Using a MetaWindowActor's shaped texture as the source for window
clones means that if there are further MetaSurfaceActor children
(e.g. a wayland client using sub-surfaces) they don't get cloned.
This obviously wasn't an issue until wayland clients introduced the
possibility of having multiple MetaSurfaceActors under a
MetaWindowActor but there's no fundamental reason we can't clone the
toplevel actor.
WorkspaceThumbnail.WindowClone is the one class that was already using
the MetaWindowActor instead of the texture although it seems to have
been an unintended change in commit
8b99617513.
https://bugzilla.gnome.org/show_bug.cgi?id=756715
draggable.startDrag() is called directly here (i.e. manualMode is not set),
we must keep track of the touch event and pass it to startDrag() then.
https://bugzilla.gnome.org/show_bug.cgi?id=756748
The previous code was applying the per row scaling factor of the current
row to the cumulative sum of all previous rows when calculating the y
position of a row. This resulted in the row being shifted up so it would
overlap other windows when the previous rows were not using the same
scaling as the current one.
Also the previous code was not considering that the spacing does not get
scaled when calculating the scaling factor. This is wrong as well and
could result in the overview overlapping the workspace switcher in
situations with lots of windows open.
This fix gives each row the appropriate height according to its scaling
factor and then ensures that the grid remains vertically centered after
losing some of its height.
https://bugzilla.gnome.org/show_bug.cgi?id=744883
Turns out this makes interaction with the OSK or candidate popups
using a mouse basically impossible since they get dismissed when the
key focus is captured by a window in the overview.
This reverts commit aeb9f5775f.
https://bugzilla.gnome.org/show_bug.cgi?id=745245
It is quite weird to have those calls/signals using WindowClone as an
argument, it is neater to pass MetaWindows around, and have each user
deal with their own representations of these.
https://bugzilla.gnome.org/show_bug.cgi?id=735972
And use it to lookup the local WindowClone that applies. Otherwise,
WorkspaceThumbnail.WindowClone objects may be mistakenly set, which
are not usable interchangeably with Workspace.WindowClone ones. This
may lead to several misbehaviors as fields available in the second
object but not in the first one are accessed, some those undefined
values get used in math ops, which result in NaNs over the place.
Likewise, the similar functions in WorkspacesViewBase subclasses take
now MetaWindow arguments too.
https://bugzilla.gnome.org/show_bug.cgi?id=735972
Since mutter commit 527c53a2a0582eba, MetaWorkspace::window-removed
is emitted *before* MetaWindow:workspace is updated, so the test
whether the removed window should still be on the workspace in
question will always return true.
Assume the test is no longer necessary nowadays to fix this very
obvious regression.
https://bugzilla.gnome.org/show_bug.cgi?id=735608
Currently we are removing tweens of the button and border, but not from
the title. That causes the title to be in wrong positions sometimes when
dragging windows on the overview, given that the slider is moving and
therefore the windows + overlay are moving too.
To avoid that, remove tweens of the title as well.
The zooming animation of the windows looks nice when animating
from the workspace display page, but looks weird from other pages
like apps page or search page since the windows come from nowhere
with an initial position not known to the user.
Instead of that just fade the desktop with the windows in its
original position.
https://bugzilla.gnome.org/show_bug.cgi?id=732901
When returning to the desktop from overview we always show the
workspaceDisplay, given that is which have the windows clones to allow
animations.
The problem becomes when previous that we were at some other
page, like Search or AppDisplay. The problem is that when showing the
workspaceDisplay the windows are repositioned. That's wanted except
when returning from overview, since that causes unwanted animations
of the windows.
To avoid that just not reposition the windows if leaving the overview.
We already have the width and height information cached in JS,
let's avoid going through gjs-gobject-clutter to retrieve them
again. As a plus, with normal properties the optimizer should
be able to generate better code.
https://bugzilla.gnome.org/show_bug.cgi?id=729823
Windows in the overview should be like they appear in the workspace,
including modal dialogs that are attached above them.
In addition, hiding the dialogs in the overview causes a flash as
dialog appears at the end of the transition.
Based on a patch by Maxim Ermilov <zaspire@rambler.ru>
https://bugzilla.gnome.org/show_bug.cgi?id=650843
Simply use St's existing key navigation system by making all the window
clones StWidgets, and making the WorkspacesView a focus group.
Since the workspace view is effectively "fake", we need to add a focus
delegator so that when key focus is assigned to the fake workspaces page,
we can keynav inside it properly.
https://bugzilla.gnome.org/show_bug.cgi?id=644306
Because of the animation and collision with relayout, the title of windows in overview may not appear, mainly
the first time we enter in overview
With an animation delay of 0.1s, you'll not see the difference
https://bugzilla.gnome.org/show_bug.cgi?id=709392
We added special code to sort each row in the overview so that
windows were less likely to cross lines, but the awkward control
flow meant that everything but the last row got sorted.
https://bugzilla.gnome.org/show_bug.cgi?id=707197
Commit 16fa186b63 attempted to fix the zoom animation problem
by throwing changes on the floor while the overview is animating. This has
the side effect that we might end up missing some positioning changes causes
windows to overlap the workspace thumbnails.
So revert those changes and fix it by simply by passing
WindowPositionFlags.ANIMATE during the overview animation.
This way the animation works as expected and we don't miss any position changes.
https://bugzilla.gnome.org/show_bug.cgi?id=703105
Meta laters are invoked in reverse order of registration, so
having multiple laters propagating the geometry cause all but the
first one in the frame (which is usually wrong) to be ignored.
Instead, queue at most one later call, and use the last set geometry
in the callback.
https://bugzilla.gnome.org/show_bug.cgi?id=700853
If windows are removed or added, we shouldn't keep the old layout, as it's
not valid anymore. If windows are removed, this is especially bad, as the
rows contain references to the removed window objects, causing crashes.
https://bugzilla.gnome.org/show_bug.cgi?id=698622
Instead of applying an additional scale factor to all the rows in the
layout, only do it for those rows that don't fit.
This avoids the visual distraction of resizing a row when there's no
need to.
Instead of doing an entire recalculation of window positions when
sliding the thumbnails box, simply recalculate the position and scale
with basic aspect ratio math. This also ensures that windows won't
miraculously swap positions, even if we reposition windows while the
thumbnails box is expanded.
https://bugzilla.gnome.org/show_bug.cgi?id=694469
Split out the part that moves the window clones around from
the part that calculates the window clone positions, and rename
both methods so that the overall meaning is more clear.
https://bugzilla.gnome.org/show_bug.cgi?id=694469
Repositioning will eventually be separated from recalculation
to accomodate two different geometries, so we'll need to do
the padding and area manipulation in two different areas.
https://bugzilla.gnome.org/show_bug.cgi?id=694469