Currently the language options displayed pretty much mirror those of the
top bar keyboard layout selection popup. It may make sense in the future
to only list languages, and automatically switch to the enabled IMs that
the OSK can benefit from (eg. by filling in suggestions).
In the current code it could happen that we've menuItems and indicatorLabels
for sources that aren't anymore around, because in case a source is removed
we don't cleanup the their container objects.
Also, we should nullify InputManager's _currentSource when sources change
or it might point to some invalid data again.
So it could happen that we try to access an invalid menuitem or label
if a source change happens mentioning a source that has been deleted.
https://bugzilla.gnome.org/show_bug.cgi?id=788931
Any symbols (including class properties) that should be visible
outside the module it's defined in need to be defined as global.
For now gjs still allows the access for 'const', but get rid of
the warnings spill now by changing it.
https://bugzilla.gnome.org/show_bug.cgi?id=785084
Instead of saving only the current input source when entering password
mode, let's save the whole MRU list so that we can restore it when
returning to normal mode.
This is closer to user expectations since password mode is a transient
and short lived state.
https://bugzilla.gnome.org/show_bug.cgi?id=746605
g-s-d has been taking care of this for us but in a very hackish way
that causes dconf writes on every startup and also doesn't handle
dynamic updates to locale1's properties which has become a problem now
that GDM keeps its greeter session running in parallel with users'.
To take care of this properly, this commit introduces a settings
abstraction with both system and session implementations. The session
implementation just wraps access to the existing gsettings while the
system one gets its values from org.freedesktop.locale1's properties.
https://bugzilla.gnome.org/show_bug.cgi?id=746288
The mode is never set after the removal of the bottom tray, so it
no longer makes sense to pass it to allowKeybinding(). We can also
safely remove it from the ActionModes flags altogether without
requiring a synchronized update with gnome-settings-daemon, as
the latter never used any flag value above LOGIN_SCREEN.
This used to be the style-class for status icons (i.e. icon-only
top bar items). It got unused a while ago when the class used
by status icons stopped using it - except for the keyboard indicator,
which set the class manually to appear as status icon despite not
being a real icon.
Now that the button highlight is provided by the .panel-button class
on a parent, the obsolete class results in a double border on the
keyboard indicator when active - just drop it from there as well
to fix.
Input method preedit text needs to be disabled on password entries
for security and usability reasons.
IBus 1.5.7 provides the signal set-content-type so that panel UIs can
handle these special purpose input entries:
https://github.com/ibus/ibus/commit/6ca5ddb302c9
Unfortunately IBus versions older than 1.5.10 have a bug which causes
spurious set-content-type emissions when switching input focus that
temporarily lose purpose and hints defeating its intended semantics
and confusing users. We thus don't use it in that case.
https://bugzilla.gnome.org/show_bug.cgi?id=730628
Normally users switch xkb input sources and ibus input sources.
But currently the first input source only is running. It's also good
to preload all ibus engines in the logging session so that users switch
input sources quickly without the launching time of input sources.
The following is the ibus change:
https://github.com/ibus/ibus/commit/cff35929a9https://bugzilla.gnome.org/show_bug.cgi?id=695428
Most of the code handles the sources setting being empty and
InputSourceManager.currentSource being null because previously the
"model" (i.e. the sources list) was kept in gnome-settings-daemon.
But this is fragile and since we're now the canonical place where the
list lives we can force it to never be empty even if the gsetting is
empty or contains only invalid entries. Adding the default keyboard
layout in that case is the safest thing to do.
https://bugzilla.gnome.org/show_bug.cgi?id=738303
Instead of calling out to gnome-settings-daemon we'll just implement
the switching logic ourselves and use mutter APIs that allow this
functionality to work both in X sessions and when we're a Wayland
compositor.
Switching IBus engines is done transparently as well just like g-s-d
used to do.
https://bugzilla.gnome.org/show_bug.cgi?id=736435
We don't really need this step as a separate method since all
implementations are supposed to be created and shown immediately. This
also ensures that we have items to show in all subclasses.
https://bugzilla.gnome.org/show_bug.cgi?id=735976
All derived classes are already checking explicitly for action names
(FOO and FOO_BACKWARDS). mutter used to have a META_KEY_BINDING_REVERSES
flag for keybindings which required special handling of "shift"+FOO as
FOO_BACKWARDS, but this has been removed now, so this special handling
is no longer necessary.
https://bugzilla.gnome.org/show_bug.cgi?id=732296
When this flag is set on a MetaKeyBinding, mutter will know that
the keybinding has an associated reverse keybinding triggered with
the shift modifier. However, an undesirable side-effect is that
gnome-control-center keyboard panel does not know that this 'shift'
is reserved for these reverse keybindings and cannot detect
conflicting bindings in this case.
This 'reverse' logic can now be handled at a higher level (in gcc keyboard
panel) so this commit removes it from gnome-shell so that they do not
conflict.
https://bugzilla.gnome.org/show_bug.cgi?id=732296
Now that mutter gives a way to check if a MetaKeyBinding was marked as
'reversed' or not, gnome-shell does not have to hardcode that a
MetaKeyBinding using a shift modifier is reversed, it can directly check
if the appropriate flag is set.
https://bugzilla.gnome.org/show_bug.cgi?id=732296
The code currently tries to use Meta.KeyBindingFlags.REVERSED. Since
this constant is |'ed with Meta.KeyBindingFlags.REVERSES, gjs silently
ignores the unknown flag.
https://bugzilla.gnome.org/show_bug.cgi?id=731619
Until now the arrows were the associated arrow
character of the font. This cause some problems like
different arrows for different fonts, and size can be
altered because of the font size.
To solve that, use an image for the arrows.
https://bugzilla.gnome.org/show_bug.cgi?id=720206
Since the agregate menu does 120% of font-size, make this
for all dropdown arrows in gnome-shell and rename the css
class to make clear that it is used in overall gnome-shell
https://bugzilla.gnome.org/show_bug.cgi?id=709564
To align the arrows, we need to allocate panel buttons the full
height of the tray. Fix up all of the panel buttons to support this,
and align the arrows in the middle.
https://bugzilla.gnome.org/show_bug.cgi?id=705845
This is a singleton object inside libibus which means that if we
destroy it (e.g. because ibus-daemon got restarted) then, other
library users, like the ibus gtk+ IM module that we also use
in-process, will break.
https://bugzilla.gnome.org/show_bug.cgi?id=699189
Currently we simply set the gsettings key when activating an input
source. This obviously introduces a time window, between the event that
activates the switch and when the switch is complete, under which key
events are being delivered to applications and interpreted according
to the previous input source.
The patches in bug 696996 introduce a DBus API in g-s-d that allows us
to know when an input source if effectively active. Using that and
freezing keyboard events in the X server until we hear back from g-s-d
we can ensure that events won't be misinterpreted after an input
source switch.
https://bugzilla.gnome.org/show_bug.cgi?id=697007
StLabel doesn't like that we set its properties after destructions,
and this would happen in currentInputSourceChanged() at the end,
when setting the ornament.
When we switch into an invalid input source we hide the panel
indicator and return early but we were not hiding the previously
active source label and its menu item dot and thus when switching
again to a third input source we would end up showing 2 overlapping
labels in the panel and the menu would have 2 entries with a dot.
https://bugzilla.gnome.org/show_bug.cgi?id=695841
SwitcherPopup relies on being able to pushModal(), setting the stage
input mode to FULLSCREEN, and then doing regular event processing on
the actor it adds to uiGroup. But MessageTray uses GrabHelper which
sets up a 'captured-event' handler on the stage and thus gets all
events itself.
This, of course, breaks the switcher if it's brought up in the message
tray so, for now, we'll just prevent it from being used there.
https://bugzilla.gnome.org/show_bug.cgi?id=693907
While we handle the case where ibus_bus_get_global_engine() returns
NULL, this case actually generates an exception we have to catch to
avoid some (harmless) console spam.
https://bugzilla.gnome.org/show_bug.cgi?id=692995
If the setting is enabled, we record the last activated input source
for the currently focused window and switch to it when focusing back
that window. The Overview is considered a window for this purpose.
https://bugzilla.gnome.org/show_bug.cgi?id=691414
Instead of storing them globally and having an hardcoded list of
engines which are allowed to change their indicator symbol when the
InputMode property changes.
https://bugzilla.gnome.org/show_bug.cgi?id=682318
Due to the way the IBus API works we might get property changes while
the menu is already open. In that case the separator visibility logic
doesn't work since it only applies on menu open/close. This works
around that issue.
https://bugzilla.gnome.org/show_bug.cgi?id=682314
IBus has a properties API which are basically generic knobs into the
engine which are serialized and presented in a way that allows us to
easily build actionable UI elements with them.
Instead of implementing the whole generic system and accepting
everything coming out of the engines, for now, this patch just adds
support for a couple of important IBus Anthy properties.
https://bugzilla.gnome.org/show_bug.cgi?id=682314
Since we eventually want to add a system for changing the top panel
contents depending on the current state of the shell, let's use the
"session mode" feature for this, and add a mechanism for updating the
session mode at runtime. Add support for every key besides the two
functional keys, and make all the components update automatically when the
session mode is changed. Add a new lock-screen mode, and make the lock
screen change to this when locked.
https://bugzilla.gnome.org/show_bug.cgi?id=683156
Track locked status and use it to provide a reduced version of
the panel in the locked screen. Accessibility, input sources and
volume menus are preserved, without the link to the control center.
Network, battery and user menu are reduced to pure indicators,
with no menu.
This is similar to the design but not exactly, because designers
in IRC said that network needs more analysis before exposing, and
because the design didn't account for a11y and IM (so the one menu
metaphor is not really appropriate).
https://bugzilla.gnome.org/show_bug.cgi?id=619955
We connect to the IBus daemon asyncronously and use it to query info
about input sources of the type 'ibus'. In case the daemon is or
becomes unreachable we just skip showing input sources of this type.
https://bugzilla.gnome.org/show_bug.cgi?id=641531
Rather than accessing global.session_type / global.session_mode
all over the place, delegate mode information to a dedicated
sessionMode object. While not very useful for now, we will replace
checks for a particular mode with checks for particular properties
that sessionMode defines based on global.session_mode.
https://bugzilla.gnome.org/show_bug.cgi?id=676156
The Lang module in gjs has recently gained a small yet powerful
Class framework, that should help improve the readability of code
when using complex inheritance.
This commit starts porting shell code, by rewriting all classes in
popupMenu.js (and all derived classes) to Lang.Class.
https://bugzilla.gnome.org/show_bug.cgi?id=664436
js2-mode is no longer developed and we recommend js-mode these days,
so switch the modelines to specify that, and make them consistent
across all files.
https://bugzilla.gnome.org/show_bug.cgi?id=660358
The keyboard status item doesn't derive from SystemStatusButton, since
it doesn't use an icon. But this meant it wasn't getting the right
class name, and so was using the full-width menu title highlight
rather than the small one. Fix that.
It does not make a great amount of sense to have this function
on the login screen. And worse, it does not work, since the greeter
is currently a modal dialog, so interaction with the opening
window is impossible.
https://bugzilla.gnome.org/show_bug.cgi?id=659164
All the system status menus in the panel offer a
menu item to jump to a relevant part of the
control-center.
This means each status icon has the same, or nearly the
same bit of code to:
- Add a new "action" menu item and listen for its activation.
- Hide the overview if it's showing when the menu item is activated
- Find the relevant control-center panel from its desktop file
- Launch the control-center to the relevant panel
This commit consolidates all those details in a new method,
addSettingsAction. This refactoring reduces code duplication and
slight inconsistencies in the code resulting from that duplication.
It will also make it easier in subsequent commits to hide settings menu
items when the shell is used in the login screen.
https://bugzilla.gnome.org/show_bug.cgi?id=657082
Since almost all of the callers of shell_app_activate were using the
default workspace (by passing -1), remove that parameter.
Add a new shell_app_activate_full() API which takes a workspace as
well as a timestamp; previously we might have been ignoring event
timestamps from elsewhere.
https://bugzilla.gnome.org/show_bug.cgi?id=648149
This dramatically thins down and sanitizes the application code.
The ShellAppSystem changes in a number of ways:
* Preferences are special cased more explicitly; they aren't apps,
they're shortcuts for an app), and we don't have many of them, so
don't need e.g. the optimizations in ShellAppSystem for searching.
* get_app() changes to lookup_app() and returns null if an app isn't
found. The semantics where it tried to find the .desktop file
if we didn't know about it were just broken; I am pretty sure no
caller needs this, and if they do we'll fix them.
* ShellAppSystem maintains two indexes on apps (by desktop file id
and by GMenuTreeEntry), but is no longer in the business of
dealing with GMenuTree as far as hierarchy and categories go. That
is moved up into js/ui/appDisplay.js. Actually, it flattens both
apps and settings.
Also, ShellWindowTracker is now the sole reference-owner for
window-backed apps. We still do the weird "window:0x1234beef" id
for these apps, but a reference is not stored in ShellAppSystem.
The js/ui/appDisplay.js code is rewritten, and sucks a lot less.
Variable names are clearer:
_apps -> _appIcons
_filterApp -> _visibleApps
_filters -> _categoryBox
Similarly for function names. We no longer call (for every app) a
recursive lookup in GMenuTree to see if it's in a particular section
on every category switch; it's all cached.
NOTE - this intentionally reverts the incremental loading code from
commit 7813c5b93f. It's fast enough
here without that.
https://bugzilla.gnome.org/show_bug.cgi?id=648149
Since this link in the keyboard menu points to Region and Language
Settings in System Settings, we should be consistent and use that
term instead of "Localization Settings"
Also, this removes ellipsis from "Show Keyboard Layout" since it
doesn't require further input.
https://bugzilla.gnome.org/show_bug.cgi?id=652984
Different methos are being used to launch the control-center panels of each
status icon. Standarize on Shell.AppSystem.
This also fixes the network icon using a non-existant Util.spawnDesktop()
method.
Bug #645091