docs: Update miscellaneous in-code documentation for modules

Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1499>
This commit is contained in:
Evan Welsh 2023-06-07 23:22:00 -07:00 committed by Florian Müllner
parent 64aa871a8a
commit cd167ee63e
2 changed files with 9 additions and 9 deletions

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@ -66,7 +66,7 @@ library. These headers are not installed, distributed or introspected.
Use UpperCamelCase when importing modules to distinguish them from ordinary
variables, e.g.
```javascript
const GLib = imports.gi.GLib;
import GLib from 'gi://GLib';
```
Imports should be categorized into one of two places. The top-most import block
should contain only "environment imports". These are either modules from
@ -120,7 +120,7 @@ See [What's new in JavaScript 1.7](https://developer.mozilla.org/en/JavaScript/N
There are many approaches to classes in JavaScript. We use standard ES6 classes
whenever possible, that is when not inheriting from GObjects.
```javascript
var IconLabelMenuItem = class extends PopupMenu.PopupMenuBaseItem {
export class IconLabelMenuItem extends PopupMenu.PopupMenuBaseItem {
constructor(icon, label) {
super({ reactive: false });
this.actor.add_child(icon);
@ -136,7 +136,7 @@ whenever possible, that is when not inheriting from GObjects.
For GObject inheritance, we use the GObject.registerClass() function provided
by gjs.
```javascript
var MyActor = GObject.registerClass(
export const MyActor = GObject.registerClass(
class MyActor extends Clutter.Actor {
_init(params) {
super._init(params);
@ -152,7 +152,7 @@ GObject Introspection is a powerful feature that allows us to have native
bindings for almost any library built around GObject. If a library requires
you to inherit from a type to use it, you can do so:
```javascript
var MyClutterActor = GObject.registerClass(
export const MyClutterActor = GObject.registerClass(
class MyClutterActor extends Clutter.Actor {
vfunc_get_preferred_width(forHeight) {
@ -203,7 +203,7 @@ wrapper class the "delegate".
We sometimes use expando properties to set a property called `_delegate` on
the actor itself:
```javascript
var MyActor = GObject.registerClass(
export const MyActor = GObject.registerClass(
class MyActor extends Clutter.Actor {
_init(params) {
super._init(params);
@ -214,7 +214,7 @@ the actor itself:
Or using the deprecated `actor`:
```javascript
var MyClass = class {
export class MyClass {
constructor() {
this.actor = new St.Button({ text: "This is a button" });
this.actor._delegate = this;
@ -261,8 +261,8 @@ prototype:
```javascript
const FnorbLib = imports.fborbLib;
var MyClass = class {
_init() {
export class MyClass {
constructor() {
let fnorb = new FnorbLib.Fnorb();
fnorb.connect('frobate', this._onFnorbFrobate.bind(this));
}

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@ -97,7 +97,7 @@ st_scrollable_default_init (StScrollableInterface *g_iface)
* JavaScript code may override this as demonstrated below:
*
* |[<!-- language="JavaScript" -->
* var MyScrollable = GObject.registerClass({
* export const MyScrollable = GObject.registerClass({
* Properties: {
* 'hadjustment': GObject.ParamSpec.override(
* 'hadjustment',