This makes it possible to drag a window which appears connected with the
panel, even if it is not in focus. As a result, it should be easier to
manipulate side-by-side windows.
https://bugzilla.gnome.org/show_bug.cgi?id=679290
The top bar handles allocating all its children itself, so there's
little value in chaining up to st_widget_allocate() and get the
default layout manager allocating all children again (and possibly
differently).
If this happens, we end up with an infinite allocation cycle with
corresponding performance penalty. Fix this by just doing and what
Shell.GenericContainer did before commit 286ffbe2b6 replaced it,
and not chain up to StWidget.
Thanks to Robert Mader for debugging the issue.
https://gitlab.gnome.org/GNOME/gnome-shell/issues/1054
It may not be immediately obvious that the windows section is a
list of open application windows, as titles like "Downloads" can
easily be confused with an action. Add a section heading to avoid
confusion.
https://gitlab.gnome.org/GNOME/gnome-shell/issues/968
We currently copy the app icon menu behavior, which puts a separator
between windows from the current workspace and windows from any other
workspace. It is more useful to have the windows section appear as a
clearly marked group, so drop the separator.
https://gitlab.gnome.org/GNOME/gnome-shell/issues/968
Commit 1b169655ac removed the system indicator from the list of children
that are considered for the overall menu width, because we do want the
log-out submenu to adapt to the available width.
However as a side effect, action buttons no longer contribute to the
width either, so if extensions add additional buttons, the menu is
likely to overflow.
Avoid this by only adding the button group to the list of size children.
https://gitlab.gnome.org/GNOME/gnome-shell/issues/1094
Ouch, this went unnoticed for a long time: As the minimum size of menu
items is generally small (because its label can be ellipsized), we are
requesting the unellipsized width of the last "size child" instead of
the widest one.
https://gitlab.gnome.org/GNOME/gnome-shell/issues/996
If the user's real name is too long to fit the menu comfortably, we are
supposed to use the username instead. However since commit f8e5e3e435,
we no longer set a max-width on the menu as a whole, but instead base
the width request on only "unellipsizable" children. For some reason
the system menu ended up there, so the name is now allowed to grow
indefinitely.
Remove it from the list of size children to get the intended behavior
back.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/400
Window titles aren't restricted in length, so the menu may end up unwieldily
width. Commit 0bec76b6ee therefore limited the app context menus, but that
got accidentally dropped in commit 0ded0dbfd5. Add back the limitation and
extend it to the new app menu as well.
https://gitlab.gnome.org/GNOME/gnome-shell/issues/624
Top bar icons are supposed to by symbolic, but not all applications
provide a symbolic icon. Make the stick out less by desaturating
the appmenu icon if a symbolic style is requested.
https://gitlab.gnome.org/GNOME/gnome-shell/issues/624
Since the plans to retire the app menu were announced, nobody objected to
the removal of the menu content, however some concerns were raised about
the menu's secondary role as indicator.
Account for that by not removing the existing app menu, but replacing it
with a built-in menu similar to the existing app icon context menu.
https://gitlab.gnome.org/GNOME/gnome-shell/issues/624
The GtkSettings was originally introduced to inform applications about
the desktop shell's capabilities, but users soon started to use it to
force GTK+ to show the app menu inside the application. We eventually
caved and also handled the setting ourselves to hide the in-shell app
menu to allow users to "move" it.
But now the remote app menu is in the process of being retired[0], and
will be replaced with a simple indicator that cannot be moved, so
stop following the GtkSetting.
[0] https://gitlab.gnome.org/GNOME/Initiatives/wikis/App-Menu-Retirementhttps://gitlab.gnome.org/GNOME/gnome-shell/issues/624
We shouldn't allow toggling menus that aren't supported by the
current session mode, but as indicators are hidden rather than
destroyed on mode switches, it is not enough to check for an
indicator's existence.
https://gitlab.gnome.org/GNOME/gnome-shell/issues/851
Since commit 447bf55e45 we turn the top bar translucent when
free-floating. While this looks fancy and reduces the appearance
of cutting into the available screen space, it has also had a
negative effect on legibility.
Nobody stepped up to address those issues in two years, so revert
back to the fully opaque top bar.
https://gitlab.gnome.org/GNOME/gnome-shell/issues/408
In order to replace GTK+'s GtkDirectionType. It's bit-compatible with it,
too. All callers have been updated to use it.
This is a purely accessory change in terms of X11 Display usage cleanup,
but helps see better what is left.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/317
ES6 finally adds standard class syntax to the language, so we can
replace our custom Lang.Class framework with the new syntax. Any
classes that inherit from GObject will need special treatment,
so limit the port to regular javascript classes for now.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/361
We currently only ignore minimized windows, not windows that are
hidden for other reasons - namely on wayland windows are initially
hidden until they are placed.
This fixes a flicker in the transparent top bar on wayland when the
"position" of an unplaced window wrongly suggests the window is
overlapping the top bar.
https://gitlab.gnome.org/GNOME/gnome-shell/issues/693
Instead of taking care of the PanelMenu.ButtonBox.container
destruction by itself, delegate that to the very object that
created it in the first place: PanelMenu.ButtonBox itself.
In the next commit, we will turn PanelMenu.ButtonBox into a
St.Widget subclass. As a domino effect, PanelMenu.Button will
become one too, and so will Panel.AppMenuButton.
When that happens, the current show() and hide() functions in
Panel.AppMenuButton will clash with Clutter.Actor's ones.
To avoid that, rename these functions to fadeIn() and fadeOut()
and avoid a name clash.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/153
Shell.GenericContainer exposes the size negotiation machinery
through the use of signals. Signals are not specially performant.
One of the reasons is that they acquire a global lock for signal
handlers lookup. GNOME Shell has more than 2,000 actors at any
given point in time, up to 20 levels deep in hierarchy, making
size negotiation and painting non-trivial tasks. Such a critical
section of Clutter's machinery shouldn't rely on signals
whatsoever.
Regardless of that, Shell.GenericContainer is a workaround to
a non-existing issue anymore. It shouldn't be used anyway, and
any performance improvements that removing it can potentially
yield are bonuses to it.
This commit starts this work by removing Shell.GenericContainer
usage from Panel.Panel class. The class now extends St.Widget,
and as such, it has no "this.actor" field set anymore. A couple
of places where this actor field was used are adjuste as well.
It is important to notice that we now allocate the Panel itself
inside vfunc_allocate(). This was previously done before emitting
the signal by Shell.GenericContainer.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/153
Previously mutter listened to Xsettings (via GTK) to get notified
whether the shell showed the app menu. After X11 support was changed in
the direction of being less central, listening to this particular
Xsettings were removed with the intention of having the Shell tell
mutter directly whether it was showing the menu or not.
This commit makes that happen. It still travels through Xsettings (still
via Gtk), as the shell still gets that state from Xsettings, but fixing
this is out of scope for this particular fix.
Closes: https://gitlab.gnome.org/GNOME/mutter/issues/276
Flag some actors that are good candidates for caching in texture memory
(what Clutter calls "offscreen redirect"), thereby mostly eliminating
their repaint overhead.
This isn't exactly groundbreaking, it's how you're meant to use
OpenGL in the first place. But the difficulty is in the design of
Clutter which has some peculiarities making universal caching
inefficient at the moment:
* Repainting an offscreen actor is measurably slower than repainting
the same actor if it was uncached. But only by less than 100%,
so if an actor can avoid changing every frame then caching is usually
more efficient over that timeframe.
* The cached painting from a container typically includes its children,
so you can't cache containers whose children are usually animating at
full frame rate. That results in a performance loss.
This could be remedied in future by Clutter explicitly separating a
container's background painting from its child painting and always
caching the background (as StWidget tries to in some cases already).
So this commit selects just a few areas where caching has been verified
to be beneficial, and many use cases now see their CPU usage halved:
One small window active...... 10% -> 7% (-30%)
...under a panel menu........ 23% -> 9% (-61%)
One maximized window active.. 12% -> 9% (-25%)
...under a panel menu........ 23% -> 11% (-52%)
...under a shell dialog...... 22% -> 12% (-45%)
...in activities overview.... 32% -> 17% (-47%)
(on an i7-7700)
Also a couple of bugs are fixed by this:
https://bugzilla.gnome.org/show_bug.cgi?id=792634https://bugzilla.gnome.org/show_bug.cgi?id=792633
Add an indicator for when there is something access the display server
remotely. This could be 1) remote desktop, 2) screen cast or 3) remote
control, but all effectively applications using
org.freedesktop.portal.ScreenCast or org.gnome.portal.RemoteDesktop as
well as gnome-remote-desktop using the corresponding org.gnome.Mutter
APIs directly.
As it is now, it'll simply show a single icon for when anything is
having an active session, and a single action "Turn off" that'll close
every active session.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/160
Maximized and tiled windows can be restored with a drag gesture,
not only from their titlebars, but also from any non-reactive
parts of the top bar above the window. Currently this only works
for actual pointer devices, extend the behavior to handle touch
as well.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/112
Remove any usage of MetaScreen, as it has been removed from libmutter
in the API version 3. The corresponding functionality has been moved
into three different places: MetaDisplay, MetaX11Display (for X11
specific functionality) and MetaWorkspaceManager.
https://bugzilla.gnome.org/show_bug.cgi?id=759538
When not using arrow notation with anonymous functions, we use Lang.bind()
to bind `this` to named callbacks. However since ES5, this functionality
is already provided by Function.prototype.bind() - in fact, Lang.bind()
itself uses it when no extra arguments are specified. Just use the built-in
function directly where possible, and use arrow notation in the few places
where we pass additional arguments.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/23
Align and center the date entry with the workspace's workarea.
This way, maximized applications have their window aligned with the top date
entry.
This doesn't change anything for desktops with no docks or when left/right
workareas are aligned with the monitor.
The offset is leftOffset - rightOffset:
(workArea.x - monitor.x) - (monitor.width - ((workArea.x - monitor.x) +
workArea.width))
https://bugzilla.gnome.org/show_bug.cgi?id=792354
We will now basically act as "policy provider" for thunderbolt
peripherals by using org.freedesktop.bolt service: when new
devices are connect and session is a unlocked user session
we will automatically enroll (authorize and store in the database)
them.
If new devices are connected but the session is locked a message
will be shown informing the user that the device needs to be
reconnected to properly work.
The org.freedesktop.bolt service is provided by the "bolt" daemon.
The idea behind always showing the icon on the login screen is that
the users' needs aren't known at that point. However we can achieve
the same behavior by including the 'always-show-universal-access-status'
key in GDM's presets, so drop the special-case.
https://bugzilla.gnome.org/show_bug.cgi?id=788943
We are already closing top bar menus on session mode changes, but
as this behavior makes sense for any other menus as well - dash
context menus or the background menu for instance - just generalize
the behavior.
https://bugzilla.gnome.org/show_bug.cgi?id=787676
Don't assume there will always be a primary (logical) monitor, or any
(logical) monitor at all. This includes not allocating / layouting /
styling correctly when being headless.
The initial background loading will also be delayed until there are any
(logical) monitors connected.
https://bugzilla.gnome.org/show_bug.cgi?id=730551
Any symbols (including class properties) that should be visible
outside the module it's defined in need to be defined as global.
For now gjs still allows the access for 'const', but get rid of
the warnings spill now by changing it.
https://bugzilla.gnome.org/show_bug.cgi?id=785084
We need to track the open-status of indicator menus, but don't want
to hook up signals more than once, so we check for the handler ID
we store on the object. As the property is only defined once we did
set up the signal connection, this check now logs a warning. We
can avoid it by checking for the existence of the property rather
than a particular value.
https://bugzilla.gnome.org/show_bug.cgi?id=781471
We currently assume that window state changes are accompanied by an
allocation change (triggered for example by the minimize animation).
However this misses the case where a window actor is simply hidden
without any transition, as is the case with the 'show-desktop' action
for instance, so start tracking plain visibility changes as well.
https://bugzilla.gnome.org/show_bug.cgi?id=783975
The .solid style isn't supposed to apply for modes that don't support
windows, but for this to work we have to update the style on session
mode changes.
https://bugzilla.gnome.org/show_bug.cgi?id=783202
The solid black top bar we currently use works well for maximized
or tiled windows, as it puts focus on the application content by
blending into the monitor bezel. However it also visually reduces
the screen space, which is particularly noticeable when no window
is located nearby. Having the top bar blend with the background is
a better option in that case, so track window positions and add
some transparency when the top bar is free-floating.
https://bugzilla.gnome.org/show_bug.cgi?id=747163
The display configuration now exposes a setting to automatically
shift the display color at nighttime. As there are cases where
disabling the filtering temporarily is useful, it makes sense to
expose the feature in the system menu for quick access.
https://bugzilla.gnome.org/show_bug.cgi?id=741224
Some labels in the system status menu - namely network names - are out
of our control, and may thus grow the width "infinitively" unless we
restrict the menu width. So far we have been doing this by setting a
fixed width or max-width, but any value we put there might end up
being too restrictive in some locales. Instead, request a width that
fits all the labels we want to show unellipsized and use that instead
of an arbitrary limit.
https://bugzilla.gnome.org/show_bug.cgi?id=708472
While the GtkSettings::gtk-shell-shows-app-menu property is meant to
reflect a desktop capability (i.e. in the GNOME case: the app menu is
shown in the top bar), it is possible for users to overwrite it.
Respect the setting and actually hide the menu in that case.
https://bugzilla.gnome.org/show_bug.cgi?id=745919
Refer to the system menu in the top bar as "System" rather than "Settings" as
it contains more than just settings and "Settings" is already used for the
settings panel. "System" is also used elsewhere, so include context for
translators.
* switch to a one-column layout (and adjust strings/widths
accordingly
* remove separator before system menu
* add link to account settings to user submenu for consistency
https://bugzilla.gnome.org/show_bug.cgi?id=751377
Commit 08690d658f generalized the banner-blocking behavior of the
dateMenu to all menus that would obscure the banner. However setting
up the 'open-state-changed' handler only when an indicator is added
does not work for indicators that change their entire menu (like the
app menu) - we currently end up with menus with no connected signal
handler, and throw an error when trying to disconnect an invalid
signal ID.
To address this, add a new PanelButton::menu-set signal and use that
to set up the 'open-state-changed' handler.
https://bugzilla.gnome.org/show_bug.cgi?id=745910
We currently block banners while the time+date menu is open, as it
would obscure the notification. However it is not necessarily the
only menu for which this is the case, so generalize the behavior
to all menus that would overlap banners when open.
https://bugzilla.gnome.org/show_bug.cgi?id=745910
As notifications appear in the time+date dropdown's message list, there's
a strong relationship between notification banners and the menu. However
while the time+date menu is centered by default, which matches the banner
position, its actual position depends on the session mode - in particular
it is moved to the right in classic mode.
Reinforce the relationship in these cases by moving notification banners
underneath the time+date menu.
https://bugzilla.gnome.org/show_bug.cgi?id=745910
When it comes to keybindings or gestures, there's not really a good
reason why popups associated with the top bar should behave differently
from any other shell menus. Just set the action mode generically for
all menus, so actions like screenshots or media-keys start working
with menus like the background- or app launcher context menus.
https://bugzilla.gnome.org/show_bug.cgi?id=745039
We will soon replace regular menu items in the calendar drop-down
with more complex elements.
However there will still be items that should close the drop down
when activated - rather than making the menu available throughout
the hierarchy (and eventually from outside as well when we add the
notifications list), have a public method on a global object just
like the ubiquitous Main.overview.hide().
https://bugzilla.gnome.org/show_bug.cgi?id=744817
Using a separate property to show when the application is busy rather
than cramming it into the state property makes the code clearer. In most
places we only care if an app is running or not, not whether it is
actually busy.
https://bugzilla.gnome.org/show_bug.cgi?id=736492
Both Panel.ActivitiesButton and its parent class Panel.MenuButton would
attempt to connect their own _onEvent() function to Clutter::event,
which counterintuitively was connecting the child class' _onEvent()
function twice.
So, actually chain up on the signal handler, and don't connect twice
to the signal. Both methods were calling this.menu.close(), so only
do that on the parent class handler, since we're chaining up and doing
the right thing now.
https://bugzilla.gnome.org/show_bug.cgi?id=733840
Until now the arrows were the associated arrow
character of the font. This cause some problems like
different arrows for different fonts, and size can be
altered because of the font size.
To solve that, use an image for the arrows.
https://bugzilla.gnome.org/show_bug.cgi?id=720206
Now that we are indicating 'geolocation in use' to user, we better also
provide at least a way to disable geolocation. Once this is in place, we
can provide slightly better controls rather than simply on/off switch.
https://bugzilla.gnome.org/show_bug.cgi?id=723684
Since the agregate menu does 120% of font-size, make this
for all dropdown arrows in gnome-shell and rename the css
class to make clear that it is used in overall gnome-shell
https://bugzilla.gnome.org/show_bug.cgi?id=709564
When we show(), we need to make sure that the hiding animation
doesn't reach the end, otherwise we would hide the actor but
still have _visible = true.
We were relying on tweener overwriting to do this, but it
doesn't quite work, so better be explicit and do it ourselves.
https://bugzilla.gnome.org/show_bug.cgi?id=707814
This will replace the indicator painted on the stage right now.
This unfortunately does not work for the recorder triggered by the
keybinding -- we'll simply replace the in-shell code with a keybinding
powered by gnome-settings-daemon.
The existing app menu was a kludge of legacy code that tried to manage
a bunch of state, and had a number of issues:
* It didn't properly manage visibility when combined with multiple
apps and the overview.
* It didn't properly manage reactivity when tabbing away from a busy
app to another app.
* It didn't properly disconnect signals when going from one app
to nothing.
and countless others. Rewrite it to use the new "sync" code pattern,
where we centralize all state management and do transitions from that,
rather than strange and quirky control flow.
https://bugzilla.gnome.org/show_bug.cgi?id=705898
To align the arrows, we need to allocate panel buttons the full
height of the tray. Fix up all of the panel buttons to support this,
and align the arrows in the middle.
https://bugzilla.gnome.org/show_bug.cgi?id=705845
Swap out the implementation of SystemIndicator with a dummy,
and build the aggregate menu. At the same time, remove the
poweroff and login screen menus, as those were fake aggregate
menus beforehand.
We lose some flexibility as we lose session-mode-based menu
layout, but as each component of the aggregate menu is supposed
to be "smart" in response to updating itself when session
state changes, I believe it's better than a declarative model.
https://bugzilla.gnome.org/show_bug.cgi?id=705845
The point of fading the icon is to make the text displayed over the
icon more legible. In RTL layouts, the text is displayed on the left
of the icon, so fading the right-hand-side of the icon doesn't work
well.
https://bugzilla.gnome.org/show_bug.cgi?id=704583
The duality of the Clutter's key focus and mutter's window focus has long been
a problem for us in lots of case, and caused us to create large and complicated
hacks to get around the issue, including GrabHelper's focus grab model.
Instead of doing this, tie basic focus management into the core of gnome-shell,
instead of requiring complex "application-level" management to get it done
right.
Do this by making sure that only one of an actor or window can be focused at
the same time, and apply the appropriate logic to drop one or the other,
reactively.
Modals are considered a special case, as we grab all keyboard events, but at
the X level, the client window still has focus. Make sure to not do any input
synchronization when we have a modal.
At the same time, remove the FOCUSED input mode, as it's no longer necessary.
https://bugzilla.gnome.org/show_bug.cgi?id=700735
The class is generally useful, so it only makes sense in panel.js
for historical reasons. Because other parts of the code are
using it, though, problems are cropping up that require a
workaround like:
placeSpinner: function(...) {
/* This is here because of recursive imports */
const Panel = imports.ui.panel;
Panel.AnimatedIcon(spinnerIcon, WORK_SPINNER_ICON_SIZE);
...
}
This commit moves AnimatedIcon to its own file so we can drop that
workaround.
https://bugzilla.gnome.org/show_bug.cgi?id=702818
It makes sense to allow closing the app menu with the same shortcut
that is used to open it, so make it a toggle action and allow it
TOPBAR_POPUP mode.
https://bugzilla.gnome.org/show_bug.cgi?id=686756
If for some reason an extension needs to destroy the AppMenu object,
currently it is not possible to do this cleanly due to these signals
remaining connected.
https://bugzilla.gnome.org/show_bug.cgi?id=698531
In order to use a different spinner image in classic mode (or any
other mode specific style), get it from CSS rather than hardcoding
a particular image.
https://bugzilla.gnome.org/show_bug.cgi?id=693688
For classic mode, we want to use a different styling for the spinner,
so we will pick up the image filename from CSS to make use of mode
specific styling. As the CSS will give us a full pathname, adapt the
API to take a full pathname instead of building it inside AnimatedIcon
from the passed basename.
https://bugzilla.gnome.org/show_bug.cgi?id=693688
Rather than expose a dizzying array of methods related to managing
state that require infecting every user of the overview methods, try
to do the sensible and smart thing internally. Now, the overview
itself tracks when XDND drags start, and simply calling show, hide or
toggle while an XDnD drag is in effect will show the overview, and
will only take the grab until after the XDND drag ends.
https://bugzilla.gnome.org/show_bug.cgi?id=663661
This cleans up the code considerably, and makes it so that
one path creates all hot corners for all monitors. Why this
wasn't done originally, I have no clue...
The one complication is debouncing if the button and hot corner
are triggered in rapid succession, so we just move this tracking
to the overview.
https://bugzilla.gnome.org/show_bug.cgi?id=663661
The panel used to provide an .in-overview class which was removed after
the theme stopped using it. Classic mode should use a different top bar
style in the overview, so bring it back (but use a pseudo class this
time for consistency with MessageTray and ActivitiesButton).
https://bugzilla.gnome.org/show_bug.cgi?id=693218
In time span between idle and lock the shield should behave like autologin,
but should prevent accidental reactivation (for example when using a touch
screen) by showing the curtain.
https://bugzilla.gnome.org/show_bug.cgi?id=692560
Due to limitations and bugs in SpiderMonkey's GC, wrapper objects
for cairo contexts and similar may not get cleaned up immediately
after repainting, leading to leaking memory. Explicitly disposing
of such objects after they're not needed can clean up large portions
of memory for cairo surfaces.
https://bugzilla.gnome.org/show_bug.cgi?id=685513
With panel buttons changing dynamically on session mode changes we can
no longer rely on a corner's respective box style-changed signal to
find the nearest button.
Instead, make the panel take care of telling the corners to look for a
new button when buttons are changed.
https://bugzilla.gnome.org/show_bug.cgi?id=690180
Use the new meta_window_check_alive() to verify if the application is
responding after the user activates an action from the app menu.
This in particular restores the ability to force quit applications
from the menu, even if the use a custom GMenu.
https://bugzilla.gnome.org/show_bug.cgi?id=684340
The panel should change appearance according to the sessionMode,
so add a new panelStyle sessionMode property which allows to
specify a mode specific style class for the panel actors.
https://bugzilla.gnome.org/show_bug.cgi?id=684573
The panel corners overlap the panel in order to hide the underline
used for active buttons where it is supposed to arc downwards
following the roundness of the corner.
Unfortunately this prevents us from using a transparent panel background,
as the overlapped area ends up with the wrong transparency. Work around
this limitation by only overlapping the panel if there is a visible
border.
https://bugzilla.gnome.org/show_bug.cgi?id=684573
The top panel and message tray icons were by default a gnome foot and
are replaced by better ones. The applications icon is now using the
symbolic apps icon of the dash, and the windows icon is also improved.
https://bugzilla.gnome.org/show_bug.cgi?id=641303
The AnimatedIcon does not have an API for controlling the animation but
relies on the :visible property changes to start and stop a timeout used
to update the frame.
This has the inconvenient of having a side effect when visible is set to
true multiple times, and is not really the API expected from such
component. Also, there is a race if it is displayed before the images
are loaded: there is no child yet and thus we get this._frame = NaN
which leads to a crash.
Switch to a play/stop API instead, and add a load event callback to the
TextureCache.load_slice_image to exactly know when we can start using
the images.
https://bugzilla.gnome.org/show_bug.cgi?id=687583
The AnimatedIcon does not have an API for controlling the animation but
relies on the :visible property changes to start and stop a timeout used
to update the frame.
This has the inconvenient of having a side effect when visible is set to
true multiple times, and is not really the API expected from such
component.
Switch to a start/stop API instead. Also, update to the first frame at
startup while we are at it, since this is the expected behavior.
https://bugzilla.gnome.org/show_bug.cgi?id=687583
While we recreate icons on style changes elsewhere, the faded
icon in the application menu will stick around after icon theme
changes until another application is focused.
https://bugzilla.gnome.org/show_bug.cgi?id=687224
GDM has a 'logo' key in its schema to allow distributors to add
some branding. It is currently placed above the user list, which
no longer works too well since the login screen lost its dialog
window. Display the logo in the top-left corner instead of the
Activities button instead.
https://bugzilla.gnome.org/show_bug.cgi?id=685852
Since panel corners are currently square, this doesn't really affect much,
but it's very clear what the code was supposed to be. At the same time,
also fix up a redeclaration with 'let', which technically isnt' kosher.
Panel already forces each item to be a PanelMenu.Button, so it's better
to have the latter handle the bin container too, instead of attaching
a private property that might collide with internal usage by the indicator.
https://bugzilla.gnome.org/show_bug.cgi?id=683156
If we don't freeze the presence icon, we can end up in a place where
we'll be updating the icon before we fade out the panel indicators when
coming back from the lock screen.
https://bugzilla.gnome.org/show_bug.cgi?id=683156