panel: Use dedicated Spinner class

The startup/busy indication in the app menu was left out of commit
22e21ad7d1 because it doesn't use a hard-coded image, but as the
image in the CSS is actually the same used by the spinner class,
drop the "custom" styling and use the regular spinner.

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/636
This commit is contained in:
Florian Müllner 2019-07-22 16:46:40 +02:00
parent dd1fdf88ff
commit 2743f18af4
2 changed files with 3 additions and 40 deletions

View File

@ -1171,7 +1171,6 @@ StScrollBar {
// a little unstructured mess:
#appMenu {
spinner-image: url("resource:///org/gnome/shell/theme/process-working.svg");
spacing: 4px;
.label-shadow { color: transparent; }

View File

@ -203,7 +203,6 @@ var AppMenuButton = GObject.registerClass({
this._busyNotifyId = 0;
let bin = new St.Bin({ name: 'appMenu' });
bin.connect('style-changed', this._onStyleChanged.bind(this));
this.add_actor(bin);
this.bind_property("reactive", this, "can-focus", 0);
@ -238,9 +237,8 @@ var AppMenuButton = GObject.registerClass({
this._overviewHidingId = Main.overview.connect('hiding', this._sync.bind(this));
this._overviewShowingId = Main.overview.connect('showing', this._sync.bind(this));
this._stop = true;
this._spinner = null;
this._spinner = new Animation.Spinner(PANEL_ICON_SIZE, true);
this._container.add_actor(this._spinner.actor);
let menu = new AppMenu(this);
this.setMenu(menu);
@ -288,17 +286,6 @@ var AppMenuButton = GObject.registerClass({
} });
}
_onStyleChanged(actor) {
let node = actor.get_theme_node();
let [success, icon] = node.lookup_url('spinner-image', false);
if (!success || (this._spinnerIcon && this._spinnerIcon.equal(icon)))
return;
this._spinnerIcon = icon;
this._spinner = new Animation.AnimatedIcon(this._spinnerIcon, PANEL_ICON_SIZE);
this._container.add_actor(this._spinner.actor);
this._spinner.actor.hide();
}
_syncIcon() {
if (!this._targetApp)
return;
@ -315,34 +302,11 @@ var AppMenuButton = GObject.registerClass({
}
stopAnimation() {
if (this._stop)
return;
this._stop = true;
if (this._spinner == null)
return;
Tweener.addTween(this._spinner.actor,
{ opacity: 0,
time: SPINNER_ANIMATION_TIME,
transition: "easeOutQuad",
onComplete: () => {
this._spinner.stop();
this._spinner.actor.opacity = 255;
this._spinner.actor.hide();
}
});
this._spinner.stop();
}
startAnimation() {
this._stop = false;
if (this._spinner == null)
return;
this._spinner.play();
this._spinner.actor.show();
}
_onAppStateChanged(appSys, app) {