Clutter.Animation doesn't contain any animation modes, they live in
Clutter.AnimationMode. The places we did `Clutter.Animation.WHATEVER`
just evaluated to `undefined`. Thus, use the correct namespace for the
animation mode enums.
https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1199
A promisified method expects the callback parameter to be either
a function (in which case the original method is called normally)
or omitted altogether (in which case a Promise is returned).
The call to open application details in Software does neither and
passes null instead, which will result in a warning (because no
function argument means a promise will be used, but not omitting
the parameter means we end up with too many arguments).
https://gitlab.gnome.org/GNOME/gnome-shell/-/issues/2551
Promises make asynchronous operations easier to manage, in particular
when used through the async/await syntax that allows for asynchronous
code to closely resemble synchronous one.
gjs has included a Gio._promisify() helper for a while now, which
monkey-patches methods that follow GIO's async pattern to return a
Promise when called without a callback argument.
Use that to get rid of all those GAsyncReadyCallbacks!
https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1126
Commit 55b57421d changed signal handlers to the corresponding vfuncs,
but didn't always chain up as necessary. In most places this doesn't
matter, but at the very least the commit broke activating message list
items via the keyboard.
Add all (hopefully) the missing chain-ups to get the expected behavior
back.
https://gitlab.gnome.org/GNOME/gnome-shell/-/issues/2319
This reverts commit c0c027c608. Because for
some reason animating external opacity and position is still incurring
internal repaints, which disables offscreening and makes fading of
overlapping actors look wrong. `ON_IDLE` should be fixed in mutter before
it is used (in boxpointer at least) again.
Fixes https://gitlab.gnome.org/GNOME/gnome-shell/issues/2270
To bypass offscreening in cases where continuous animation is happening.
Offscreening is slower in such cases so this reduces the render time of
animations within offscreenable actors.
On an i7-7700 this reduces the render time of boxpointers for example by
25-30%.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/1025
xgettext gained some support for template strings, and no longer
fails when encountering '/' somewhere between backticks.
Unfortunately its support is still buggy as hell, and it is now
silently dropping translatable strings, yay. I hate making the
code worse, but until xgettext really gets its shit together,
the only viable way forward seems to be to not use template
strings in any files listed in POTFILES.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/1014
We currently handle the case where the indicator itself is disabled
(read: hidden), but not when the entire top bar is invisible (for
instance when the primary monitor is in fullscreen state).
It is odd to pop up a top bar menu without the top bar, so check for
the indicator's mapped- instead of visible state.
https://gitlab.gnome.org/GNOME/gnome-shell/issues/2002
Just as with c35b4cede5, there's no
default vfunc implemented by any parent which causes gjs to crash when
trying to call it.
So return EVENT_STOP if the key press successfully toggled the button,
and EVENT_PROPAGATE otherwise.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/830
Since ES5, trailing commas in arrays and object literals are valid.
We generally haven't used them so far, but they are actually a good
idea, as they make additions and removals in diffs much cleaner.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/805
ES6 allows to omit property names where they match the name of the
assigned variable, which makes code less redunant and thus cleaner.
We will soon enforce that in our eslint rules, so make sure we use
the shorthand wherever possible.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/805
We currently only update the windows section when either the focus app changes,
or when the app's windows change (that is, a window is opened or closed). This
allows the menu item labels to become stale if the window title changes after
one of those events (for example when switching tabs).
Fix this by updating menu items when the corresponding window title changes.
https://gitlab.gnome.org/GNOME/gnome-shell/issues/1830
Remove the `this.actor = ...` and `this.actor._delegate = this` patterns in most
of classes, by inheriting all the actor container classes.
Uses interfaces when needed for making sure that multiple classes will implement
some required methods or to avoid redefining the same code multiple times.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/559
We now have everything in place to replace Tweener for all animatable
properties with implicit animations, which has the following benefits:
- they run entirely in C, while Tweener requires context switches
to JS each frame
- they are more reliable, as Tweener only detects when an animation
is overwritten with another Tween, while Clutter considers any
property change
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/22
The different units - seconds for Tweener and milliseconds for
timeouts - are not a big issue currently, as there is little
overlap. However this will change when we start using Clutter's
own animation framework (which uses milliseconds as well), in
particular where constants are shared between modules.
In order to prepare for the transition, define all animation times
as milliseconds and adjust them when passing them to Tweener.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/663
Those unused arguments aren't bugs - unbeknownst to eslint, they all
correspond to valid signal parameters - but they don't contribute
anything to clarity, so just remove them anyway.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/627
This was left-over in commit 2743f18af, and probably is the real reason
why the busy spinner wasn't using the shared AnimatedIcon.Spinner class:
The animation there was much slower.
Still, let's keep the code as-is for now, if we really need a different
animation time, we can add an optional constructor parameter to the
Spinner class.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/640
The startup/busy indication in the app menu was left out of commit
22e21ad7d1 because it doesn't use a hard-coded image, but as the
image in the CSS is actually the same used by the spinner class,
drop the "custom" styling and use the regular spinner.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/636
Object.prototype.hasOwnProperty() is more precise than checking for
falsiness, for instance the following is true:
{ foo: undefined }.hasOwnProperty('foo');
However when checking for a handler ID, a more relaxed check is more
appropriate, as particularly 0 is not a valid handler ID.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/626
Braces are optional for single-line arrow functions, but there's a
subtle difference:
Without braces, the expression is implicitly used as return value; with
braces, the function returns nothing unless there's an explicit return.
We currently reflect that in our style by only omitting braces when the
function is expected to have a return value, but that's not very obvious,
not an important differentiation to make, and not easy to express in an
automatic rule.
So just omit braces consistently as mandated by gjs' coding style.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/608
We can use that newer method where we don't care about the actual position
of an element inside the array.
(Array.includes() and Array.indexOf() do behave differently in edge cases,
for example in the handling of NaN, but those don't matter to us)
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/152
Adds the UI part for the pointer accessibility features.
The various timeouts running are notified using a pie-timer showing
under the pointer.
For dwell-click type selection, we use a drop-down menu. Users can
use the dwell-click to select the next type of dwell click to be
emitted.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/474
This makes it possible to drag a window which appears connected with the
panel, even if it is not in focus. As a result, it should be easier to
manipulate side-by-side windows.
https://bugzilla.gnome.org/show_bug.cgi?id=679290
The top bar handles allocating all its children itself, so there's
little value in chaining up to st_widget_allocate() and get the
default layout manager allocating all children again (and possibly
differently).
If this happens, we end up with an infinite allocation cycle with
corresponding performance penalty. Fix this by just doing and what
Shell.GenericContainer did before commit 286ffbe2b6 replaced it,
and not chain up to StWidget.
Thanks to Robert Mader for debugging the issue.
https://gitlab.gnome.org/GNOME/gnome-shell/issues/1054
It may not be immediately obvious that the windows section is a
list of open application windows, as titles like "Downloads" can
easily be confused with an action. Add a section heading to avoid
confusion.
https://gitlab.gnome.org/GNOME/gnome-shell/issues/968
We currently copy the app icon menu behavior, which puts a separator
between windows from the current workspace and windows from any other
workspace. It is more useful to have the windows section appear as a
clearly marked group, so drop the separator.
https://gitlab.gnome.org/GNOME/gnome-shell/issues/968
Commit 1b169655ac removed the system indicator from the list of children
that are considered for the overall menu width, because we do want the
log-out submenu to adapt to the available width.
However as a side effect, action buttons no longer contribute to the
width either, so if extensions add additional buttons, the menu is
likely to overflow.
Avoid this by only adding the button group to the list of size children.
https://gitlab.gnome.org/GNOME/gnome-shell/issues/1094
Ouch, this went unnoticed for a long time: As the minimum size of menu
items is generally small (because its label can be ellipsized), we are
requesting the unellipsized width of the last "size child" instead of
the widest one.
https://gitlab.gnome.org/GNOME/gnome-shell/issues/996
If the user's real name is too long to fit the menu comfortably, we are
supposed to use the username instead. However since commit f8e5e3e435,
we no longer set a max-width on the menu as a whole, but instead base
the width request on only "unellipsizable" children. For some reason
the system menu ended up there, so the name is now allowed to grow
indefinitely.
Remove it from the list of size children to get the intended behavior
back.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/400
Window titles aren't restricted in length, so the menu may end up unwieldily
width. Commit 0bec76b6ee therefore limited the app context menus, but that
got accidentally dropped in commit 0ded0dbfd5. Add back the limitation and
extend it to the new app menu as well.
https://gitlab.gnome.org/GNOME/gnome-shell/issues/624
Top bar icons are supposed to by symbolic, but not all applications
provide a symbolic icon. Make the stick out less by desaturating
the appmenu icon if a symbolic style is requested.
https://gitlab.gnome.org/GNOME/gnome-shell/issues/624
Since the plans to retire the app menu were announced, nobody objected to
the removal of the menu content, however some concerns were raised about
the menu's secondary role as indicator.
Account for that by not removing the existing app menu, but replacing it
with a built-in menu similar to the existing app icon context menu.
https://gitlab.gnome.org/GNOME/gnome-shell/issues/624
The GtkSettings was originally introduced to inform applications about
the desktop shell's capabilities, but users soon started to use it to
force GTK+ to show the app menu inside the application. We eventually
caved and also handled the setting ourselves to hide the in-shell app
menu to allow users to "move" it.
But now the remote app menu is in the process of being retired[0], and
will be replaced with a simple indicator that cannot be moved, so
stop following the GtkSetting.
[0] https://gitlab.gnome.org/GNOME/Initiatives/wikis/App-Menu-Retirementhttps://gitlab.gnome.org/GNOME/gnome-shell/issues/624
We shouldn't allow toggling menus that aren't supported by the
current session mode, but as indicators are hidden rather than
destroyed on mode switches, it is not enough to check for an
indicator's existence.
https://gitlab.gnome.org/GNOME/gnome-shell/issues/851
Since commit 447bf55e45 we turn the top bar translucent when
free-floating. While this looks fancy and reduces the appearance
of cutting into the available screen space, it has also had a
negative effect on legibility.
Nobody stepped up to address those issues in two years, so revert
back to the fully opaque top bar.
https://gitlab.gnome.org/GNOME/gnome-shell/issues/408
In order to replace GTK+'s GtkDirectionType. It's bit-compatible with it,
too. All callers have been updated to use it.
This is a purely accessory change in terms of X11 Display usage cleanup,
but helps see better what is left.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/317
ES6 finally adds standard class syntax to the language, so we can
replace our custom Lang.Class framework with the new syntax. Any
classes that inherit from GObject will need special treatment,
so limit the port to regular javascript classes for now.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/361
We currently only ignore minimized windows, not windows that are
hidden for other reasons - namely on wayland windows are initially
hidden until they are placed.
This fixes a flicker in the transparent top bar on wayland when the
"position" of an unplaced window wrongly suggests the window is
overlapping the top bar.
https://gitlab.gnome.org/GNOME/gnome-shell/issues/693
Instead of taking care of the PanelMenu.ButtonBox.container
destruction by itself, delegate that to the very object that
created it in the first place: PanelMenu.ButtonBox itself.
In the next commit, we will turn PanelMenu.ButtonBox into a
St.Widget subclass. As a domino effect, PanelMenu.Button will
become one too, and so will Panel.AppMenuButton.
When that happens, the current show() and hide() functions in
Panel.AppMenuButton will clash with Clutter.Actor's ones.
To avoid that, rename these functions to fadeIn() and fadeOut()
and avoid a name clash.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/153
Shell.GenericContainer exposes the size negotiation machinery
through the use of signals. Signals are not specially performant.
One of the reasons is that they acquire a global lock for signal
handlers lookup. GNOME Shell has more than 2,000 actors at any
given point in time, up to 20 levels deep in hierarchy, making
size negotiation and painting non-trivial tasks. Such a critical
section of Clutter's machinery shouldn't rely on signals
whatsoever.
Regardless of that, Shell.GenericContainer is a workaround to
a non-existing issue anymore. It shouldn't be used anyway, and
any performance improvements that removing it can potentially
yield are bonuses to it.
This commit starts this work by removing Shell.GenericContainer
usage from Panel.Panel class. The class now extends St.Widget,
and as such, it has no "this.actor" field set anymore. A couple
of places where this actor field was used are adjuste as well.
It is important to notice that we now allocate the Panel itself
inside vfunc_allocate(). This was previously done before emitting
the signal by Shell.GenericContainer.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/153
Previously mutter listened to Xsettings (via GTK) to get notified
whether the shell showed the app menu. After X11 support was changed in
the direction of being less central, listening to this particular
Xsettings were removed with the intention of having the Shell tell
mutter directly whether it was showing the menu or not.
This commit makes that happen. It still travels through Xsettings (still
via Gtk), as the shell still gets that state from Xsettings, but fixing
this is out of scope for this particular fix.
Closes: https://gitlab.gnome.org/GNOME/mutter/issues/276
Flag some actors that are good candidates for caching in texture memory
(what Clutter calls "offscreen redirect"), thereby mostly eliminating
their repaint overhead.
This isn't exactly groundbreaking, it's how you're meant to use
OpenGL in the first place. But the difficulty is in the design of
Clutter which has some peculiarities making universal caching
inefficient at the moment:
* Repainting an offscreen actor is measurably slower than repainting
the same actor if it was uncached. But only by less than 100%,
so if an actor can avoid changing every frame then caching is usually
more efficient over that timeframe.
* The cached painting from a container typically includes its children,
so you can't cache containers whose children are usually animating at
full frame rate. That results in a performance loss.
This could be remedied in future by Clutter explicitly separating a
container's background painting from its child painting and always
caching the background (as StWidget tries to in some cases already).
So this commit selects just a few areas where caching has been verified
to be beneficial, and many use cases now see their CPU usage halved:
One small window active...... 10% -> 7% (-30%)
...under a panel menu........ 23% -> 9% (-61%)
One maximized window active.. 12% -> 9% (-25%)
...under a panel menu........ 23% -> 11% (-52%)
...under a shell dialog...... 22% -> 12% (-45%)
...in activities overview.... 32% -> 17% (-47%)
(on an i7-7700)
Also a couple of bugs are fixed by this:
https://bugzilla.gnome.org/show_bug.cgi?id=792634https://bugzilla.gnome.org/show_bug.cgi?id=792633
Add an indicator for when there is something access the display server
remotely. This could be 1) remote desktop, 2) screen cast or 3) remote
control, but all effectively applications using
org.freedesktop.portal.ScreenCast or org.gnome.portal.RemoteDesktop as
well as gnome-remote-desktop using the corresponding org.gnome.Mutter
APIs directly.
As it is now, it'll simply show a single icon for when anything is
having an active session, and a single action "Turn off" that'll close
every active session.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/160
Maximized and tiled windows can be restored with a drag gesture,
not only from their titlebars, but also from any non-reactive
parts of the top bar above the window. Currently this only works
for actual pointer devices, extend the behavior to handle touch
as well.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/112
Remove any usage of MetaScreen, as it has been removed from libmutter
in the API version 3. The corresponding functionality has been moved
into three different places: MetaDisplay, MetaX11Display (for X11
specific functionality) and MetaWorkspaceManager.
https://bugzilla.gnome.org/show_bug.cgi?id=759538
When not using arrow notation with anonymous functions, we use Lang.bind()
to bind `this` to named callbacks. However since ES5, this functionality
is already provided by Function.prototype.bind() - in fact, Lang.bind()
itself uses it when no extra arguments are specified. Just use the built-in
function directly where possible, and use arrow notation in the few places
where we pass additional arguments.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/23
Align and center the date entry with the workspace's workarea.
This way, maximized applications have their window aligned with the top date
entry.
This doesn't change anything for desktops with no docks or when left/right
workareas are aligned with the monitor.
The offset is leftOffset - rightOffset:
(workArea.x - monitor.x) - (monitor.width - ((workArea.x - monitor.x) +
workArea.width))
https://bugzilla.gnome.org/show_bug.cgi?id=792354
We will now basically act as "policy provider" for thunderbolt
peripherals by using org.freedesktop.bolt service: when new
devices are connect and session is a unlocked user session
we will automatically enroll (authorize and store in the database)
them.
If new devices are connected but the session is locked a message
will be shown informing the user that the device needs to be
reconnected to properly work.
The org.freedesktop.bolt service is provided by the "bolt" daemon.
The idea behind always showing the icon on the login screen is that
the users' needs aren't known at that point. However we can achieve
the same behavior by including the 'always-show-universal-access-status'
key in GDM's presets, so drop the special-case.
https://bugzilla.gnome.org/show_bug.cgi?id=788943
We are already closing top bar menus on session mode changes, but
as this behavior makes sense for any other menus as well - dash
context menus or the background menu for instance - just generalize
the behavior.
https://bugzilla.gnome.org/show_bug.cgi?id=787676
Don't assume there will always be a primary (logical) monitor, or any
(logical) monitor at all. This includes not allocating / layouting /
styling correctly when being headless.
The initial background loading will also be delayed until there are any
(logical) monitors connected.
https://bugzilla.gnome.org/show_bug.cgi?id=730551
Any symbols (including class properties) that should be visible
outside the module it's defined in need to be defined as global.
For now gjs still allows the access for 'const', but get rid of
the warnings spill now by changing it.
https://bugzilla.gnome.org/show_bug.cgi?id=785084
We need to track the open-status of indicator menus, but don't want
to hook up signals more than once, so we check for the handler ID
we store on the object. As the property is only defined once we did
set up the signal connection, this check now logs a warning. We
can avoid it by checking for the existence of the property rather
than a particular value.
https://bugzilla.gnome.org/show_bug.cgi?id=781471
We currently assume that window state changes are accompanied by an
allocation change (triggered for example by the minimize animation).
However this misses the case where a window actor is simply hidden
without any transition, as is the case with the 'show-desktop' action
for instance, so start tracking plain visibility changes as well.
https://bugzilla.gnome.org/show_bug.cgi?id=783975
The .solid style isn't supposed to apply for modes that don't support
windows, but for this to work we have to update the style on session
mode changes.
https://bugzilla.gnome.org/show_bug.cgi?id=783202
The solid black top bar we currently use works well for maximized
or tiled windows, as it puts focus on the application content by
blending into the monitor bezel. However it also visually reduces
the screen space, which is particularly noticeable when no window
is located nearby. Having the top bar blend with the background is
a better option in that case, so track window positions and add
some transparency when the top bar is free-floating.
https://bugzilla.gnome.org/show_bug.cgi?id=747163
The display configuration now exposes a setting to automatically
shift the display color at nighttime. As there are cases where
disabling the filtering temporarily is useful, it makes sense to
expose the feature in the system menu for quick access.
https://bugzilla.gnome.org/show_bug.cgi?id=741224
Some labels in the system status menu - namely network names - are out
of our control, and may thus grow the width "infinitively" unless we
restrict the menu width. So far we have been doing this by setting a
fixed width or max-width, but any value we put there might end up
being too restrictive in some locales. Instead, request a width that
fits all the labels we want to show unellipsized and use that instead
of an arbitrary limit.
https://bugzilla.gnome.org/show_bug.cgi?id=708472
While the GtkSettings::gtk-shell-shows-app-menu property is meant to
reflect a desktop capability (i.e. in the GNOME case: the app menu is
shown in the top bar), it is possible for users to overwrite it.
Respect the setting and actually hide the menu in that case.
https://bugzilla.gnome.org/show_bug.cgi?id=745919
Refer to the system menu in the top bar as "System" rather than "Settings" as
it contains more than just settings and "Settings" is already used for the
settings panel. "System" is also used elsewhere, so include context for
translators.