The design calls for two different startup animations, in the GDM
and in the normal session case.
In both cases, we implement fading from the previous situation
by acquiring the root background pixmap and turning it into a TFP
texture, which is then animated and blended by Clutter as normal.
https://bugzilla.gnome.org/show_bug.cgi?id=682429
MetaBackgroundActor can now be constructed as a standard GObject, and
accepts a GnomeBG settings object, which we retrieve from the default
one to share textures.
https://bugzilla.gnome.org/show_bug.cgi?id=688210
It doesn't make sense to animate blindly a MetaBackgroundActor, given that
it shows the content of _XROOTPMAP_ID, so if gnome-settings-daemon is fast
we're animating the configured background, not the plymouth screen. And anyway
it would be animated on top of the standard MetaBackgroundActor...
It makes even less sense now that mutter renders the background on its own
(and blocks the first paint cycle until the background image is ready)
We need to do something better here, but for now, remove this.
https://bugzilla.gnome.org/show_bug.cgi?id=688210
Now that we have an explicit active-but-not-locked state, we should
use different signals to notify changes. lock-status-changed is
renamed to active-changed, and a new locked-changed is introduced.
https://bugzilla.gnome.org/show_bug.cgi?id=693007
While we handle the case where ibus_bus_get_global_engine() returns
NULL, this case actually generates an exception we have to catch to
avoid some (harmless) console spam.
https://bugzilla.gnome.org/show_bug.cgi?id=692995
In time span between idle and lock the shield should behave like autologin,
but should prevent accidental reactivation (for example when using a touch
screen) by showing the curtain.
https://bugzilla.gnome.org/show_bug.cgi?id=692560
gnome-settings-daemon wants to use ActiveChanged to drive screen
blanking policies.
I also added two big comments that should cover all cases, to clear
up what's happening when the idle timers fire.
https://bugzilla.gnome.org/show_bug.cgi?id=691964
We must remove music notifications before we're destroyed, otherwise
they get destroyed with us.
Also, integrate a review comment I previously forgot.
https://bugzilla.gnome.org/show_bug.cgi?id=685926
Some notifications, despite being emitted by shell code, should appear
to be from application or "separable" system components. Do that by
associating them with a notification-daemon policy.
Note that for this to look really good, empathy should rename itself
to Chat.
https://bugzilla.gnome.org/show_bug.cgi?id=685926
The designs says that only music notifications should be shown in full
in the screenshield, the others should be either shown as a summary or
with very light details.
https://bugzilla.gnome.org/show_bug.cgi?id=685926
Allow message tray sources to provide a NotificationPolicy object,
that will configure how and if the source is displayed. For notification
daemon sources, this object is hooked to GSettings.
https://bugzilla.gnome.org/show_bug.cgi?id=685926
Use the new Hash.Map class, and store signal connections along with
the source and summaryItem. This allows to remove sources without destroying
them.
https://bugzilla.gnome.org/show_bug.cgi?id=685926
syncSectionTitle looks at device list for the section, to understand if
the section should be visible or not, so obviously it needs to see the
new device.
I wonder when this broke.
https://bugzilla.gnome.org/show_bug.cgi?id=692749
During the box pointer animation, other events can trigger an updateState,
losing the information that the summary is hiding and thus never disconnecting
the signals. Then, this stale connections can cause stacktraces, as they
fire when summaryBoxPointerItem is null.
https://bugzilla.gnome.org/show_bug.cgi?id=692693
Hiding notificationWidget with a telepathy notification causes
unfocused to be emitted, which causes a reentrant updateState.
If another notification is queued, it is shown before the old
one is cleared.
https://bugzilla.gnome.org/show_bug.cgi?id=683986
The two classes have been gaining each other's functionality for a little
while, adding the new code wherever it was more convenient. Rather than
have a clear delineation between "This Manages Shell Chrome" and "This
Manages Shell Layout", I think it's better off if we just accept that
the responsibilities are pretty much the same.
https://bugzilla.gnome.org/show_bug.cgi?id=692677
In the overview, when there is no text in the search entry, this._searchActive
will be set to false. Moving the Clutter.Return code block ensures that
pressing enter in the search field after deleting the characters of a search
will no longer launch the #1 application for the previous search.
https://bugzilla.gnome.org/show_bug.cgi?id=692391
gnome-control-center is planning on removing its own tree in the
future. Since it already installs these applications into
/usr/share/applications, just use this for now.
https://bugzilla.gnome.org/show_bug.cgi?id=692483
The one we had before could make unmaximized windows appear to be bigger
than maximized ones, for a few reasons. Ensure that this doesn't happen
again, and add some comments to explain the whys and needs for twiddling
the individual thumbnail size.
https://bugzilla.gnome.org/show_bug.cgi?id=686944
We clamp the overall layout's scale to WINDOW_CLONE_MAXIMUM_SCALE, but since
we do a bit of tweaking to try and make super small windows a tad larger, it's
theoretically possible that windows may become larger than the proper maximum
scale. Fix this issue.
https://bugzilla.gnome.org/show_bug.cgi?id=686944
On large displays, we don't want the search results list to expand
across the whole screen; set a maximum width of 1000px.
Unfortunately, since in St max-width only affects size requisition, we
need a little custom layout manager to have it applied to the allocation
too.
https://bugzilla.gnome.org/show_bug.cgi?id=692453
'active' isn't terribly clear about just what is active; also, make it
private, remove an useless extra object state we were saving, and
refactor some messy code.
Based on a patch by Tanner Doshier.
https://bugzilla.gnome.org/show_bug.cgi?id=692454
In a gdm session, we may not know what mouse orientation the user
may be in, so it makes sense to support both the left and right
mouse buttons to activate login or other items.
Additionally, add the behavior to all modal dialog items, even in
a user session, because it's unlikely that the user will right-click
on buttons, and it makes for an easier implementation.
https://bugzilla.gnome.org/show_bug.cgi?id=688748