boxpointer: Use the right source center for the arrow pointing
Point the arrow to the center of the sourceActor's content box, rather than its allocation, in case it has asymmetric padding (as the rightmost message tray summary item does). https://bugzilla.gnome.org/show_bug.cgi?id=641728
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@ -309,9 +309,12 @@ BoxPointer.prototype = {
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this.actor.show();
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// Position correctly relative to the sourceActor
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let sourceNode = sourceActor.get_theme_node();
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let sourceContentBox = sourceNode.get_content_box(sourceActor.get_allocation_box());
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let [sourceX, sourceY] = sourceActor.get_transformed_position();
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let [sourceWidth, sourceHeight] = sourceActor.get_transformed_size();
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let [sourceCenterX, sourceCenterY] = [sourceX + (sourceWidth / 2), sourceY + (sourceHeight / 2)];
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let sourceCenterX = sourceX + sourceContentBox.x1 + (sourceContentBox.x2 - sourceContentBox.x1) / 2;
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let sourceCenterY = sourceY + sourceContentBox.y1 + (sourceContentBox.y2 - sourceContentBox.y1) / 2;
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let [minWidth, minHeight, natWidth, natHeight] = this.actor.get_preferred_size();
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// We also want to keep it onscreen, and separated from the
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@ -3184,7 +3184,7 @@ st_theme_node_adjust_preferred_height (StThemeNode *node,
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* st_theme_node_get_content_box:
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* @node: a #StThemeNode
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* @allocation: the box allocated to a #ClutterAlctor
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* @content_box: computed box occupied by the actor's content
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* @content_box: (out): computed box occupied by the actor's content
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*
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* Gets the box within an actor's allocation that contents the content
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* of an actor (excluding borders and padding). This is a convenience function
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