controlsManager: Don't fade icon grid while dragging

As pointed out by designers, fading it signals that the
icon grid is not a drop target, when now it actually is.

Remove the fade effect applied to the icon grid when
dragging. Since this is the only caller of fadeIn() and
fadeHalf(), also remove these methods.

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/664
This commit is contained in:
Georges Basile Stavracas Neto 2019-07-03 14:53:09 -03:00
parent fd19906c64
commit e45c917811
No known key found for this signature in database
GPG Key ID: 886C17EE170D1385
2 changed files with 0 additions and 29 deletions

View File

@ -447,17 +447,6 @@ var ControlsManager = class {
layout.connect('allocation-changed', this._updateWorkspacesGeometry.bind(this));
Main.overview.connect('showing', this._updateSpacerVisibility.bind(this));
Main.overview.connect('item-drag-begin', () => {
let activePage = this.viewSelector.getActivePage();
if (activePage != ViewSelector.ViewPage.WINDOWS)
this.viewSelector.fadeHalf();
});
Main.overview.connect('item-drag-end', () => {
this.viewSelector.fadeIn();
});
Main.overview.connect('item-drag-cancelled', () => {
this.viewSelector.fadeIn();
});
}
_updateWorkspacesGeometry() {

View File

@ -599,23 +599,5 @@ var ViewSelector = class {
else
return ViewPage.SEARCH;
}
fadeIn() {
let actor = this._activePage;
actor.ease({
opacity: 255,
duration: OverviewControls.SIDE_CONTROLS_ANIMATION_TIME / 2,
mode: Clutter.AnimationMode.EASE_IN_QUAD
});
}
fadeHalf() {
let actor = this._activePage;
actor.ease({
opacity: 128,
duration: OverviewControls.SIDE_CONTROLS_ANIMATION_TIME / 2,
mode: Clutter.AnimationMode.EASE_OUT_QUAD
});
}
};
Signals.addSignalMethods(ViewSelector.prototype);