The window group is hidden while in overview, so the stick-to-content
animation isn't visible either. Worse, the gestures messes up the
position of window actors in that case. Just limit the gesture to
normal mode for now, we will soon add it back in the overview with
its own animation handling.
https://gitlab.gnome.org/GNOME/gnome-shell/issues/516
The touch/touchpad gestures to switch workspace currently hard-code
the modes in which we want the gestures to work. While these modes
are correct, the existing switch animation only works in NORMAL mode,
not in the overview where the window group is hidden. The easiest way
to address this is to handle both cases completely separately, namely
use separate actions in- and outside the overview.
Make the existing usable in that way by making the list of allowed
modes a constructor parameter.
https://gitlab.gnome.org/GNOME/gnome-shell/issues/516
Our weather integration is supposed to follow GNOME Weather's settings,
including its permission to use location services. However there's a
discrepancy in case xdg-desktop-portal is unavailable:
While our geoclue agent grants all applications access to location
services in that case, the weather integration treats it as if
access was denied.
Fix this by handling this case explicitly.
https://gitlab.gnome.org/GNOME/gnome-shell/issues/1130
The same code for reading the current magnifier state is repeated in both
shell-recorder, shell-screenshot and magnifier itself.
So to move this inside a property of st-settings so that we can refer to it
all over the places removing duplications.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/473
If the locale doesn't honor strftime()'s %c argument, we would end up
feeding NULLs into GdkPixbuf tagging. Fallback to a sensible (although
not nicely localized) datetime string.
Closes: https://gitlab.gnome.org/GNOME/gnome-shell/issues/1017
There's no point in keeping the cursor sprite texture around all the time,
and to listen for its changes, we just need this when the magnifier is active.
So, initialize the magnifier texture and monitor for the sprite changes on
activation, while disconnect from the signal and nullify the texture when
the magnifier is deactivated.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/443
In order to paint all the color channels of the content texture we need to
set the color channels to 255, so instead of doing this manually we can just
reuse the static color definition for white.
Fixes https://gitlab.gnome.org/GNOME/gnome-shell/issues/1020
ClutterContent's get_preferred_size should return a boolean weather the
preferred size is valid, so in javascript we've to return this state value
before out width and height.
Since this was not happening, clutter was considering the width as the state
(converting the non-zero value to true), the height as the width, while ignoring
the returned height (that was then defaulted to 0)
Fixes https://gitlab.gnome.org/GNOME/gnome-shell/issues/1020
Just like we take a remote "new-window" action into account for
opening new windows, we should call an explicit "quit" action
before falling back to closing all the app's windows on quit.
https://gitlab.gnome.org/GNOME/gnome-shell/issues/624
The default ZoomRegion is created at startup and only updated if it is active
when the monitor setup changes. Thus when reactivating the magnifier after a
display change, the viewport used is still the one that been computed with the
old screen geometry values.
Move screen update code inside a function and call it both when activating
the zoom region and when the monitor changes during a zoom session.
Fixes https://gitlab.gnome.org/GNOME/gnome-shell/issues/1120
NetworkManager added support for a new device - NMDeviceWifiP2P - but
did not add the corresponding enum value in NMDeviceType. The return
value for nm_device_get_device_type() is therefore "illegal" for the
newly added device, and gjs throws an exception.
This should ultimately be fixed in libnm, but as errors when adding
one device shouldn't interfere with adding any other devices, catching
exception is a good idea anyway, so do just that.
https://gitlab.gnome.org/GNOME/gnome-shell/issues/1023
The current scripting module makes heavy use of pre-standardized
iterator/generator/promise APIs, at least for some of those support
was pulled in SpiderMonkey 58.
Port to the new standardized replacements to get the module back into
a working state.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/440
Commit 1b169655ac removed the system indicator from the list of children
that are considered for the overall menu width, because we do want the
log-out submenu to adapt to the available width.
However as a side effect, action buttons no longer contribute to the
width either, so if extensions add additional buttons, the menu is
likely to overflow.
Avoid this by only adding the button group to the list of size children.
https://gitlab.gnome.org/GNOME/gnome-shell/issues/1094
This call just went through stomping over previous drag operations if any,
_maybeStartDrag() accounted for this, but other callers (well, WindowClone
in workspace.js) don't. This must bail out early even if a drag operation is
requested, luckily all callers account for it already.
This broke shell state by preserving connected captured-event handlers if
one tried to drag multiple windows simultaneously through multitouch. We
of course don't support that, now more elegantly.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/455
The bind constraint that replaced the Shell.GenericContainer in commit
f4682748fa is subtly different from the previous code:
It forces the actor to have the same size as the stage, rather than just
requesting that size.
This breaks the magnifier which relies on the UI being able to be bigger
than the display size. Fix by going back to using a custom actor.
https://gitlab.gnome.org/GNOME/gnome-shell/issues/646