The icon grid currently sorts icons by their names. When creating new
folders, the folder may end up being in a different page, and that's
confusing since we don't actually move to where the new folder is.
Move the icon grid to the newly created folder.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/883
Currently when dragging an icon to the space above or below the appGrid
to switch pages, we do so very quickly without checking when the last
page-switch happened. This makes it hard to move icons to pages which
are not the first or the last one, since the other pages are skipped
very quickly.
To fix this, add a timeout of 1 second that blocks switching pages after
a page-switch using drag overshoot occured.
Fixes https://gitlab.gnome.org/GNOME/gnome-shell/issues/1693
We currently always switch app pages when a dragged app icon
moves outside the grid boundaries, regardless of any previous
page switches. This makes it too easy to switch multiple pages
accidentally, so add a small threshold that the icon has to
move back towards the grid before allowing another page switch.
https://gitlab.gnome.org/GNOME/gnome-shell/issues/1693
There's no need for a `inhibitEventBlocker` interface. Since we connect
to "open-state-changed" of our folders in the AllView anyway, we can
just make the event blocker visible while a folder is opened, and hide
the event blocker during DnD.
This allows keeping the eventBlocker reactive at all times and fixes an
issue where DnD to create a new folder is impossible if no folders are
present because the eventBlocker would not get inhibited.
Fixes https://gitlab.gnome.org/GNOME/gnome-shell/issues/1652
Remove setCurrentPage() function, introduce setCurrentPosition() instead,
which allows to have fractional positions.
Make inactive dots smaller, filled and partially transparent, as opposed to
larger and fully opaque active dot. Make dots smaller overall, remove
borders. Interpolate each dot between active and inactive state based on
scroll position.
Make it impossible to "uncheck" the active dot.
Thanks Florian Müllner for parts of the code.
Fixes https://gitlab.gnome.org/GNOME/gnome-shell/issues/1932https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/843
It may happen that the app icon is destroyed with a drag
monitor still around, in which case, a load of warnings
will be shown.
Make sure to remove any pending drag monitor on destroy.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/841
When removing the last icon of a folder, FolderView first removes
the folder from org.gnome.desktop.app-folders.folder-children, then
proceeds to reset all its keys, which removes the relocatable schema.
That order of operations turns out to be problematic. Removing the
folder from 'folder-children' destroys the folder icon, which in turn
destroys the folder view, which throws a load of warnings in the
journal.
Fix that by removing the folder after resetting the schema keys. In
fact, what we're doing here is not using 'this' anymore.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/841
The variable that holds the list of application icons is
called 'newApps', but that technically was never true,
since we only create new app icons when necessary.
Rename it to 'appIcons'.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/841
The views (AllView and FrequentView) build a list of all applications
they contain. BaseView then diffs between what's currently added, and
what needs to be added, and removed.
This approach has a problem though: creating an AppIcon or a FolderIcon
connects to various signals, and we confuse the garbage collector.
When building the list of applications, instead of always creating new
icons, try to use already existing icons first.
Fixes https://gitlab.gnome.org/GNOME/gnome-shell/issues/1610
Fixes https://gitlab.gnome.org/GNOME/gnome-shell/issues/1694
The FolderView class is responsible for creating the 4-item
grid of the folder icon, with the preview of the first four
apps inside the folder.
However, with the deprecation of StAlign as child properties,
the folder icon stopped being horizontally centralized.
Center the folder icon horizontally again.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/817
Since ES5, trailing commas in arrays and object literals are valid.
We generally haven't used them so far, but they are actually a good
idea, as they make additions and removals in diffs much cleaner.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/805
ES6 allows to omit property names where they match the name of the
assigned variable, which makes code less redunant and thus cleaner.
We will soon enforce that in our eslint rules, so make sure we use
the shorthand wherever possible.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/805
The event blocker in AllView is responsible for stealing click events
from the icon grid and closing the folder popup. The event blocker is
kept unreactive when no folder popup is visible, and it's made reactive
as a response to the 'open-state-changed' signal.
Using this signal, though, is problematic. When opening an app folder,
the icon grid first opens space for the folder to fit in; during this
period, it's possible to click on another folder icon, and break the
icon grid state.
Make sure the event blocker is reactive immediately after clicking on
a folder icon.
Related: https://gitlab.gnome.org/GNOME/gnome-shell/issues/1470https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/816
Clutter originally cluttered its namespace with key symbols, before
prefixing all symbols with KEY. We still use the unprefixed symbols
occasionally, replace them so mutter can drop the deprecated symbols.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/808
xgettext got better at recognizing template strings, so we can
replace more string concatenations. Alas xgettext is still buggy
(surprise, regular expressions are hard), so there are still a
handful of holdouts that prevent us from making a complete switch.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/792
It seems like some recent change (maybe the move to a ClutterActor
subclass for AppIcon) broke the check whether the drag source is an
instance of AppIcon. While the drag source indeed is an AppIcon and
everything else works correctly, the check still returns false, which
breaks the creation of new folders using DnD.
Theoretically it makes sense that this doesn't work, because we're
assigning AppIcon using `var AppIcon =` and that will only get set after
`GObject.register_class()` finished, so accessing `AppIcon` inside that
function seems risky and is probably wrong.
Fix this by comparing to `this.constructor` instead of `AppIcon`, which
works fine and we know for sure exists at this point.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/794
g_desktop_app_info_get_categories() may return null. In that case, the
previous code would fail to create a folder when dragging an app with
no categories onto another app. Instead, simply continue with the next
app info.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/782
Since all the search result classes are now GObject classes, we can enforce
the methods we want to have in there (just activate() for now) using an
interface, to make sure they are implementing what we require and to easily
group all the classes that can be used as search results, even though they
are not extending SearchResult.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/559
Remove the `this.actor = ...` and `this.actor._delegate = this` patterns in most
of classes, by inheriting all the actor container classes.
Uses interfaces when needed for making sure that multiple classes will implement
some required methods or to avoid redefining the same code multiple times.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/559
The RenameFolderMenu uses the internal box as a menu item, while PopupMenu
expects to have PopupBaseMenuItem based children with a delegate set.
Instead of using a custom menu with a customized box acting as menu
item,just add a RenameFolderMenuItem that inherits from the parent,
adjusting the features as we need them. In fact, the rename folder menu item
doesn't need any label, padding or default styling so we can reuse
PopupMenuBaseItem after we use our styling properties and we set the
Ornament to HIDDEN.
To get the proper style in place, define rename-folder-popup and
rename-folder-popup-item to override the default popup-menu-item rule
padding instead of using margins.
Pass the menu item as menu's focusActor as this will key-focus it on pop-up,
by overriding the key_focus_in() vfunc we can then delegate the focus
handling to the entry's clutter-text.
Also override the map() vfunc in order to update the entry's content before
mapping the entry.
Finally, use the item's activate method in order to tell the parent menu
we're done with it and that the menu can be closed.
As consequence we can also remove the menu's popup() method, and just use
the default open().
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/720
When the rename folder menu is opened the text entry is expected to be
focused and selected for a quick editing.
While this is required it doesn't actually happens since PopupMenu by
default gives the key focus to the source actor, that is then free to pass
the key focus to the menu if there's an user interaction.
In this case however, we want the text entry to be focused once we prompt
the menu, so just use the PopupMenu's focusActor property to ensure it will
handle it for us.
Fixes https://gitlab.gnome.org/GNOME/gnome-shell/issues/1604https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/720
Add a `animateLaunchAtPos()` method to the AppIcon class to animate the
launch of an app at a given position. This allows for a visual
indication of whether dropping an app icon using DnD was successful at
the position the drop happened in a later commit.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/121
`AppIcon.shellWorkspaceLaunch()` can easily be replaced by checking for
`AppIcon.app` and calling `AppIcon.app.open_new_window()` directly.
For compatibility and to prevent breaking extensions implementing the
function, keep supporting the `shellWorkspaceLaunch` API in AppIcon
while logging a deprecation warning. Also keep supporting the API on
drag sources (without deprecating it) to allow extensions to define
custom actions on their drag sources.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/121
As arrow functions have an implicit return value, an assignment of
this.foo = bar could have been intended as a this.foo === bar
comparison. To catch those errors, we will disallow these kinds
of assignments unless they are marked explicitly by an extra pair
of parentheses.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/731
We are currently inconsistent whether to put the operators in front
of the corresponding line or at the end of the preceding one. The
most dominant style for now is to put condition and first branch on
the same line, and then align the second branch:
let foo = condition ? fooValue
: notFooValue;
Unfortunately that's a style that eslint doesn't support, so to account
for it, our legacy configuration currently plainly ignores all indentation
in conditionals.
In order to drop that exception and not let messed up indentation slip
through, change all ternary operators to the non-legacy style.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/725
Some more places where the indentation doesn't comply with either
the old or new style. They slipped through because the legacy eslint
configuration accounts for some patterns by plainly ignoring certain
nodes. We'll address that later, first fix up the indentation errors.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/725
We currently use no less than three different ways of indenting
object literals:
let obj1 = {
foo: 42,
bar: 23,
};
let obj2 = { foo: 42,
bar: 23 };
let obj3 = { foo: 42,
bar: 23
};
The first is the one we want to use everywhere eventually, while the
second is the most commonly used "legacy" style.
It is the third one that is most problematic, as it throws off eslint
fairly badly: It violates both the rule to have consistent line breaks
in braces as well as the indentation style of both regular and legacy
configurations.
Fortunately the third style was mostly used for tween parameters, so
is quite rare after the Tweener purge. Get rid of the remaining ones
to cut down on pre-existing eslint errors.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/716
Add a new popover with a regular entry + button to rename
folders. The layout is similar to other GNOME applications.
The popup is implemented as a PopupMenu subclass, leaving
the grab management to PopupMenuManager.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/675
Create a new folder when dropping an icon over another
icon. Try and find a good folder name by looking into
the categories of the applications.
Delete the folder when removing the last icon.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/671
Because the Dash icons are not drop targets themselves,
add a tiny DashIcon class, which is an AppDisplay.AppIcon
subclass, and disable all DND drop code from it.
Show a folder preview when dragging an app icon over another
app icon.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/671
As per design direction, scale and fade the app icon
when starting dragging it, and show it again if the
drop is accepted. Clutter takes care of animating the
rest of icon positions through implicit animations.
Scale and fade the dragged icon while it's being dragged.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/671
Just as we animate the apps launch using the zoom out animation if the
'new-window' action provided by the app is launched, we should also show
this animation if the 'activate-discrete-gpu' action provided by the app
via its AppInfo is launched.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/673
For the "New Window" entry we add to the AppIcons popup menu we should
always animate the app icon if the menu entry is activated as it was
intended by commit 62786c09a8.
For the "Launch using Dedicated Graphics Card" entry we can also always
show the animation if the entry is activated since the entry should only
be visible if the app is stopped.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/673
We add our own "New Window" menu entry if the app doesn't already
provide a 'new-window' action. For this menu entry, we show the zoom out
animation on the app icon when the user clicks the entry.
To be consistent in case the app already provides its own 'new-window'
action via its AppInfo, also show the zoom out animation when this
action is activated.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/662
App icons inside folders are already animated when the folder is
opened, but moving an app icon from a folder doesn't, making the
transition abrupt.
Fortunately, it's easy to detect icons that were previously hidden
but are not anymore.
Add an animation to these icons when showing.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/664
This is necessary for being able to drag application icons
to folders in different pages.
Add a drag motion handler to AllView and handle overshoots
when dragging. Only handle it when dragging from AllView.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/664
After dropping an application into the folder icon, the
list of applications is updated but the folder icon itself
is not.
Introduce BaseIcon.update() and call it from FolderIcon
when redisplaying.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/664
The event blocker is an actor that is added in between the
icon grid and the app folder popup in order to guarantee
that clicking outside the app folder will collapse it.
However, the next patch will require allowing dragging events
to be passed to folder icons, and the event blocker gets in
our way here, preventing drag n' drop to work properly.
Add an API to inhibit the event blocker. This API will be
used by the app folders while an item is dragged.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/664
Commit 0f178c3b3d added a shortcirtuit to avoid running
an animation on an invisible actor. However, it introduced
a bug where the current page is not properly updated. That
leads to the wrong set of icons being animated under some
circumstances.
Update the current page even if we bail out early.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/667
We now have everything in place to replace Tweener for all animatable
properties with implicit animations, which has the following benefits:
- they run entirely in C, while Tweener requires context switches
to JS each frame
- they are more reliable, as Tweener only detects when an animation
is overwritten with another Tween, while Clutter considers any
property change
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/22
Now that redisplaying is a lightweight operation that only
adds and removes what changed, we can not be concerned about
redisplaying on folder changes.
Redisplaying will be necessary when custom order in the app
grid is implemented, in order to update not only which icons
are hidden, but also their position.
Call _redisplay() in AllView when folders change.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/645
FolderView and AllView currently check if the item is
present in the BaseAppView._items map, in order to avoid
adding the same icon multiple times.
Now that BaseAppView._loadApps() has a different role --
it returns a list with all app icons, and BaseAppView
diffs with the current list of app icons -- checking the
BaseAppView._items map is wrong.
Make sure there are no duplicated items in the temporary
array returned by all _loadApps() implementations. Remove
the now unused BaseAppView.hasItem() method.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/645
BaseAppView currently removes all icons, and readds them, every
time the list of app icons needs to be redisplayed. In order to
allow animating app icon positions in the future, however, we
cannot destroy the actors of the app icons.
Previous commits paved the way for us to do differential loading,
i.e. add only the icons that were added, and remove only what was
removed.
Make the BaseAppView effectively implement differential loading.
The BaseAppView.removeAll() method is removed, since we do not
remove all icons anymore. BaseAppView._loadApps() now returns an
array with the new apps, instead of putting them directly at the
BaseAppView lists.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/645
Next commit will introduce differential loading of
app icons, and will reorganize this part of the
codebase.
When doing that, the ideal symmetry of the new code
would be:
* Update BaseAppView._allItems array
* Update BaseAppView._items map
* Update BaseAppView._grid actor
Move the code in _loadGrid() into _redisplay() so that
we can check in-place which new icons need to be added.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/645
Now that the three views follow the exact same loading routine
(remove all + load apps + load grid), we don't need each view
call loadGrid() directly anymore.
This is an important step in order to animate adding and removing
icons, since now we can diff old and new app icons properly.
Move all calls to BaseAppView.loadGrid() to a single one after
BaseAppView._loadApps(). Also add the underscore prefix, since
this is now considered a protected function.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/645
FrequentView is another view that is slightly not unified with how
BaseAppView expects subclasses to load app icons. Instead of using
BaseAppView.addItem() and then calling BaseAppview.loadGrid(), it
adds the app icons directly to the icon grid.
Make FrequentView add icons using BaseAppview.addItem(), and load
the icons using BaseAppView.loadGrid().
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/645
Future patches will diff the old and new icons of views, in order to
animate them when necessary (e.g. adding an app icon to a folder, or
from a folder back to the app grid). In order to do that, all views
must be streamlined in how they load app icons.
Currently, FrequentView and AllView are already following the behavior
expected by BaseAppView, but FolderView isn't. Its icons are loaded by
FolderIcon, and FolderView doesn't implement BaseView._loadApps(),
which makes it impossible to diff old and new apps.
Move the app icon loading routine from FolderIcon to FolderView, by
implementing the _loadApps() method.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/645
The different units - seconds for Tweener and milliseconds for
timeouts - are not a big issue currently, as there is little
overlap. However this will change when we start using Clutter's
own animation framework (which uses milliseconds as well), in
particular where constants are shared between modules.
In order to prepare for the transition, define all animation times
as milliseconds and adjust them when passing them to Tweener.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/663
AppIcon makes itself draggable, and handles the various DnD
routines such as 'drag-begin' and 'drag-end' by making the
Overview emit the appropriate signals.
However, when destroyed, the AppIcon does not try to finish
any drag operations that started. That causes the event
blocker in AllView not to be updated correctly when dragging
icons to outside folders.
Make AppIcon emit 'item-drag-end' when a drag operation
started and it's destroyed.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/643
While we aren't using those destructured variables, they are still useful
to document the meaning of those elements. We don't want eslint to keep
warning about them though, so mark them accordingly.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/627
Those unused arguments aren't bugs - unbeknownst to eslint, they all
correspond to valid signal parameters - but they don't contribute
anything to clarity, so just remove them anyway.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/627
At the moment the only way to open a folder icon is to click on it;
there's no API to open the icon programmatically.
This commits adds an open method and makes the click handler use
it.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/628
When a FolderIcon is opened, it asks the parent view to allocate
space for it, which takes time. Eventually, the space-ready
signal is emitted on the view and the icon can make use of the new
space with its popup. If the icon gets destroyed in the
interim, though, space-ready signal handler still fires.
This commit disconnects the signal handler so it doesn't get called
on a destroyed icon.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/628
It is important that the FolderView of a FolderIcon always
gets destroyed before the AppFolderPopup, since the view
may or may not be in the popup, and the view should
get cleaned up exactly once in either case.
This commit adds a destroy handler on FolderIcon to ensure
things get taken down in the right order, and to make sure
the view isn't leaked if it's not yet part of the popup.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/628
At the moment AppFolderPopup calls popdown on destruction,
which leads to open-state-changed getting emitted after
the actor associated with the popup is destroyed.
This commit handles ungrabbing and closing from an
actor destroy handler to side-step the open-state-changed
signal.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/628
If an icon already exists in an app view with the same id, the
duplicate is not added on a call to addItem. Unfortunately,
since it's not added, the icon actor gets orphaned and leaked.
This commit address the problem by introducing a new hasItem
method and disallowing callers to call addItem with a duplicate
in the first place.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/628
meta_later_add() is modelled after g_idle_add() and friends, and
the handler's boolean return value determines whether it should
be scheduled again or removed. There are some places where we omit
the return value, add them (although the implicit return value of
"undefined" already gives us the intended result).
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/637
Braces are optional for single-line arrow functions, but there's a
subtle difference:
Without braces, the expression is implicitly used as return value; with
braces, the function returns nothing unless there's an explicit return.
We currently reflect that in our style by only omitting braces when the
function is expected to have a return value, but that's not very obvious,
not an important differentiation to make, and not easy to express in an
automatic rule.
So just omit braces consistently as mandated by gjs' coding style.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/608
While we have some style inconsistencies - mostly regarding split lines,
i.e. aligning to the first arguments vs. a four-space indent - there are
a couple of places where the spacing is simply wrong. Fix those.
Spotted by eslint.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/608
We are currently inconsistent on whether case labels share the same
indentation level as the corresponding switch statement or not. gjs
goes with the default of no additional indentation, so go along with
that.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/608
We are currently inconsistent with whether or not to put a space
after catch clauses. While the predominant style is to omit it,
that's inconsistent with the style we use for any other statement.
There's not really a good reason to stick with it, so switch to
the style gjs/eslint default to.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/607
We can use that newer method where we don't care about the actual position
of an element inside the array.
(Array.includes() and Array.indexOf() do behave differently in edge cases,
for example in the handling of NaN, but those don't matter to us)
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/152
AllView's adaptToSize is called as part of viewStack allocation vfunc, and this
makes the adjustment value to be reset while relayouting.
So, fix this by delaying this using the Meta later that we already had for
pageIndicators operations.
Fixes: https://gitlab.gnome.org/GNOME/gnome-shell/issues/1392
In order to cater for emoji panel usage, we want something like PageIndicators
except:
- It should have horizontal disposition
- It should not be animatable (?)
- It should not be reactive
Separated PageIndicators into a base, non-animated widget, and an
AnimatedPageIndicators that can be used on appDisplay.js. Reactiveness is
set through an extra method, and layout is set as a construct argument.
In order to replace GTK+'s GtkDirectionType. It's bit-compatible with it,
too. All callers have been updated to use it.
This is a purely accessory change in terms of X11 Display usage cleanup,
but helps see better what is left.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/317
In order to replace GTK+'s GtkPolicyType. It's bit-compatible with it, too.
All callers have been updated to use it.
This is a purely accessory change in terms of X11 Display usage cleanup,
but helps see better what is left.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/317
Whenever the AllView needs (re)populating, we used to do one general
g_app_info_get_all() to get all GAppInfo, plus one per app folder in order
to check the ones that fall within that category. This calls results in a
fair amount of I/O blocking the main loop.
In order to ease this, keep the GAppInfo list around in AllView, and make
the AppFolders use it when figuring out the contained apps. Since reloading
the AllView results in AppFolders regenerated from scratch, the app info
list is ensured to be up-to-date for any later change within the AppFolder
(eg. through the GSettings key changing).
As the list was already filtered in the first place, we can also remove
the try{}catch() in AppFolder in order to discard desktop files with
invalid encoding.
Related: https://gitlab.gnome.org/GNOME/gnome-shell/issues/832
ES6 finally adds standard class syntax to the language, so we can
replace our custom Lang.Class framework with the new syntax. Any
classes that inherit from GObject will need special treatment,
so limit the port to regular javascript classes for now.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/361
Back in the day, there was a proposed system of tracking apps in a
specific context.
The inspiration was that you may have used apps in multiple modes:
Firefox may have been used in both "Programmer Reference" and
"Kitten Videos" contexts. Early user response to the feedback wasn't
too positive - context switching is something that humans have trouble
doing implicitly, let alone explicitly. The old codebase still has a
few remnants of this around; let's finally put them to rest.
Note that we still write out a dummy context tag to the XML file - old
versions of the shell will flat out crash if you don't have one of those
in there, so just leave it in for compatibility sake.
https://bugzilla.gnome.org/show_bug.cgi?id=673767
App folder popups take a grab when opened, and as we don't pass any
particular pushModal() parameters, all keybindings are blocked. While
this makes sense for most keybindings that would interfere with the
popup interaction, others like volume/brightness keys or screenshots
can be allowed safely.
https://gitlab.gnome.org/GNOME/gnome-shell/issues/648
Pretty much like dd4709bb2, BoxPointer's show() and hide()
functions will clash with Clutter.Actor's ones.
In addition to that, on a conceptual level, the current API
is not great, because calling boxPointer.hide() won't result
in boxPointer.actor.visible == false.
For these reasons, rename show() and hide() to open() and
close(). A compatibility layer will be added in a following
commit, warning about the usage of show() and hide().
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/153
Removing Shell.GenericContainer from the IconGrid class was
challenging because it needs the "skip paint" API from it.
This API was added, too, as a workaround to the inability
to override vfuncs from GJS.
The overrides are largely copy-pasted and translated versions
of the Shell.GenericContainer code.
The IconGrid:key-focus-in signal was renamed to :child-focused
to avoid clashing with ClutterActor:key-focus-in.
In GridSearchResults, the internal IconGrid had it's y_expand
set to false, so it doesn't push other search elements (the
list results mainly) to the bottom of the screen.
Because skip paint wasn't and still isn't a GObject property,
rename it to _skipPaint to reflect that.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/153
As part of our quest to obsolete Shell.GenericContainer, IconGrid will
become a Clutter.Actor subclass. As the ::key-focus-in signal would
clash with Clutter.Actor::key-focus-in, rename it to ::child-focused.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/153
Pretty much like the previous patches, this extends St.Bin. The
most interesting aspect of this patch is that most of the sizing
routines of the icons is now delegated to the actors and layout
managers, removing quite a bunch of code.
The 'spacing' theme property is now redirected to StBoxLayout's
spacing property. Also adjust the Dash code to stop forcing a
potentially invalid width in the first icon too.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/153
Remove any usage of MetaScreen, as it has been removed from libmutter
in the API version 3. The corresponding functionality has been moved
into three different places: MetaDisplay, MetaX11Display (for X11
specific functionality) and MetaWorkspaceManager.
https://bugzilla.gnome.org/show_bug.cgi?id=759538
When middle-clicking an app icon on the Dash, it will always try to open
a new window of that app, even if the app doesn't support multiple
windows. Meanwhile, Ctrl+click on an app will only open a new window if
the app allows it.
This change prevents middle-clicks on app icons from opening new windows
for apps without multi-window support.
Closes: https://gitlab.gnome.org/GNOME/gnome-shell/issues/316
The app icon's context menu contains a list of open windows,
identified by their title. As we currently don't handle the
case where the app didn't set a title, we end up with empty
menu items which looks clearly broken. Fall back to the app's
name in that case.
https://gitlab.gnome.org/GNOME/gnome-shell/issues/26
When not using arrow notation with anonymous functions, we use Lang.bind()
to bind `this` to named callbacks. However since ES5, this functionality
is already provided by Function.prototype.bind() - in fact, Lang.bind()
itself uses it when no extra arguments are specified. Just use the built-in
function directly where possible, and use arrow notation in the few places
where we pass additional arguments.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/23
While the scale factor is taken into account for app icons, we set
an explicit size when combining the into a folder icon - unless we
take the factor into account, the result will be too small on HiDPI
displays.
https://bugzilla.gnome.org/show_bug.cgi?id=792259
Otherwise the smaller icons will try to take too much space since the
texture rendering the icons will be scaled up on HiDPI displays according
to the scale factor, which will push the size of the StBin containing the
texture up, causing them to completely fill the folder's total space.
Explicitly setting the size of the StBin container in this case, in a
similar fashion to what we do when creating the empty placeholders (in
case where there are less than 4 apps in a folder), ensures that each
"cell" of the grid-like widget representing the folder does not take
too much space.
https://bugzilla.gnome.org/show_bug.cgi?id=786145
The animation needs the icons' final positions, so we currently defer
it to a ::notify::allocation handler; however as starting the animation
during an allocation cycle would trigger a Clutter warning, it is
further deferred to a MetaLater. While this usually works, it is possible
that the allocation is already valid when we connect the signal, in which
case the animation is triggered at a later unexpected time. Switch to
a more robust ::paint handler instead, which also allows us to get rid
of the double-delay.
https://bugzilla.gnome.org/show_bug.cgi?id=736148
Any symbols (including class properties) that should be visible
outside the module it's defined in need to be defined as global.
For now gjs still allows the access for 'const', but get rid of
the warnings spill now by changing it.
https://bugzilla.gnome.org/show_bug.cgi?id=785084
While we've always considered it good style to initialize JS properties,
some code that relies on uninitialized properties having an implicit
value of 'undefined' has slipped in over time. The updated SpiderMonkey
version used by gjs now warns when accessing those properties, so we
should make sure that they are properly initialized to avoid log spam,
even though all warnings addressed here occur in conditionals that
produce the correct result with 'undefined'.
https://bugzilla.gnome.org/show_bug.cgi?id=781471
This effect will only be created when the StScrollView actor has either
a non-zero vertical or horizontal fade offset defined, so we need to
add a null-check in these two cases before assuming it's there.
https://bugzilla.gnome.org/show_bug.cgi?id=783823
GJS implements a basic signal system that allows monkey-patching
JS objects with signal methods resembling the GObject ones. However
it's clearly not a good idea to replace the actual GObject methods,
so use the proper GObject facilities when inheriting from GObject.
https://bugzilla.gnome.org/show_bug.cgi?id=778660
If an onComplete handler is passed to animate(), it is set to run at
the end of the animation via the icon grid's ::animation-done signal.
Currently the signal is connected after starting the animation, with
the result that the handler doesn't run when the animation completes
immediately (because there are no icons to animate). Fix this by only
starting the animation after connecting the signal.
https://bugzilla.gnome.org/show_bug.cgi?id=774381