutter, except that it is not limited to keys in org.gnome.mutter,
and it doesn't require a separate schema - the latter means that
we (and gnome-teak-tool) no longer have to figure out the correct
schema for the current login session and just use the original one.

https://bugzilla.gnome.org/show_bug.cgi?id=786496
2018-07-31 18:36:26 +00:00
Florian Müllner
91da3789bc windowManager: Fix switch animation between non-adjacent workspaces
Commit e5c95b910d refactored the workspace animation to also handle
animations that involve all surrounding workspaces, but due to an
ill-advised review comment (guess whose) it broke the animation
for non-neighboring workspaces.

Update the code to handle correctly whether in a given direction:
 - we have the target workspace of a given index
 - we have a neighboring workspace
 - we don't need to animate anything

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/182
2018-07-31 06:51:35 +02:00
Carlos Garnacho
ebe6f59d7e windowManager: Make workspace switching gestures follow motion
When 4fg swipe motion happens, set up early the workspace switching
animation with all surrounding workspaces. This allows us to move
all content back and forth in any direction. This works on both
touchcreens and touchpads.

When the gesture is activated, the same data is reused to follow
up with the tween animation.

The threshold has been also doubled, it was fairly small to start
with, and feels better now that workspaces stick to fingers.

https://bugzilla.gnome.org/show_bug.cgi?id=788994
2018-07-30 21:20:52 +00:00
Carlos Garnacho
e5c95b910d windowManager: Refactor workspace switching animations
Besides the separation into distinct functions, the stored data has
been made able to generically store windows from all surrounding
workspaces. All while keeping a special mode to animate between two
workspaces (The usual till now), this is the only mode exercised so
far.

In order to ease animations, all window groups are now children of
a common container, which is then animated.
2018-07-30 21:20:50 +00:00
Carlos Garnacho
2f76951658 windowManager: Declare variables
Fixes warnings from GJS.
2018-07-30 21:20:49 +00:00
Jan-Michael Brummer
304c667bca windowManager: Add top edge drag gesture to unmake fullscreen window
Fullscreen windows cannot be restored by touch device users unless the
application adds support for it.
As it is unlikely to change all application lets introduce a top edge
drag gesture which unmakes fullscreen windows.

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/123
2018-07-28 12:11:41 +02:00
Jonas Ådahl
47ea10b7c9 Remove usage of MetaScreen
Remove any usage of MetaScreen, as it has been removed from libmutter
in the API version 3. The corresponding functionality has been moved
into three different places: MetaDisplay, MetaX11Display (for X11
specific functionality) and MetaWorkspaceManager.

https://bugzilla.gnome.org/show_bug.cgi?id=759538
2018-07-06 19:56:19 +02:00
Marco Trevisan (Treviño)
878946962d windowManager: Don't animate unmanaged windows on (un)minimization 2018-06-28 17:05:30 +02:00
Joe Rabinoff
8237a1f6e0 Change "const" to "var"
These variables are in fact used from other modules, so gjs complains about them
being const.
2018-06-18 11:19:13 -04:00
Florian Müllner
3b1330880f cleanup: Use Function.prototype.bind()
When not using arrow notation with anonymous functions, we use Lang.bind()
to bind `this` to named callbacks. However since ES5, this functionality
is already provided by Function.prototype.bind() - in fact, Lang.bind()
itself uses it when no extra arguments are specified. Just use the built-in
function directly where possible, and use arrow notation in the few places
where we pass additional arguments.

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/23
2018-02-21 13:55:02 +00:00
Florian Müllner
213e38c2ef cleanup: Use arrow notation for anonymous functions
Arrow notation is great, use it consistently through-out the code base
to bind `this` to anonymous functions, replacing the more overbose
Lang.bind(this, function() {}).

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/23
2018-02-21 13:55:00 +00:00
Florian Müllner
76f09b1e49 cleanup: Use method syntax
Modern javascript has a short-hand for function properties, embrace
it for better readability and to prepare for an eventual port to
ES6 classes.

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/23
2018-02-21 13:54:58 +00:00
Florian Müllner
6321bbb773 windowManager: Disable OSK gesture on lock screen
On the screen shield, the only possible interaction is lifting the
shield. The on-screen-keyboard is not useful for that, and the drag
gesture from the bottom may in fact conflict with dragging up the
shield, so disable it.

https://bugzilla.gnome.org/show_bug.cgi?id=788339
2017-09-29 15:59:10 +02:00
Florian Müllner
5a414fff44 windowManager: Remove excess parameter
https://bugzilla.gnome.org/show_bug.cgi?id=787907
2017-09-19 20:07:21 +02:00
Rui Matos
b35dfc8914 windowManager: Add a switcher for mutter's switch-monitor keybinding
https://bugzilla.gnome.org/show_bug.cgi?id=783550
2017-08-22 10:50:56 +02:00
Florian Müllner
dff3e4e0b9 ui: Add InhibitShortcutsDialog
https://bugzilla.gnome.org/show_bug.cgi?id=783342
2017-08-02 11:27:42 +01:00
Cosimo Cecchi
c1e478eb53 windowManager: use Meta.MonitorManager.get_display_configuration_timeout()
Instead of hardcoding a 20 seconds limit.

https://bugzilla.gnome.org/show_bug.cgi?id=767805
2017-07-31 15:37:34 +01:00
Florian Müllner
033277b68f Define externally accessible contants with 'var' instead of 'const'
Just as we did with classes, define other constants that are (or
may be) used from other modules with 'var' to cut down on warnings.

https://bugzilla.gnome.org/show_bug.cgi?id=785084
2017-07-18 21:52:06 +02:00
Florian Müllner
2582d16ca7 Define classes with 'var' instead of 'const'
Any symbols (including class properties) that should be visible
outside the module it's defined in need to be defined as global.
For now gjs still allows the access for 'const', but get rid of
the warnings spill now by changing it.

https://bugzilla.gnome.org/show_bug.cgi?id=785084
2017-07-18 21:52:06 +02:00
Carlos Garnacho
d220e353e0 ui: Implement "window doesn't respond" dialog on gnome-shell
This does allow us to use ClutterActors instead of lousy legacy tools
meant for shell scripting.

https://bugzilla.gnome.org/show_bug.cgi?id=762083
2017-07-16 19:28:57 +02:00
Florian Müllner
593b4318a3 ui: Use MessageDialogContent where appropriate
The gros of our ModalDialogs follow a UI pattern that matches the
newly added widget, so port them over to cut down on duplication.

https://bugzilla.gnome.org/show_bug.cgi?id=784985
2017-07-16 18:15:00 +02:00
Florian Müllner
32fdc22811 windowManager: Fix a warning
The destroy effect currently relies on a monkey-patched property
added from the map effect. However on X11 it is possible that we
did no map animation for a window that is destroyed when the shell
was restarted or had taken over from another WM. Just use the real
MetaWindow property to avoid a warning in that case.

https://bugzilla.gnome.org/show_bug.cgi?id=781471
2017-07-13 17:23:54 +02:00
Alessandro Bono
83fb34608c windowManager: Add animations for maximize and unmaximize
The fullscreen animation code is now generic enough to handle any
size change animations, so stop limiting it to (un)fullscreen to
get animations on (un)maximize as well.

https://bugzilla.gnome.org/show_bug.cgi?id=766685
2017-05-24 21:10:28 +02:00
Alessandro Bono
a72f0604dc windowManager: Rename functions and variables
Stop using the word 'fullscreen' since the code is also
going to be used for maximize and tile actions.

https://bugzilla.gnome.org/show_bug.cgi?id=766685
2017-05-24 21:10:28 +02:00
Alessandro Bono
4dfad536a3 windowManager: Use sourceRect for consistency
Now that we always pass the old frame rect, we can use that
instead of picking up the dimensions of the clone actor.

https://bugzilla.gnome.org/show_bug.cgi?id=766685
2017-05-24 21:10:28 +02:00
Alessandro Bono
0dca5e513b windowManager: Generalize translation values
Currently, the translation values are set with the assumption that
one of the actors represents a fullscreen window. In order to
generalize it for any size change transition, we can simply swap
the monitor rect with the source or target rect as appropriate,
and translate the actor from the target to the source position by
subtracting the former and adding the latter.

https://bugzilla.gnome.org/show_bug.cgi?id=766685
2017-05-24 21:10:28 +02:00
Alessandro Bono
7090592477 windowManager: Rename variable
Since there is already targetRect that represents where the
window is going to move, rename oldRect to sourceRect to
represent from where the window is moving.

https://bugzilla.gnome.org/show_bug.cgi?id=766685
2017-05-24 21:10:28 +02:00
Jan-Michael Brummer
3a6b41495a windowManager: Add bottom edge drag gesture to show OSK
Adding a way to manually activate the OSK, in cases where it does not pop up
automatically or has been closed by the user.

https://bugzilla.gnome.org/show_bug.cgi?id=757712
2017-03-12 17:38:17 +01:00
Piotr Drąg
649d360289 Use Unicode in translatable strings
See https://developer.gnome.org/hig/stable/typography.html

https://bugzilla.gnome.org/show_bug.cgi?id=772210
2017-02-16 02:07:14 +01:00
Florian Müllner
e08f2a4a04 Don't mix GJS and GObject signal systems
GJS implements a basic signal system that allows monkey-patching
JS objects with signal methods resembling the GObject ones. However
it's clearly not a good idea to replace the actual GObject methods,
so use the proper GObject facilities when inheriting from GObject.

https://bugzilla.gnome.org/show_bug.cgi?id=778660
2017-02-15 23:20:14 +01:00
Carlos Garnacho
0008ef70e1 windowManager: Use g-s-d wacom dbus helpers to update pad leds/oleds
This keeps feedback on the device itself in sync with the overall pad
state, a feature we had previously through g-s-d.

https://bugzilla.gnome.org/show_bug.cgi?id=776543
2017-02-10 23:55:04 +01:00
Carlos Garnacho
c3cdbd0dac windowManager: Handle MetaDisplay::show-osd signal
Propagate as-is to the OsdWindowManager.

https://bugzilla.gnome.org/show_bug.cgi?id=771098
2017-02-10 23:55:04 +01:00
Carlos Garnacho
e0d7d28c20 windowManager: Avoid fullscreen animation if the window has no texture
There is hardly anything to animate, so just avoid the animation in this
case.

https://bugzilla.gnome.org/show_bug.cgi?id=777784
2017-01-26 17:51:39 +01:00
Carlos Garnacho
a82c564a73 windowManager: Avoid reentrancy on the ::size-changed handler
We have no guarantees on the number of ::size-changed signals that we may
receive, so the _sizeChangedWindow handler may run multiple times, which
leads to multiple calls to meta_plugin_size_change_completed(). So double
check the actor is not already being animated in the _sizeChangedWindow
handler to avoid reentrancy.

https://bugzilla.gnome.org/show_bug.cgi?id=777784
2017-01-26 17:51:39 +01:00
Rui Matos
3d6bf43649 windowManager: Handle fullscreening from zero sized windows
Wayland clients can request their surfaces to be fullscreened before
commiting a buffer which means that we need to handle fullscreen
requests for which the old size is 0x0, preferably without warnings.

Since the mapping animation also runs for these windows, we can simply
bail out and ignore the fullscreen size change.

https://bugzilla.gnome.org/show_bug.cgi?id=770345
2016-11-23 18:43:11 +01:00
Rui Matos
7bc1d57ad7 windowManager: Fix fullscreen animations of wayland clients
Wayland clients are in control of their window size so the existing
mutter plugin API, which assumes size changes are synchronous, doesn't
work for them since when our size-change handler runs the MetaWindow's
size isn't final yet.

To fix this, the mutter plugin API was extended with a size-changed
vfunc that lets us know when the MetaWindow size has actually
changed. This way we can make the window snapshot and get the old
window size on the existing size-change handler and later, on the new
size-changed handler, get the new size and start the animation.

https://bugzilla.gnome.org/show_bug.cgi?id=770345
2016-11-23 18:43:07 +01:00
Carlos Garnacho
7e5274619a windowManager: Update API call
This function has now a more generic name, so it caters for both
swipe and pinch touchpad gestures.

https://bugzilla.gnome.org/show_bug.cgi?id=765937
2016-11-04 16:35:11 +01:00
Carlos Garnacho
e006b9b400 ui: Add PadOsd
This is an implementation of the pad OSD that's been previously
present in gnome-settings-daemon. Since things are moving closer
to the compositor, it makes sense to have this implemented as shell
UI.

https://bugzilla.gnome.org/show_bug.cgi?id=771067
2016-11-04 16:08:10 +01:00
Florian Müllner
becd29c50a altTab: Skip unminimize effect when cycling to a window
Similar to windows on another workspace, selecting a minimized window
doesn't look quite right - the selected window disappears, then animates
back in. Fix this by adding support for skipping the next effect to the
wm and use it to bypass the unminimize animation.

https://bugzilla.gnome.org/show_bug.cgi?id=771536
2016-09-18 11:00:54 +02:00
Rui Matos
02a51bfa65 windowManager: Fix windows not getting undimmed while hidden
Mutter's plugin destroy event doesn't happen if a window is hidden
when it gets unmanaged so we also need to handle the
MetaWindow::unmanaged signal to check whether the parent should
dimmed.

https://bugzilla.gnome.org/show_bug.cgi?id=752524
2016-09-09 17:17:07 +02:00
Rui Matos
dbd04df311 windowManager: Fix windows not getting undimmed in some cases
meta_window_foreach_transient() iterates through all transients of a
window, not only direct transients. This means that simply checking if
a transient is an attached dialog isn't enough because it might be a
non-direct transient for the window we're checking, in which case we
don't want to dim the window.

In particular this fixes windows not getting undimmed when they have
more that one level of transient children and the direct transient gets
destroyed. In that case we would still find at least one non-direct
transient child and decide to keep the window dimmed.

https://bugzilla.gnome.org/show_bug.cgi?id=770163
2016-09-09 17:17:06 +02:00
Florian Müllner
bf8d30603e windowManager: Avoid code duplication
The various switcher keybindings are handled identically, except for
the popup that is shown; update the code to reflect that instead of
duplicating the code again and again.

https://bugzilla.gnome.org/show_bug.cgi?id=730739
2016-05-19 17:34:00 +02:00