- Don't let the user grab a moving window or we'll get dueling tweens.
- Update _overlappedMode each time _positionWindows is called
svn path=/trunk/; revision=170
* Make updating of the clone title more of a state-machine - instead
of showing/hiding/creating/raising the title all over the code, have a
single Workspace._updateCloneTitle() method that looks at state bits and
decides if the clone should be hidden or shown, and updates the
stacking and position.
* Move code to positioning of windows within a workspace in the overlay
modeto a new method Workspace._positionWindows()
* Add Workspace.addWindow()/removeWindow() to add and remove windows
from the workspace on the fly. (Triggered manually: we still don't
handle external changes to windows when the overlay is up.)
* Hook up mouse-dragging for window actors and add a
::window-dragged signal to Workspace
* Connect to ::window-dragged for each workspace, compute the new
workspace, move it the window there, and animate everything into the
new position. Snap back to the old location if the window didn't move.
http://bugzilla.gnome.org/show_bug.cgi?id=568753
svn path=/trunk/; revision=164
Use Tweener.registerSpecialPropertyModifier to handle moving windows in
straight lines on the screen even while their parent workspaces are also
moving.
Have the remove buttons track their parent workspace scale and deal with
it automatically rather than having special cases in each Workspace method.
svn path=/trunk/; revision=157
Can't close over loop variables in that way; need to define an explicit var.
Also fix case where no title is defined yet when attempting to adjust.
svn path=/trunk/; revision=154
The icon+text is useful in order to distinguish between windows
that might look similar otherwise.
The implementation is not optimal:
* We create a new texture from the pixmap each time
http://bugzilla.gnome.org/show_bug.cgi?id=563406
svn path=/trunk/; revision=129