Disconnect content-updated signal early
During the box pointer animation, other events can trigger an updateState, losing the information that the summary is hiding and thus never disconnecting the signals. Then, this stale connections can cause stacktraces, as they fire when summaryBoxPointerItem is null. https://bugzilla.gnome.org/show_bug.cgi?id=692693
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@ -2613,6 +2613,20 @@ const MessageTray = new Lang.Class({
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_onSummaryBoxPointerUngrabbed: function() {
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this._summaryBoxPointerState = State.HIDING;
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if (this._summaryBoxPointerContentUpdatedId) {
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this._summaryBoxPointerItem.disconnect(this._summaryBoxPointerContentUpdatedId);
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this._summaryBoxPointerContentUpdatedId = 0;
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}
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if (this._summaryBoxPointerCloseClickedId != 0) {
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this._summaryBoxPointerItem.closeButton.disconnect(this._summaryBoxPointerCloseClickedId);
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this._summaryBoxPointerCloseClickedId = 0;
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}
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if (this._sourceDoneDisplayingId) {
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this._summaryBoxPointerItem.source.disconnect(this._sourceDoneDisplayingId);
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this._sourceDoneDisplayingId = 0;
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}
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this._unlock();
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if (this._summaryBoxPointerItem.source.notifications.length == 0) {
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@ -2635,14 +2649,6 @@ const MessageTray = new Lang.Class({
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this._summaryBoxPointerState = State.HIDDEN;
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this._summaryBoxPointer.bin.child = null;
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this._summaryBoxPointerItem.disconnect(this._summaryBoxPointerContentUpdatedId);
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this._summaryBoxPointerContentUpdatedId = 0;
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if (this._summaryBoxPointerCloseClickedId != 0) {
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this._summaryBoxPointerItem.closeButton.disconnect(this._summaryBoxPointerCloseClickedId);
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this._summaryBoxPointerCloseClickedId = 0;
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}
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this._summaryBoxPointerItem.source.disconnect(this._sourceDoneDisplayingId);
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this._summaryBoxPointerDoneDisplayingId = 0;
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let sourceNotificationStackDoneShowing = null;
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if (doneShowingNotificationStack) {
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