We don't set :visible on the scrollbars, but use booleans to track
if they are visible. Thus check the booleans instead of the actor's
properties when allocating the scrollbars.
https://bugzilla.gnome.org/show_bug.cgi?id=704265
Use ClutterActor.allocate_align_fill() so we don't have to do
this math ourselves. At the same time, clean up the RTL handling
so that it's easier to follow.
https://bugzilla.gnome.org/show_bug.cgi?id=702539
When the St theme is changed, the StThemeContext unrefs all the theme
nodes cached in it's internal hash table, then emits a signal to
notify all theme nodes that the current theme has changed.
The problem is that the first StWidget to catch a theme changed signal
will trigger a "style-changed" signal catched by its children first.
So the theme changed signal can't be processed properly to cleanup
StThemeNodePaintState before recomputing the theme.
This patch adds a weak ref to the StThemeNode in the
StThemeNodePaintState to ensure paint states are properly cleaned up
when the associated StThemeNode is freed.
https://bugzilla.gnome.org/show_bug.cgi?id=703859
Commit 318283fc70 optimized box-shadow rendering by not recreating
shadow materials on every allocation change. Other handles cannot
be reused and are updated regularly, however the patch missed the
cached corner materials - while those can be reused, we still need
to ensure that the currently used paint state references them.
https://bugzilla.gnome.org/show_bug.cgi?id=703909
It is the job of layout containers to arrange their children; having
a hidden feature that *also* allows children to be positioned freely
outside the parent's allocation is just odd.
With the last user of the feature gone, kill it.
https://bugzilla.gnome.org/show_bug.cgi?id=703808
Currently the box-shadow is rendering is done like this :
The first time we want to render a node that requires a box-shadow, St
creates an cogl offscreen surface of the size of the allocation and
renders the box into this offscreen buffer using modulation on the
alpha channel, this buffer is then blurred according to the CSS
parameters.
The problem with this method is that every time an StWidget is
resized, its box-shadow offscreen buffer has to be resized and
therefore rendered and blurred.
This patches propose an optimization for this use case by rendering
the box-shadow only once but at a size that is independent of the
StWidget's size. Then every time we need to paint this box-shadow, we
just render this offscreen buffer using a 9-slices.
This method only works when the allocation of the widget is bigger
than the minimum shadow size on which we can apply a 9-slices, that is
given my the radius of the corners. If the allocation is smaller than
this minimum size, we then fallback to the fully render/blur the
shadow (like before this patch).
https://bugzilla.gnome.org/show_bug.cgi?id=689858
The duality of the Clutter's key focus and mutter's window focus has long been
a problem for us in lots of case, and caused us to create large and complicated
hacks to get around the issue, including GrabHelper's focus grab model.
Instead of doing this, tie basic focus management into the core of gnome-shell,
instead of requiring complex "application-level" management to get it done
right.
Do this by making sure that only one of an actor or window can be focused at
the same time, and apply the appropriate logic to drop one or the other,
reactively.
Modals are considered a special case, as we grab all keyboard events, but at
the X level, the client window still has focus. Make sure to not do any input
synchronization when we have a modal.
At the same time, remove the FOCUSED input mode, as it's no longer necessary.
https://bugzilla.gnome.org/show_bug.cgi?id=700735
This causes a debug SpiderMonkey build to fail when it throws an
exception for the missing symbol, but doesn't properly return FALSE
when executing the script.
https://bugzilla.gnome.org/show_bug.cgi?id=703442
While it is obviously still an error to call get_theme_node() on a
widget that hasn't been added to the stage hierarchy yet, asserting
on it hasn't proven too successful in avoiding those errors - it's
likely the most frequent reason for crash reports. Just accept that
there'll always be code paths where we can hit this case and make
it non-fatal.
https://bugzilla.gnome.org/show_bug.cgi?id=610279
We will allow to use mode-specific overrides; in preparation for that,
move the code so that we only override preferences after initializing
the session mode.
https://bugzilla.gnome.org/show_bug.cgi?id=701717
Otherwise they break the "top level window" detection used by the
unredirect code in mutter, causes game windows not to be unredirected
when tray icons are present.
https://bugzilla.gnome.org/show_bug.cgi?id=701224
Currently we simply set the gsettings key when activating an input
source. This obviously introduces a time window, between the event that
activates the switch and when the switch is complete, under which key
events are being delivered to applications and interpreted according
to the previous input source.
The patches in bug 696996 introduce a DBus API in g-s-d that allows us
to know when an input source if effectively active. Using that and
freezing keyboard events in the X server until we hear back from g-s-d
we can ensure that events won't be misinterpreted after an input
source switch.
https://bugzilla.gnome.org/show_bug.cgi?id=697007
As with the screen recorder, the magnifier already adds its own
copy of the system cursor, so we should not add it again. Just
as in the screen recorder case, we don't address the case where
the cursor should not be included in the screenshot, but the
magnifier adds it anyway.
https://bugzilla.gnome.org/show_bug.cgi?id=700488
The magnifier adds its own copy of the system cursor to apply the
expected transformations, so we don't need to add it again in the
recorder; this avoids two different cursors showing up in recordings,
but doesn't address the case where the cursor should not be recorded
at all, but the magnifier adds it anyway.
https://bugzilla.gnome.org/show_bug.cgi?id=700488
It looks a bit unpolished to overlap our own chrome with the recording
icon, which may happen when an existing adds UI at the bottom edge.
Fix this by using the primary monitor's workarea for the position rather
than the entire monitor.
https://bugzilla.gnome.org/show_bug.cgi?id=700409
Attaching gdb and running with G_DEBUG=fatal-warnings is not a very
fast to debug a specific issue (especially if you have warnings at
startup, since then you need to run the shell from a terminal).
Instead, introduce a new SHELL_DEBUG environment variable that can
be set to backtrace-warning, causing a gjs_dumpstack() after every
warning or critical.
https://bugzilla.gnome.org/show_bug.cgi?id=700262
Wrap new GtkMenuTracker API that adds an easy way to bind to
tracker items, and use it to add back support for submenus.
This also adds support for a submenu feature that we didn't
have support for before, action namespaces.
https://bugzilla.gnome.org/show_bug.cgi?id=700257
This pulls in new upstream API that Ryan will maintain, removing
code on our side.
Currently, our implementation of submenus will be gone, but this
will be fixed in a few commits.
https://bugzilla.gnome.org/show_bug.cgi?id=700257
We'll need some of these pieces to be introspectable when we port to
GtkMenuTrackerItem. Due to technical limitations in introspection, we
can't put Gtk-prefixed items in the shell namespace, so add them to
a new introspection library instead.
https://bugzilla.gnome.org/show_bug.cgi?id=700257
This is a hack we have in our local fork as compared to upstream;
work on a generic "hook" system in here is ongoing, but until then,
this is the easiest way to do it.
https://bugzilla.gnome.org/show_bug.cgi?id=700257
This includes a rename from the G* namespace to the Gtk* one, which
will help us with introspecting this code. Note that this removes
some of the custom code we added to GActionMuxer to relay event times
to the remote action group. We'll add this back soon.
https://bugzilla.gnome.org/show_bug.cgi?id=700257