Destroyed modal actors should be completely removed from the modal
stack automatically, including leaving modality if needed.
This allows for destroying modal dialogs without calling close().
Ensure that the lightbox is above everything (including the screenlock
itself) when fading in - this allows for fading while showing the
unlock dialog. Also, don't pushModal again when already locked, or
we won't get out of it.
When the screenshield is deactivated, instead of going back to the
session immediately, prompt the user for authentication.
This essentially reinstates what used to be provided by gnome-screensaver.
We are replacing the gnome-screensaver module with with a screen shield
that is part of gnome-shell.
This patch fades out the screen on idle and shows a shield with a background
image when there is activity again. The shield can be removed with a key or
button press.
Bluetooth PINs are required to have 6 digits, so enforce that
condition by making the PIN request notification's confirm
button insensitive unless the entered PIN has the correct length.
https://bugzilla.gnome.org/show_bug.cgi?id=651251
The availability of a notification action may depend on conditions,
so add a method to control the sensitivity of buttons which have
been added with addButton().
https://bugzilla.gnome.org/show_bug.cgi?id=651251
When the appMenu is not available, for instance when no windows are
open (on the current workspace), we make its actor unreactive to
"hide" it from keynav. However the menu can still be triggered
erroneously when using the corresponding keyboard shortcut, so
add a check for the actor's reactivity there as well.
https://bugzilla.gnome.org/show_bug.cgi?id=676316
For most subclasses, this is a direct swap -- a lot of the time, the
constructor was a blank class that override createNotificationIcon,
and called _setSummaryIcon in _init.
https://bugzilla.gnome.org/show_bug.cgi?id=661236
Rather than ask most users of Source to subclass it to simply set their icon,
just allow them to create a new instance and add it without any complex magic.
https://bugzilla.gnome.org/show_bug.cgi?id=661236
Technically those are minor changes, but people will love us anyway:
- change the default of the <alt>ernative to "Power Off"
- remove "Online Accounts" item
- regroup the remaining items
- remove ellipses from labels
https://bugzilla.gnome.org/show_bug.cgi?id=675802
Now that all searches are async we can remove the code path for the
SearchSystem::search-completed signal which is no longer useful.
This patch ends up fixing the status text not being updated for when
there are no results.
https://bugzilla.gnome.org/show_bug.cgi?id=675328
As shown in the previous commits, synchronous search is easily implemented
by the asynchronous search API. The only reason we still have a
synchronous search API is of historical reasons. Well, we're not a museum,
and git log can keep our fossils safe if need be....
https://bugzilla.gnome.org/show_bug.cgi?id=675328
To allow this to happen, we need to make sure that we don't overwrite the
previousResults when calling the async method. Note that this is a bug of
some sort, we were already using this synchronous style when a remote
search failed.
https://bugzilla.gnome.org/show_bug.cgi?id=675328
On the code two labels are created. One is used on the date menu
itself, and the other for the menu icon at the top panel. The wrong
label was used as the label_actor for the top panel menu icon.
https://bugzilla.gnome.org/show_bug.cgi?id=675307
Pausing means that we will continue to use the same output file when
the keybinding is activated again. While useful to record a single
video in chunks, it doesn't seem to be how most users understand the
keybinding. Closing the recorder will close the file and create a new
one the next time the keybinding is pressed.
https://bugzilla.gnome.org/show_bug.cgi?id=675128
Two nested scroll views were fighing with each other. The reason isn't
particularly important and has to do with some silliness involving
StAdjustment. The visible effect was that scrolling up and down when
in a summary item view would appear to be glitchy, and sometimes not
work at all.
To fix, make sure that the scroll view we don't care about is disabled
when in a summary mode.
https://bugzilla.gnome.org/show_bug.cgi?id=661615
There have been multiple notifications ever since we had a notification stack
per source, so the idea of one notification being on screen at a time has long
been dead.
https://bugzilla.gnome.org/show_bug.cgi?id=661615
We seem to have a lot of code that does something along the lines of:
if (condition)
actor.show();
else
actor.hide();
ClutterActor already has such a thing for exactly this purpose: the 'visible'
property. Use it instead of the mess above.
https://bugzilla.gnome.org/show_bug.cgi?id=672272
We hide the content around displaying new search results to prevent
flickering, unfortunately, one side effect of hiding an actor is
losing key focus if it currently is on the that actor or any
child. This could happen in the case of async results showing up after
the user had moved focus to the search results.
This patch works around that issue by saving the key focus and
resetting it back after displaying the new async results.
https://bugzilla.gnome.org/show_bug.cgi?id=675078
We already have one too many logging systems. Remove the errors tab
and make global.log/global.logError point to window.log/window.logError
instead.
https://bugzilla.gnome.org/show_bug.cgi?id=675104
The keybinding to toggle the screen recorder was implemented as a
signal on MetaScreen, as keybindings could only be defined in mutter
core. As this is no longer the case, we can move the binding into the
shell where it belongs.
https://bugzilla.gnome.org/show_bug.cgi?id=674377
When receiving another message or responding in a new expanded chat
notification that has no prior chat history, the notification moved down
below the edge of the screen instead of expanding up, making part of it
invisible. Avoid this by making sure the notification's position is updated.
https://bugzilla.gnome.org/show_bug.cgi?id=661944
A BindConstraint on the size of uiGroup forces full redraws of the scene.
Instead, implement and use get_preferred_width and get_preferred_height.
https://bugzilla.gnome.org/show_bug.cgi?id=670636