backgroundMenu: Add a context menu on the background actor
Allow users to change their wallpaper and launch System Settings from it. https://bugzilla.gnome.org/show_bug.cgi?id=681540
This commit is contained in:
parent
eab4c7bce9
commit
fae838b054
@ -2481,3 +2481,9 @@ StScrollBar StButton#vhandle:active {
|
|||||||
width: 96px;
|
width: 96px;
|
||||||
height: 96px;
|
height: 96px;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/* Background menu */
|
||||||
|
|
||||||
|
.background-menu {
|
||||||
|
-boxpointer-gap: 4px;
|
||||||
|
}
|
||||||
|
@ -39,6 +39,7 @@ nobase_dist_js_DATA = \
|
|||||||
ui/altTab.js \
|
ui/altTab.js \
|
||||||
ui/appDisplay.js \
|
ui/appDisplay.js \
|
||||||
ui/appFavorites.js \
|
ui/appFavorites.js \
|
||||||
|
ui/backgroundMenu.js \
|
||||||
ui/boxpointer.js \
|
ui/boxpointer.js \
|
||||||
ui/calendar.js \
|
ui/calendar.js \
|
||||||
ui/checkBox.js \
|
ui/checkBox.js \
|
||||||
|
57
js/ui/backgroundMenu.js
Normal file
57
js/ui/backgroundMenu.js
Normal file
@ -0,0 +1,57 @@
|
|||||||
|
// -*- mode: js; js-indent-level: 4; indent-tabs-mode: nil -*-
|
||||||
|
|
||||||
|
const Clutter = imports.gi.Clutter;
|
||||||
|
const Lang = imports.lang;
|
||||||
|
const St = imports.gi.St;
|
||||||
|
const Shell = imports.gi.Shell;
|
||||||
|
|
||||||
|
const BoxPointer = imports.ui.boxpointer;
|
||||||
|
const Main = imports.ui.main;
|
||||||
|
const PopupMenu = imports.ui.popupMenu;
|
||||||
|
|
||||||
|
const BackgroundMenu = new Lang.Class({
|
||||||
|
Name: 'BackgroundMenu',
|
||||||
|
Extends: PopupMenu.PopupMenu,
|
||||||
|
|
||||||
|
_init: function(source) {
|
||||||
|
this.parent(source, 0, St.Side.TOP);
|
||||||
|
|
||||||
|
this.addSettingsAction(_("Change Wallpaper..."), 'gnome-background-panel.desktop');
|
||||||
|
this.addMenuItem(new PopupMenu.PopupSeparatorMenuItem());
|
||||||
|
this.addSettingsAction(_("System Settings"), 'gnome-control-center.desktop');
|
||||||
|
|
||||||
|
this.actor.add_style_class_name('background-menu');
|
||||||
|
|
||||||
|
Main.uiGroup.add_actor(this.actor);
|
||||||
|
this.actor.hide();
|
||||||
|
}
|
||||||
|
});
|
||||||
|
|
||||||
|
function addBackgroundMenu(actor) {
|
||||||
|
let cursor = new St.Bin({ opacity: 0 });
|
||||||
|
Main.uiGroup.add_actor(cursor);
|
||||||
|
|
||||||
|
actor._backgroundMenu = new BackgroundMenu(cursor);
|
||||||
|
actor._backgroundManager = new PopupMenu.PopupMenuManager({ actor: actor });
|
||||||
|
actor._backgroundManager.addMenu(actor._backgroundMenu);
|
||||||
|
|
||||||
|
function openMenu() {
|
||||||
|
let [x, y] = global.get_pointer();
|
||||||
|
cursor.set_position(x, y);
|
||||||
|
actor._backgroundMenu.open(BoxPointer.PopupAnimation.FULL);
|
||||||
|
}
|
||||||
|
|
||||||
|
let clickAction = new Clutter.ClickAction();
|
||||||
|
clickAction.connect('long-press', function(action, actor, state) {
|
||||||
|
if (state == Clutter.LongPressState.QUERY)
|
||||||
|
return action.get_button() == 1 && !actor._backgroundMenu.isOpen;
|
||||||
|
if (state == Clutter.LongPressState.ACTIVATE)
|
||||||
|
openMenu();
|
||||||
|
return true;
|
||||||
|
});
|
||||||
|
clickAction.connect('clicked', function(action) {
|
||||||
|
if (action.get_button() == 3)
|
||||||
|
openMenu();
|
||||||
|
});
|
||||||
|
actor.add_action(clickAction);
|
||||||
|
}
|
@ -10,6 +10,7 @@ const Meta = imports.gi.Meta;
|
|||||||
const Shell = imports.gi.Shell;
|
const Shell = imports.gi.Shell;
|
||||||
const St = imports.gi.St;
|
const St = imports.gi.St;
|
||||||
|
|
||||||
|
const BackgroundMenu = imports.ui.backgroundMenu;
|
||||||
const Components = imports.ui.components;
|
const Components = imports.ui.components;
|
||||||
const CtrlAltTab = imports.ui.ctrlAltTab;
|
const CtrlAltTab = imports.ui.ctrlAltTab;
|
||||||
const EndSessionDialog = imports.ui.endSessionDialog;
|
const EndSessionDialog = imports.ui.endSessionDialog;
|
||||||
@ -141,6 +142,8 @@ function start() {
|
|||||||
windowAttentionHandler = new WindowAttentionHandler.WindowAttentionHandler();
|
windowAttentionHandler = new WindowAttentionHandler.WindowAttentionHandler();
|
||||||
componentManager = new Components.ComponentManager();
|
componentManager = new Components.ComponentManager();
|
||||||
|
|
||||||
|
BackgroundMenu.addBackgroundMenu(global.background_actor);
|
||||||
|
|
||||||
layoutManager.init();
|
layoutManager.init();
|
||||||
overview.init();
|
overview.init();
|
||||||
|
|
||||||
|
Loading…
Reference in New Issue
Block a user