panel: Use dedicated Spinner class
The startup/busy indication in the app menu was left out of commit
22e21ad7d1
because it doesn't use a hard-coded image, but as the
image in the CSS is actually the same used by the spinner class,
drop the "custom" styling and use the regular spinner.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/636
This commit is contained in:
parent
dd1fdf88ff
commit
2743f18af4
@ -1171,7 +1171,6 @@ StScrollBar {
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// a little unstructured mess:
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#appMenu {
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spinner-image: url("resource:///org/gnome/shell/theme/process-working.svg");
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spacing: 4px;
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.label-shadow { color: transparent; }
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@ -203,7 +203,6 @@ var AppMenuButton = GObject.registerClass({
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this._busyNotifyId = 0;
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let bin = new St.Bin({ name: 'appMenu' });
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bin.connect('style-changed', this._onStyleChanged.bind(this));
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this.add_actor(bin);
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this.bind_property("reactive", this, "can-focus", 0);
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@ -238,9 +237,8 @@ var AppMenuButton = GObject.registerClass({
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this._overviewHidingId = Main.overview.connect('hiding', this._sync.bind(this));
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this._overviewShowingId = Main.overview.connect('showing', this._sync.bind(this));
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this._stop = true;
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this._spinner = null;
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this._spinner = new Animation.Spinner(PANEL_ICON_SIZE, true);
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this._container.add_actor(this._spinner.actor);
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let menu = new AppMenu(this);
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this.setMenu(menu);
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@ -288,17 +286,6 @@ var AppMenuButton = GObject.registerClass({
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} });
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}
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_onStyleChanged(actor) {
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let node = actor.get_theme_node();
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let [success, icon] = node.lookup_url('spinner-image', false);
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if (!success || (this._spinnerIcon && this._spinnerIcon.equal(icon)))
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return;
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this._spinnerIcon = icon;
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this._spinner = new Animation.AnimatedIcon(this._spinnerIcon, PANEL_ICON_SIZE);
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this._container.add_actor(this._spinner.actor);
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this._spinner.actor.hide();
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}
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_syncIcon() {
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if (!this._targetApp)
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return;
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@ -315,34 +302,11 @@ var AppMenuButton = GObject.registerClass({
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}
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stopAnimation() {
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if (this._stop)
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return;
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this._stop = true;
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if (this._spinner == null)
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return;
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Tweener.addTween(this._spinner.actor,
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{ opacity: 0,
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time: SPINNER_ANIMATION_TIME,
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transition: "easeOutQuad",
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onComplete: () => {
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this._spinner.stop();
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this._spinner.actor.opacity = 255;
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this._spinner.actor.hide();
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}
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});
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this._spinner.stop();
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}
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startAnimation() {
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this._stop = false;
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if (this._spinner == null)
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return;
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this._spinner.play();
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this._spinner.actor.show();
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}
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_onAppStateChanged(appSys, app) {
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