Right now we refresh the background when resuming and when NVIDIA.
But mutter has a signal to tell us specifically when to refresh,
and the signal is only emitted for NVIDIA, so use that instead.
Previously, we would only refresh the animation on resume
(to handle clock skew).
But we actually need to rebuild the background, too, on nvidia,
so we should just do a full background change.
ClutterVirtualInputDevice has the limitation that event flags won't be
made to contain CLUTTER_EVENT_FLAG_INPUT_METHOD, possibly causing feedback
loops.
As the event gets injected up the platform dependent bits, we can avoid
care on not pressing the same key twice, we still expect coherence between
key presses and releases from the IM though.
https://gitlab.gnome.org/GNOME/gnome-shell/issues/531
The input method may hint that certain keycodes should be pressed/released
besides the textual information in ::commit. An example is hitting space
in some IMs to commit text, where both ::commit happens, and an space is
visibly inserted. In order to handle this properly, we must honor
::forward-key-press.
In order to cater for the case that a keypress is forwarded while handling
that same keypress in a physical keyboard, check the current event being
handled and just forward it as-is if it matches. This is necessary to
prevent state from being doubly set, and the second event silenced away.
https://gitlab.gnome.org/GNOME/gnome-shell/issues/275Closes: #275
For windows, the cursor location needs to be adjusted by the frame
offsets. However we cannot assume that there is a window, as the
shell itself can have the key focus.
https://gitlab.gnome.org/GNOME/gnome-shell/issues/414
(cherry picked from commit 0dee82fb9f)
Since we started to show OSD windows on all monitors, OSD windows are
destroyed when the corresponding monitor is disconnected. We shouldn't
leave any signal handlers around in that case - they prevent the object
from being garbage collected, and trigger warnings for accessing proper-
ties of invalidated GObjects.
https://gitlab.gnome.org/GNOME/gnome-shell/issues/602
Saving handlers we had using the wrapper as a property of the object and delete
them when resetting the object state.
Without doing this an handler could be called on a destroyed target when this
happens on the onComplete callback.
https://bugzilla.gnome.org/show_bug.cgi?id=791233
If the volume is removed before AUTORUN_EXPIRE_TIMEOUT_SECS seconds, we can stop
the timeout earlier as there's nothing to unset, while the volume instance
won't be valid anymore.
https://bugzilla.gnome.org/show_bug.cgi?id=791233
The _sync function for Message only updates the close button visibility,
so we can safely stop doing that if the close button get get destroyed earlier
(as it happens when clicking on it).
https://bugzilla.gnome.org/show_bug.cgi?id=791233
The picked target actor may be destroyed (e.g. hover style change
resulting in the ClutterTexture to be destroyed). If we don't handle
this, GJS will abort when it sees the exception caused by Javascript
code trying to access the destroyed target actor.
To handle it, listen on the 'destroy' signal on the target actor, and
repick, so a valid actor is passed to the next motion callback.
Fixes: https://gitlab.gnome.org/GNOME/gnome-shell/issues/632
We need to avoid that we use the _dragActor instance after that it has
been destroyed or we'll get errors. We now set it to null when this
happens, protecting any access to that.
Add a DragState enum-like object to keep track of the state
instead of using booleans.
Remove duplicated handler on 'destroy' and just use a generic one.
https://bugzilla.gnome.org/show_bug.cgi?id=791233
The `GetWindows` method gives access to the list of windows for each
application with some of their properties, so utilities such as dogtail
can pick the window of their choice to interfere with using the provided
window id.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/326
(cherry picked from commit 0f45b438e2b956d3cf52622db875dedab45e49b9)
Add a D-Bus API that allows the API user to introspect the application
state of the shell. Currently the only exposed information is list of
running applications and which one is active (i.e. has focus).
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/326
(cherry picked from commit 10c68c6b952959d105c3126fc61f22a199e8e848)
Make the indicator for active remote access use the warning color, to
indicate the severity of allowing remote access.
This only makes the indicator icon orange; the icon in the system menu
is still white.
Add an indicator for when there is something access the display server
remotely. This could be 1) remote desktop, 2) screen cast or 3) remote
control, but all effectively applications using
org.freedesktop.portal.ScreenCast or org.gnome.portal.RemoteDesktop as
well as gnome-remote-desktop using the corresponding org.gnome.Mutter
APIs directly.
As it is now, it'll simply show a single icon for when anything is
having an active session, and a single action "Turn off" that'll close
every active session.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/160
On X11, reactive chrome must be added to the input region in order
to work as expected. However that region works independently from
any window stacking, with the result that the unresponsive-app dialog
currently blocks all input in the "covered" area, even in windows
stacked above the unresponsive window.
The correct fix would be to track the unobscured parts of the dialog
and set the input region from that, but that's quite cumbersome. So
instead, only track chrome when the corresponding window is focused
(or the dialog itself of course).
https://gitlab.gnome.org/GNOME/gnome-shell/issues/273
The close dialog for non-responding windows is closed automatically
when we detect that the window is responding again. However as we
currently only ping the window in response to certain user actions
(like focusing the window or opening the window menu), this can
easily go undetected.
Address this by periodically pinging the window while the close
dialog is shown.
https://gitlab.gnome.org/GNOME/gnome-shell/issues/298
The dialog won't be visible when unredirection is in place (for example
while a fullscreen window is focused), so disable unredirection while
the dialog is up.
https://gitlab.gnome.org/GNOME/gnome-shell/issues/298
There's no relation between a window being hidden from overview/taskbars
and a window not being closable - currently we effectively disable the
fallback quit action for any application with open transients, which
simply doesn't make sense.
Instead, only exclude windows for which the close action has been
explicitly disabled.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/217
When the titlebar context menu was moved to the shell, the submenu for
moving to a specific workspace was intentionally left out; some people
are quite attached to it though, so bring it back when static workspaces
are used.
It's a bad fallback as it's clearly window-specific (rather than
app-specific), but it likely looks prettier when we fail to associate
a .desktop file ...
Ultimately, we want to add support for GDM's new ChoiceList
PAM extension. That extension allows PAM modules to present
a list of choices to the user. Before we can support that
extension, however, we need to have a list control in the
login-screen/unlock screen. This commit adds that control.
For the most part, it's a copy-and-paste of the gdm userlist,
but with less features. It lacks API specific to the users,
lacks the built in timed login indicator, etc. It does feature
a label heading.
At the moment the timed login feature is implemented in the user list.
If there's no user list, we don't show the indicator anywhere and
don't proceed with timed login.
This commit allows timed login to work when the user list is disabled.
It accomplishes this by putting the timed login indicator on the
auth prompt, in that scenario.
We only want to allow the user to type the preemptive password in
one smooth motion. If they start to type, and then stop typing,
we should discard their preemptive password as expired.
Typing ahead the password is just a convenience for users who don't
want to manually lift the shift before typing their passwords, after
all.
Right now we fade out any stale auth messages as soon as the user starts
typing. This behavior doesn't really make sense if the user is typing up
front, before a password is asked.
If a user uses a token at login time, we need to make sure they continue
to use the token at unlock time.
As a prerequisite for addressing that problem we need to know up front
if a user logged in with a token at all.
This commit adds the necessary api to detect that case.
If a user inserts the smartcard when the screen is locked/blanked
we should ask them their pin right away.
At the moment they have to wiggle the mouse or do some other
action to get the screen to unblank.