Triangles should be flipped in RTL. This is the easiest way to do it that
doesn't rely on modifying the rotating logic, though it is a bit hacky since
the ClutterActor "scale-x" property technically considers the lower bound
to be 0. It works, though.
GrabHelpers use a 'captured-event' to steal events and emulate
modality or grab-like semantics. There can be issues when you try to
use multiple GrabHelpers stacked on each other. As Clutter follows
the DOM-like semantics of "first come, first serve", when a second
GrabHelper connects to 'captured-event', its callback will only be
processed *after* the first GrabHelper's callback is called.
This breaks the expectation of narrowing modality where new modals
take priority over the old ones.
Solving this globally in a cleaner manner would require a rewrite of
pushModal/GrabHelper. As a stopgap fix for now, use one shared
'captured-event' handler between all GrabHelper instances, and
delegate to the individual GrabHelpers.
https://bugzilla.gnome.org/show_bug.cgi?id=699272
This commit detects when a user inserts a smartcard,
and then initiates user verification using the gdm-smartcard
PAM service.
Likewise, if a user removes their smartcard, password verification
(or the user list depending on auth mode and configuration) are initiated
https://bugzilla.gnome.org/show_bug.cgi?id=683437
This commit introduces a new BeginRequestType enum which gets
passed to the 'reset' signal to specify whether
a username should be provided to the begin() method and changes
the loginDialog to comply.
Currently, the signal only ever gets emitted with
AuthPrompt.BeginRequestType.PROVIDE_USERNAME
but that will change in the future when providing smartcard
support.
https://bugzilla.gnome.org/show_bug.cgi?id=683437
We currently emit "failed" any time the UserVerifier is reset,
and user verification didn't succeed prior.
A more conceptually clear time to emit "failed" would be if
the UserVerifier is reset and user verification failed prior,
and to emit "failed" if the user cancels unlock.
This commit restructures things to do that. Aside from being
more conceptually clear, it also lays the groundwork for us
to be able to reset the unlock screen without failing.
https://bugzilla.gnome.org/show_bug.cgi?id=683437
If we don't have a connection at startup or we transition from
having a connection to not having a connection, we need to make
sure we hide the correct indicators.
_updateState has a lot of variables that sort of gunk up the
code and make it more unreadable than need be. Clean up the logic
a lot by moving those variables into the places that they actually
matter, renaming them to remove prefixes, and remove some conditions
that are always met.
Right now the code chooses to animate based on whether or not the
notification was "removed", which is quite a sketchy subject. For
now, add an additional case so that we don't animate when we transition
to the lock screen.
When the triangle rotates (when sub-menu is expanded), it seems as if
the triangle pivots from one corner even though rotation center is set
to Clutter.Gravity.CENTER. Hence the rotation center is set nearer to
the edge than to the corner ([0.3, 0.5] instead of [0.5, 0.5]) so that
it doesn't appear odd.
Also pivot_point is used instead of rotation_center_z_gravity as it is
deprecated.
http://bugzilla.gnome.org/show_bug.cgi?id=703109
This will replace the indicator painted on the stage right now.
This unfortunately does not work for the recorder triggered by the
keybinding -- we'll simply replace the in-shell code with a keybinding
powered by gnome-settings-daemon.
The existing app menu was a kludge of legacy code that tried to manage
a bunch of state, and had a number of issues:
* It didn't properly manage visibility when combined with multiple
apps and the overview.
* It didn't properly manage reactivity when tabbing away from a busy
app to another app.
* It didn't properly disconnect signals when going from one app
to nothing.
and countless others. Rewrite it to use the new "sync" code pattern,
where we centralize all state management and do transitions from that,
rather than strange and quirky control flow.
https://bugzilla.gnome.org/show_bug.cgi?id=705898
Make the lock dialog group reactive, to intercept any events
before they go to the actors below.
In the future, we may restructure our chrome to have a clear
layer system, but for now it fixes a security issue in the lock
screen (you can see the contents of the windows by dragging
if the screen was locked with the overview active)
https://bugzilla.gnome.org/show_bug.cgi?id=705840
There's only two uses of the parameter left, which can easily be added as a
separate line below. Since it's really a private interface meant for the
indicators, make it private as well so external users are less likely to
use it.
https://bugzilla.gnome.org/show_bug.cgi?id=705845
To align the arrows, we need to allocate panel buttons the full
height of the tray. Fix up all of the panel buttons to support this,
and align the arrows in the middle.
https://bugzilla.gnome.org/show_bug.cgi?id=705845
Swap out the implementation of SystemIndicator with a dummy,
and build the aggregate menu. At the same time, remove the
poweroff and login screen menus, as those were fake aggregate
menus beforehand.
We lose some flexibility as we lose session-mode-based menu
layout, but as each component of the aggregate menu is supposed
to be "smart" in response to updating itself when session
state changes, I believe it's better than a declarative model.
https://bugzilla.gnome.org/show_bug.cgi?id=705845
We can't silently replace the old behavior of separate status
icons into a new system. Replace SystemStatusButton with a new
SystemIndicator class which will allow for the flexibility we
need. For now, make it a subclass of Button so that it mostly
feels the same, but we'll soon be swapping it out with a dummy
implementation that the aggregate menu will use.
I think the code cleanup here is worth it.
https://bugzilla.gnome.org/show_bug.cgi?id=705845
This code is too complicated to keep, and the last straw came after the
fixed width menu in the aggregate menu design.
This will break some existing popup menus that rely on the fixed width,
but this will soon be replaced with the aggregate menu. We'll also soon
clean this up further by replacing PopupBaseMenuItem's custom layout code
with an StBoxLayout.
https://bugzilla.gnome.org/show_bug.cgi?id=705845
Showing the new message at full size marks an abrubt change and looks
bad. Instead, gradually animate from 0px to full natural height.
Includes hacks to workaround flickering scrollbars while the animation
is in progress.
https://bugzilla.gnome.org/show_bug.cgi?id=687660
If that fails (which only ever happens in initial-setup mode, which
has no unlock or login dialog), we don't want to go ahead with
whatever we were doing.
https://bugzilla.gnome.org/show_bug.cgi?id=701848
If we don't remove the animation, we might leave a pending call
to _lockScreenShown() which would confuse our state tracking into
thinking we're active when we're not.
https://bugzilla.gnome.org/show_bug.cgi?id=700901
Using a signal handlers causes us to depend on connection order, but
we need the message tray code to run last, so it can notice that
notifications are destroyed when hiding the boxpointer and skip
the broken animation.
https://bugzilla.gnome.org/show_bug.cgi?id=686855
When we shift workspaces to create a blank one for a window or
application, all of the window actors are shifted down. However, some
of these window actors are transient windows attached to a main window.
When these windows are moved to a different workspace, the main window
is moved along with it. When the main window is moved, these windows
are also moved. This creates a double move of the windows.
This double movement leads to unexpected results where workspaces are
collapsed and windows are in incorrect positions.
This patch prevents movement of these transient windows, only grabbing
the main (ancestor) windows to move to a different workspace.
https://bugzilla.gnome.org/show_bug.cgi?id=705174
Remove the Wi-Fi chooser from the menu and put it in a dialog instead.
This frees up the submenu to simply have three items: an rfkill toggle,
a button to show the dialog, and a button to show network settings.
Ideally, we'd autodetect the "needs network" case by user initiation
and automatically show the dialog if needed, but lower-level plumbing
is neccessary, so the menu item to show the dialog is an acceptable
compromise instead.
This is a part of the new system status design, see
https://wiki.gnome.org/GnomeShell/Design/Guidelines/SystemStatus/
for design details.
https://bugzilla.gnome.org/show_bug.cgi?id=704670
Since the network section of the aggregate menu will be shown in the lock
screen, we need to ensure that users can't tweak with network settings or
anything like that.
https://bugzilla.gnome.org/show_bug.cgi?id=704670
Replace NMNetworkMenuItem with NMConnectionItem, based on
NMVPNConnectionItem, and replace NMDevice with NMConnectionSection
and NMConnectionDevice.
Since this rips apart NMDevice, and since wi-fi should not be
connection-based, we'll temporarily remove NMDeviceWireless. We'll
add it back in a later commit, along with the new Wi-Fi dialog.
https://bugzilla.gnome.org/show_bug.cgi?id=704670
Instead, just add them after they're constructed. This allows us to
not have to pass the connections to each device, and prevents issues
with having to enumerate the connections in the middle of construction.
https://bugzilla.gnome.org/show_bug.cgi?id=704670
This is a part of the new system status design, see
https://wiki.gnome.org/GnomeShell/Design/Guidelines/SystemStatus/
for design details.
Note that this does have an interesting side effect of not showing
network connectivity status on wired. This is intentional, and error
states will still be shown in the top bar when they happen.
This also means that if you're connected to both wired and wireless,
even though wired is the default route, we'll first notice the wireless
active connection, and we'll show that in the top bar. New NM API that
will help figuring out the active connection of the default device is
being implemented to stop this from happening.
https://bugzilla.gnome.org/show_bug.cgi?id=704670
The code is complicated by requiring overflow, and in order to incrementally
improve the code to match the designs, remove overflow.
In the new design, we'll have a fixed number of menu items, and Wi-Fi
will be done by a separate design, so we can't be too concerned with
the menu not fitting on the screen.
This is a part of the new system status design, see
https://wiki.gnome.org/GnomeShell/Design/Guidelines/SystemStatus/
for design details.
https://bugzilla.gnome.org/show_bug.cgi?id=704670