Commit Graph

9 Commits

Author SHA1 Message Date
Georges Basile Stavracas Neto
4d4d5a0b16
shell, st: Adjust to CoglPipeline API changes
cogl_pipeline_set_layer_null_texture() now doesn't receive
the texture type, since it only supports 2D textures now.

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/503
2019-04-18 16:33:06 -03:00
Ting-Wei Lan
1de288c5bb build: Fix build with clang -Werror
https://bugzilla.gnome.org/show_bug.cgi?id=755659
2016-02-26 02:06:55 +08:00
Florian Müllner
294702d3f1 shell: Use G_DECLARE_*_TYPE macros
Cut down on boilerplate by using the (no longer that) new helper
macros. We don't care about breaking ABI in private libraries, so
use G_DECLARE_FINAL_TYPE even where the class struct used to be
exposed in the header, except for types we inherit from ourselves
(obviously) or where the class exposes any vfuncs (where changes
could affect inheritance in extensions).
2015-10-15 22:58:28 +02:00
Florian Müllner
e25502aeb2 shell: Use G_DEFINE_TYPE_WITH_PRIVATE() and friends 2015-10-15 22:03:06 +02:00
Rui Matos
44047ac881 shell-glsl-quad: Set the pipeline blend string explicitly
The default pipeline color is opaque white and blending is turned
off. If we only draw with that color (e.g. because animations are
disabled and we're always drawn with opacity == 255), blending is kept
disabled since cogl_pipeline_set_color() returns early if the color
doesn't change from what was there before.

In our case we always want blending to be enabled which we can achieve
by setting the blending string ourselves.

https://bugzilla.gnome.org/show_bug.cgi?id=755827
2015-10-08 18:27:07 +02:00
Jasper St. Pierre
e933302ae4 shell-glsl-quad: Provide a paint volume
To prevent from falling back to the slow path of doing a full-stage
repaint every time.
2014-09-01 14:06:08 -07:00
Jasper St. Pierre
3df7ef6ce6 shell: Define COGL_ENABLE_EXPERIMENTAL_API and related defines globally
This allows us to use new Cogl APIs without having to define things in
every .c/.h file manually.
2014-08-07 14:49:54 -04:00
Giovanni Campagna
fc4bc5277a Lightbox: complete radial effect for modal dialogs
Rework the radial effect to use similar code to MetaBackground,
and adjust parameters to make it more noticeable.

https://bugzilla.gnome.org/show_bug.cgi?id=725830
2014-03-11 17:14:07 +01:00
Giovanni Campagna
7e9ecf4eb2 Add a radial background shade for modal dialogs
Use a new ShellGLSLQuad actor class to build a RadialEffect that can be
enabled on Lightboxes to achieve a radial effect similar to the overview
one. Then enable it for modal dialogs.

https://bugzilla.gnome.org/show_bug.cgi?id=669798
2014-01-19 16:02:46 +01:00