Also, remove a lot of cruft from genericDisplay.js leftover from
previous St-ifications, and remove the pre-gtk-2.16 hacks from the
status tray in panel.js (which are much less needed with the
nearly-all-black panel anyway).
https://bugzilla.gnome.org/show_bug.cgi?id=614516
The actual changes to shell-menu.[ch] are pretty minimal; most of the
changes there are just style/spacing/indentation.
Also, removed shell_menu_append_separator() since it wasn't needed;
the separators would already have been behaving as intended just
because they were non-reactive.
https://bugzilla.gnome.org/show_bug.cgi?id=614516
The check in _windowsRestacked checks for
windows[i].x >= primary.x
and
windows[i].x <= primary.x + primary.width
(likewise for y).
This is wrong because a fullscreen window on the secondary screen is likely
to have windows[i].x == primary.x + primary.width which means that the checks
for _both_ screens would be valid, but the first one would win due to
the "break;" statement.
But here the window isn't really on the primary but on the secondary one.
Fix that by using < instead of <= for those checks.
https://bugzilla.gnome.org/show_bug.cgi?id=614509
Moving to St.Table introduced a regression that resulted in the height
of Places section to only depend on the height of the left column.
This could result into some bookmarks not being displayed at all because
there are not enough items in the left column to allocate the needed height.
Fix this by removing the St.BoxLayout actors and add the items directly to
the table.
https://bugzilla.gnome.org/show_bug.cgi?id=614144
Notify() was calling setApp() unconditionally after attempting to
determine an application. However, determining the application can
fail (for example, when notify-send is used) and resulted in an exception
being printed.
Rather than having the notificationBin, summaryBin, and
summaryNotificationBin span the whole width of the screen and just
align their children to the right spot, set their anchor_gravity
appropriately, set their anchor point correctly, and let their width
vary with the width of their child.
Fixes the fact that the area to the left and right of an expanded
notification was reactive, because the notificationBin was invisibly
covering it.
https://bugzilla.gnome.org/show_bug.cgi?id=612072
Currently manual dnd mode is used with St.Clickable to avoid messing
up its internal state with a pointer grab. To avoid code duplication,
move this special handling into dnd.
https://bugzilla.gnome.org/show_bug.cgi?id=610385
While most of the code already is CSS stylable, the two-colum setup
is still done using Big.Box with hard coded spacings. Port those
remaining parts to St.Widget, so that all spacings can be adjusted
by the theme.
https://bugzilla.gnome.org/show_bug.cgi?id=610385
The POPUP_LIST_SPACING constant was used for the AltTabPopup.actor's padding,
AltTabPopup.actor's spacing and SwitcherList._list's spacing.
Switch to CSS and remove the constant.
https://bugzilla.gnome.org/show_bug.cgi?id=613195
Left-clicking an app icon and holding the button used to pop up the
app menu, but regressed when rewriting appDisplay.
Restore the previous behavior.
https://bugzilla.gnome.org/show_bug.cgi?id=609013
Clicking the eject button in the places display always triggers an
unmount action. In some cases like USB drives or DVDs, eject makes
more sense - it is also consistent with nautilus' behavior.
https://bugzilla.gnome.org/show_bug.cgi?id=613405
After closing a window, the remaining previews are repositioned
after a timeout; when it is called while the user zooms a preview,
the window positions get all messed up, so postpone the positioning
in this case until the zoom ends.
https://bugzilla.gnome.org/show_bug.cgi?id=613536
The hover rewrite added a freeze/thaw_notify to
st_clickable_leave_event() (to match the one already in
st_clickable_enter_event()), which broke code in two places that
assumed "pressed" would still be TRUE when "hover" changed to FALSE.
Fix that by exposing the "held" property as well.
St.Widget's new "hover" property takes reactive children into account
when deciding whether or not the pointer has actually left the actor,
so it works better than the code that used to be here.
https://bugzilla.gnome.org/show_bug.cgi?id=610726
If track-hover is set, update the hover property automatically, and
the "hover" pseudo class to match, as StClickable used to do. (Remove
the corresponding code in StClickable). Tweak the tooltip handling to
use track-hover, which also makes it slightly more reliable in the
presence of reactive children, etc.
Since style_class and pseudo_class are space-separated lists of names,
add new methods to add and remove individual names rather than just
re-setting the entire name.
Update existing code to use the new pseudo-class methods where
appropriate. In some cases, this may result in actors having multiple
pseudoclasses where previously they only had one at a time, but there
don't seem to be any visible differences.
(There are some places that could usefully use the new style_class
methods as well, but this patch doesn't change them.)
Also, update test-theme.c to test the new methods.
https://bugzilla.gnome.org/show_bug.cgi?id=604943
When the user runs the same command as the last one saved there
is no need to save it again, otherwise we the history might end
up having lots of dupes which makes searching for an old command
harder.
https://bugzilla.gnome.org/show_bug.cgi?id=613731
Using a clone for the drag actor causes the animation into
the final position not to work as expected; instead use
the newly added DND parameters to change the original
drag actors size and opacity. (This reverts the change in
011db9f).
Since we are using the original actor, we have to be careful
not to change it during the drag, so don't actually position
dragged window actors in Workspace.positionWindows().
https://bugzilla.gnome.org/show_bug.cgi?id=613367
Gjs now removes user_data arguments for callbacks - the existing
code still works because all user_data arguments are unused and
at the end of the argument list, but it's a lot prettier to remove
them.
Currently, the workspace objects are destroyed and recreated on
view switches. Instead, keep the objects around and reparent the
workspace actors on view switches.
https://bugzilla.gnome.org/show_bug.cgi?id=610191
Depending on screen size and pointer position, the scroll bar used
to switch the active workspace in linear view may not be a convenient
target, so allow dragging the desktop as an alternative.
https://bugzilla.gnome.org/show_bug.cgi?id=610892