Use new clutter_actor_get_resource_scale() API
Update the existing users of clutter_actor_get_resource_scale() to the new API which doesn't return a boolean value. https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1287
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@ -393,8 +393,7 @@ grab_window_screenshot (ClutterActor *stage,
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if (meta_window_get_client_type (window) == META_WINDOW_CLIENT_TYPE_WAYLAND)
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{
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float resource_scale;
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if (!clutter_actor_get_resource_scale (window_actor, &resource_scale))
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resource_scale = 1.0f;
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resource_scale = clutter_actor_get_resource_scale (window_actor);
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cairo_surface_set_device_scale (priv->image, resource_scale, resource_scale);
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}
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@ -85,12 +85,7 @@ st_drawing_area_allocate (ClutterActor *self,
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int width, height;
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float resource_scale;
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if (!st_widget_get_resource_scale (ST_WIDGET (self), &resource_scale))
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{
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ClutterActorBox empty = CLUTTER_ACTOR_BOX_INIT_ZERO;
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clutter_actor_set_allocation (self, &empty);
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return;
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}
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resource_scale = clutter_actor_get_resource_scale (self);
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clutter_actor_set_allocation (self, box);
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st_theme_node_get_content_box (theme_node, box, &content_box);
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@ -116,8 +111,8 @@ st_drawing_area_resource_scale_changed (StWidget *self)
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float resource_scale;
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ClutterContent *content = clutter_actor_get_content (CLUTTER_ACTOR (self));
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if (st_widget_get_resource_scale (ST_WIDGET (self), &resource_scale))
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clutter_canvas_set_scale_factor (CLUTTER_CANVAS (content), resource_scale);
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resource_scale = clutter_actor_get_resource_scale (CLUTTER_ACTOR (self));
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clutter_canvas_set_scale_factor (CLUTTER_CANVAS (content), resource_scale);
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}
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static void
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@ -215,15 +210,10 @@ st_drawing_area_get_surface_size (StDrawingArea *area,
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content = clutter_actor_get_content (CLUTTER_ACTOR (area));
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clutter_content_get_preferred_size (content, &w, &h);
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if (st_widget_get_resource_scale (ST_WIDGET (area), &resource_scale))
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{
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w /= resource_scale;
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h /= resource_scale;
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}
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else
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{
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w = h = 0.0f;
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}
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resource_scale = clutter_actor_get_resource_scale (CLUTTER_ACTOR (area));
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w /= resource_scale;
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h /= resource_scale;
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if (width)
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*width = ceilf (w);
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@ -425,8 +425,7 @@ st_icon_update (StIcon *icon)
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return;
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}
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if (!st_widget_get_resource_scale (ST_WIDGET (icon), &resource_scale))
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return;
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resource_scale = clutter_actor_get_resource_scale (CLUTTER_ACTOR (icon));
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theme_node = st_widget_peek_theme_node (ST_WIDGET (icon));
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if (theme_node == NULL)
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@ -201,44 +201,42 @@ st_label_paint (ClutterActor *actor,
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if (shadow_spec)
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{
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ClutterActorBox allocation;
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float width, height;
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float resource_scale;
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if (clutter_actor_get_resource_scale (priv->label, &resource_scale))
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clutter_actor_get_allocation_box (priv->label, &allocation);
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clutter_actor_box_get_size (&allocation, &width, &height);
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resource_scale = clutter_actor_get_resource_scale (priv->label);
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width *= resource_scale;
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height *= resource_scale;
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if (priv->text_shadow_pipeline == NULL ||
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width != priv->shadow_width ||
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height != priv->shadow_height)
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{
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ClutterActorBox allocation;
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float width, height;
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g_clear_pointer (&priv->text_shadow_pipeline, cogl_object_unref);
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clutter_actor_get_allocation_box (priv->label, &allocation);
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clutter_actor_box_get_size (&allocation, &width, &height);
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priv->shadow_width = width;
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priv->shadow_height = height;
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priv->text_shadow_pipeline =
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_st_create_shadow_pipeline_from_actor (shadow_spec,
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priv->label);
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}
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width *= resource_scale;
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height *= resource_scale;
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if (priv->text_shadow_pipeline != NULL)
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{
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CoglFramebuffer *framebuffer;
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if (priv->text_shadow_pipeline == NULL ||
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width != priv->shadow_width ||
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height != priv->shadow_height)
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{
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g_clear_pointer (&priv->text_shadow_pipeline, cogl_object_unref);
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priv->shadow_width = width;
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priv->shadow_height = height;
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priv->text_shadow_pipeline =
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_st_create_shadow_pipeline_from_actor (shadow_spec,
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priv->label);
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}
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if (priv->text_shadow_pipeline != NULL)
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{
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CoglFramebuffer *framebuffer;
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framebuffer =
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clutter_paint_context_get_framebuffer (paint_context);
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_st_paint_shadow_with_opacity (shadow_spec,
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framebuffer,
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priv->text_shadow_pipeline,
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&allocation,
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clutter_actor_get_paint_opacity (priv->label));
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}
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framebuffer =
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clutter_paint_context_get_framebuffer (paint_context);
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_st_paint_shadow_with_opacity (shadow_spec,
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framebuffer,
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priv->text_shadow_pipeline,
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&allocation,
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clutter_actor_get_paint_opacity (priv->label));
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}
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}
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@ -461,8 +461,7 @@ _st_create_shadow_pipeline_from_actor (StShadow *shadow_spec,
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if (width == 0 || height == 0)
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return NULL;
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if (!clutter_actor_get_resource_scale (actor, &resource_scale))
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return NULL;
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resource_scale = clutter_actor_get_resource_scale (actor);
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width = ceilf (width * resource_scale);
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height = ceilf (height * resource_scale);
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@ -412,8 +412,7 @@ st_widget_paint_background (StWidget *widget,
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float resource_scale;
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guint8 opacity;
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if (!st_widget_get_resource_scale (widget, &resource_scale))
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return;
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resource_scale = clutter_actor_get_resource_scale (CLUTTER_ACTOR (widget));
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framebuffer = clutter_paint_context_get_framebuffer (paint_context);
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theme_node = st_widget_get_theme_node (widget);
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@ -1413,8 +1412,10 @@ gboolean
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st_widget_get_resource_scale (StWidget *widget,
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float *resource_scale)
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{
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return clutter_actor_get_resource_scale (CLUTTER_ACTOR (widget),
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resource_scale);
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if (resource_scale)
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*resource_scale = clutter_actor_get_resource_scale (CLUTTER_ACTOR (widget));
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return TRUE;
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}
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static void
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