Much of St is undocumented, aside from input/output arguments. This is
no doubt because a lot of it parallels Gtk closely, but is worth
improving since many new programmers are not familiar with Gtk.
closes https://gitlab.gnome.org/GNOME/gnome-shell/-/issues/2983
ClutterActor provides the same function, but with a different return
value. So since we already switched to the ClutterActor implementation
in our C code, we can now safely remove st_widget_get_resource_scale()
and update the JS code that's still using the old API.
https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1287
Instead of using the "notify::resource-scale" signal and StWidgets
"resource-scale-changed" signal, use the new "resource-scale-changed"
signal of ClutterActor, which replaces its "resource-scale" property.
Since we'd now have two "resource-scale-changed" signals, one on
ClutterActor and one on StWidget, remove the StWidget one in favour of
the new one.
https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1287
Theme node invalidation stops at unmapped widgets, and widgets
that forget to chain up to the default ::style-changed implementation.
This may leave stale nodes that were invalidated on
StThemeContext::changed, but are still set on widgets, and maybe
used for CSS property lookups.
Make sure that theme node invalidation happens always by moving
propagation outside the vfunc, and ensure the theme nodes are reset
across the full actor tree. Emission of ::style-changed, and obtaining
a new theme node may be delayed till when the actor is mapped.
The theme node is also cleared after unparenting an actor to avoid
stale references.
This ensures that all widgets get their theme node cleared after
stylesheet changes, instead of maybe being left with a theme node
that's been cleared of all its properties.
Fixes: https://gitlab.gnome.org/GNOME/gnome-shell/-/issues/2541https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1223
Implement ClutterActorClass.has_accessible() to ensure that CallyActor does not
recreate accessibles during the removal/destruction of an actor. This relies
on GNOME/mutter!1083 for the ClutterActorClass.has_accessible virtual function.
Running GNOME Shell for about 30 seconds results in a difference between
the two runs.
Before:
ALLOCATED TOTAL FUNCTION
[ 52.2 KiB] [ 0.05%] cally_actor_real_remove_actor
[ 36.3 KiB] [ 0.04%] st_widget_get_accessible
[ 9.8 KiB] [ 0.01%] atk_gobject_accessible_for_object
[ 3.2 KiB] [ 0.00%] g_signal_emit_by_name
[ 2.9 KiB] [ 0.00%] clutter_actor_get_children
After:
ALLOCATED TOTAL FUNCTION
[ 1.8 KiB] [ 0.00%] cally_actor_real_remove_actor
[ 1.1 KiB] [ 0.00%] clutter_actor_get_children
[ 659 bytes] [ 0.00%] g_signal_emit_by_name
Obviously 50KiB isn't a huge savings.
Although fixing things to avoid re-entrancy on destruction can be very useful
from a correctness standpoint.
Fixes https://gitlab.gnome.org/GNOME/gnome-shell/issues/2263
Mutter and Clutter was changed to pass around the current target
framebuffer via the paint context instead of via the deprecated Cogl
framebuffer stack.
The framebuffer stack has also been removed from Cogl so change to use
the one in the paint context instead.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/827
While still leaving them unused, pass around ClutterPaintContext and
ClutterPickContext when painting and picking.
The reason for splitting this change up in two is to make it possible to
bisect easier in between the API change and the change to using the
framebuffer passed around with the temporary contexts.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/827
A StWidget could get its style from a) a theme set in the StThemeContext,
and b) directly through it's ::theme property. Generally, overriding CSS
through the latter cannot be recommended as it loses any connection with
the global theme (eg. the ones you get through selector specificity).
It sounds a bit too powerful and pervasive, there's no use for it in
gnome-shell and doesn't look like something that could be recommended on
extensions. So, just drop this piece of API.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/779
`g_object_notify()` actually takes a global lock to look up the property
by its name, which means there is a performance hit (albeit tiny) every
time this function is called. For this reason, always try to use
`g_object_notify_by_pspec()` instead.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/652
In `st`, we can do this by using `ST_PARAM_*`. In the other code files,
just use `G_PARAM_STATIC_STRINGS` directly.
This is just a minor convenience to prevent a few unnecessary string
copies.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/646
st_theme_node_paint_equal() was originally added to preserve paint state
when a style change didn't affect any of StWidget's cached background
resources.
That's why using it for filtering out unneeded style changes as in commit
f662864a misses any non-background related properties that are relevant
for subclasses. Add additional tests to make sure we keep emitting the
signal in those cases.
https://gitlab.gnome.org/GNOME/gnome-shell/issues/1212
Updating the :first/:last-child pseudo classes can result in a lot
of unnecessary style changes when bulk-adding children to a container,
as every child ends up as the new last child.
Address this by deferring the style change to an idle, so we only do
the work once for the actual first and last child.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/529
Compare painting/geometry of old and new paint nodes, so it's ensured to
be only emitted on actual style changes. Emission still must be propagated
through to children, though.
Closes: https://gitlab.gnome.org/GNOME/gnome-shell/issues/1153
While mapping the :first/:last-child pseudo classes directly to the
ClutterActor:first-child/:last-child properties allows for an easy
implementation, it is unexpected that rules can appear to not have
an effect because the selected child is hidden. GTK's behavior of
applying the classes to visible children makes much more sense, so
change our implementation to do the same.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/312
Pass resource-scale to drawing phase, and use it to create texture
surfaces scaled with the widget current scaling.
Also redraw by default widgets when the resource scale changes.
https://bugzilla.gnome.org/show_bug.cgi?id=765011
This commit makes StWidget manage the scale of which its associated
resources should be multiplied with. The resource scale is calculated
by clutter, and is retrieved by clutter_actor_get_resource_scale(). Due
to the resource scale not always being available, the getter may fail,
and the actual widget that draws the content will have to deal with
this situation.
As the resource scale depends on where on the stage the widget is drawn,
the resource scale will in general be available once the widget is
mapped.
https://bugzilla.gnome.org/show_bug.cgi?id=765011
In order to replace GTK+'s GtkDirectionType. It's bit-compatible with it,
too. All callers have been updated to use it.
This is a purely accessory change in terms of X11 Display usage cleanup,
but helps see better what is left.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/317
This is in preparation for a future where only explicit frambuffer
APIs are available, i.e., cogl_get_draw_framebuffer() does not
exist.
There is absolutely no functional changes in this patch (nor the
following ones in this series), only rearrangements so that various
functions receive a CoglFramebuffer instead of using the draw
framebuffer.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/283
If the actor is not on the stage yet (i.e. does not have a theme
node), but has a paint state cached, we currently fail to invalidate
it, which will lead to the actor painting with old contents once it
gets onto the stage.
This commit fixes the issue by changing our invalidation strategy;
previously we were looking at the widget's own theme node to determine
if it should be invalidated or not.
Now we look at the theme nodes of our cached paint states. When the
widget is mapped on stage, those are the same as the widget's own
theme node, but when the widget is not on the stage, we'll still be
able to invalidate them.
As part of this, we move the invalidation API to StThemeNodePaintState,
which is a more natural place for our use case.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/314
st_theme_node_get_border_image() may return %NULL, leading to a
segfault in st_border_image_get_file() when glib is compiled with
G_DISABLE_CHECKS.
https://bugzilla.gnome.org/show_bug.cgi?id=780381
It isn't useful to move the keyboard focus to a hidden actor, so
only include visible actors in the focus chain - this is in fact
the documented behavior of st_widget_get_focus_chain(), so having
the default implementation return all children has always been
unexpected.
https://bugzilla.gnome.org/show_bug.cgi?id=778158
This never worked since the code landed but apparently no-one noticed
until now.
The intent here is to return the accessible's default role if none has
been explicitly set on the StWidget instance.
https://bugzilla.gnome.org/show_bug.cgi?id=760945
Commit ffe4eaf00d changed this code to
call st_widget_get_accessible_role() instead of using the value
directly which would be an infinite recursion if that function didn't
have a bug. As it is, this just resulted in
CRITICAL **: atk_object_get_role: assertion 'ATK_IS_OBJECT
(accessible)' failed
https://bugzilla.gnome.org/show_bug.cgi?id=760945
Cut down on boilerplate by using the (no longer that) new helper
macros. We don't care about breaking ABI in private libraries, so
use G_DECLARE_FINAL_TYPE even where the class struct used to be
exposed in the header, except for types we inherit from ourselves
(obviously) or where the class exposes any vfuncs (where changes
could affect inheritance in extensions).
It's implemented similar to the padding property, but instead of taking
into account the margin values at drawing time in node-drawing, we set
the clutter actor margins in StWidget when the style is computed.
In the case that a CSS margin is not specified, we don't to set a value
of 0 to the clutter actor margin. In this manner it allows to use
Clutter margin values set in the code. However, the margins that are set
both in the code and in the CSS on the same side, the result is
unpredictable.
We avoid to set the clutter actor margin values to 0 if there's no CSS
margin values defined, so we still allow clutter actors to use margin
set in the code.
https://bugzilla.gnome.org/show_bug.cgi?id=728437
The pointer to ->accessible was cleared too early in dispose, which
resulted in another accessible object being created when the actor
was removed from its parent in clutter_actor_dispose(). Use a
weak reference instead to clear the ->accessible pointer.
https://bugzilla.gnome.org/show_bug.cgi?id=738147
The hover state of a widget can become persistent if
the widget becomes reactive while a pointer grab.
To avoid that, remove hover state if the reactive property
is disabled.
https://bugzilla.gnome.org/show_bug.cgi?id=728343