St: fix container paint volumes
If a container is not clip-to-allocation, then its get_paint_volume() needs to include the paint volumes of all of its children, since they (or their children) may paint outside the container's allocation. Also, if the superclass get_paint_volume() returns FALSE, then the subclass should return FALSE too. https://bugzilla.gnome.org/show_bug.cgi?id=655812
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@ -247,34 +247,6 @@ shell_generic_container_finalize (GObject *object)
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G_OBJECT_CLASS (shell_generic_container_parent_class)->finalize (object);
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}
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/* Based on implementation from clutter-group.c */
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static gboolean
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shell_generic_container_get_paint_volume (ClutterActor *actor,
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ClutterPaintVolume *volume)
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{
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GList *l, *children;
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children = st_container_get_children_list (ST_CONTAINER (actor));
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CLUTTER_ACTOR_CLASS (shell_generic_container_parent_class)->get_paint_volume (actor, volume);
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for (l = children; l != NULL; l = l->next)
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{
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ClutterActor *child = l->data;
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const ClutterPaintVolume *child_volume;
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/* This gets the paint volume of the child transformed into the
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* group's coordinate space... */
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child_volume = clutter_actor_get_transformed_paint_volume (child, actor);
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if (!child_volume)
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return FALSE;
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clutter_paint_volume_union (volume, child_volume);
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}
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return TRUE;
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}
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static void
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shell_generic_container_class_init (ShellGenericContainerClass *klass)
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{
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@ -287,7 +259,6 @@ shell_generic_container_class_init (ShellGenericContainerClass *klass)
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actor_class->get_preferred_width = shell_generic_container_get_preferred_width;
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actor_class->get_preferred_height = shell_generic_container_get_preferred_height;
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actor_class->allocate = shell_generic_container_allocate;
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actor_class->get_paint_volume = shell_generic_container_get_paint_volume;
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actor_class->paint = shell_generic_container_paint;
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actor_class->pick = shell_generic_container_pick;
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@ -1020,7 +1020,8 @@ st_box_layout_get_paint_volume (ClutterActor *actor,
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StBoxLayout *self = ST_BOX_LAYOUT (actor);
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gdouble x, y;
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CLUTTER_ACTOR_CLASS (st_box_layout_parent_class)->get_paint_volume (actor, volume);
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if (!CLUTTER_ACTOR_CLASS (st_box_layout_parent_class)->get_paint_volume (actor, volume))
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return FALSE;
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/* When scrolled, st_box_layout_apply_transform() includes the scroll offset
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* and affects paint volumes. This is right for our children, but our paint volume
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@ -427,6 +427,37 @@ st_container_dispose (GObject *object)
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G_OBJECT_CLASS (st_container_parent_class)->dispose (object);
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}
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static gboolean
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st_container_get_paint_volume (ClutterActor *actor,
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ClutterPaintVolume *volume)
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{
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StContainerPrivate *priv = ST_CONTAINER (actor)->priv;
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GList *l;
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if (!CLUTTER_ACTOR_CLASS (st_container_parent_class)->get_paint_volume (actor, volume))
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return FALSE;
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if (!clutter_actor_get_clip_to_allocation (actor))
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{
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/* Based on ClutterGroup/ClutterBox; include the children's
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* paint volumes, since they may paint outside our allocation.
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*/
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for (l = priv->children; l != NULL; l = l->next)
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{
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ClutterActor *child = l->data;
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const ClutterPaintVolume *child_volume;
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child_volume = clutter_actor_get_transformed_paint_volume (child, actor);
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if (!child_volume)
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return FALSE;
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clutter_paint_volume_union (volume, child_volume);
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}
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}
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return TRUE;
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}
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/* filter @children to contain only only actors that overlap @rbox
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* when moving in @direction. (Assuming no transformations.)
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*/
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@ -719,6 +750,7 @@ static void
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st_container_class_init (StContainerClass *klass)
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{
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GObjectClass *object_class = G_OBJECT_CLASS (klass);
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ClutterActorClass *actor_class = CLUTTER_ACTOR_CLASS (klass);
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StWidgetClass *widget_class = ST_WIDGET_CLASS (klass);
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StContainerClass *container_class = ST_CONTAINER_CLASS (klass);
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@ -726,6 +758,8 @@ st_container_class_init (StContainerClass *klass)
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object_class->dispose = st_container_dispose;
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actor_class->get_paint_volume = st_container_get_paint_volume;
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widget_class->navigate_focus = st_container_navigate_focus;
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container_class->get_focus_chain = st_container_real_get_focus_chain;
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@ -231,34 +231,6 @@ st_group_hide_all (ClutterActor *actor)
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NULL);
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}
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/* Based on implementation from clutter-group.c */
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static gboolean
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st_group_get_paint_volume (ClutterActor *actor,
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ClutterPaintVolume *volume)
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{
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GList *l, *children;
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children = st_container_get_children_list (ST_CONTAINER (actor));
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CLUTTER_ACTOR_CLASS (st_group_parent_class)->get_paint_volume (actor, volume);
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for (l = children; l != NULL; l = l->next)
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{
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ClutterActor *child = l->data;
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const ClutterPaintVolume *child_volume;
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/* This gets the paint volume of the child transformed into the
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* group's coordinate space... */
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child_volume = clutter_actor_get_transformed_paint_volume (child, actor);
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if (!child_volume)
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return FALSE;
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clutter_paint_volume_union (volume, child_volume);
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}
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return TRUE;
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}
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static void
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st_group_class_init (StGroupClass *klass)
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@ -269,7 +241,6 @@ st_group_class_init (StGroupClass *klass)
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actor_class->get_preferred_height = st_group_get_preferred_height;
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actor_class->allocate = st_group_allocate;
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actor_class->paint = st_group_paint;
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actor_class->get_paint_volume = st_group_get_paint_volume;
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actor_class->pick = st_group_pick;
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actor_class->show_all = st_group_show_all;
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actor_class->hide_all = st_group_hide_all;
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