st: Use ClutterGrab for StButton implicit grab
Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/2045>
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@ -76,6 +76,7 @@ struct _StButtonPrivate
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ClutterInputDevice *device;
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ClutterEventSequence *press_sequence;
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ClutterGrab *grab;
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guint button_mask : 3;
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guint is_toggle : 1;
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@ -191,8 +192,12 @@ st_button_button_press (ClutterActor *actor,
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if (priv->button_mask & mask)
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{
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ClutterActor *stage;
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stage = clutter_actor_get_stage (actor);
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if (priv->grabbed == 0)
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clutter_input_device_grab (device, actor);
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priv->grab = clutter_stage_grab (CLUTTER_STAGE (stage), actor);
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priv->grabbed |= mask;
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st_button_press (button, device, mask, NULL);
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@ -220,8 +225,11 @@ st_button_button_release (ClutterActor *actor,
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st_button_release (button, device, mask, is_click ? event->button : 0, NULL);
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priv->grabbed &= ~mask;
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if (priv->grabbed == 0)
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clutter_input_device_ungrab (device);
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if (priv->grab && priv->grabbed == 0)
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{
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clutter_grab_dismiss (priv->grab);
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g_clear_pointer (&priv->grab, clutter_grab_unref);
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}
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return TRUE;
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}
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@ -247,10 +255,8 @@ st_button_touch_event (ClutterActor *actor,
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device = clutter_event_get_device ((ClutterEvent*) event);
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sequence = clutter_event_get_event_sequence ((ClutterEvent*) event);
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if (event->type == CLUTTER_TOUCH_BEGIN && !priv->press_sequence)
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if (event->type == CLUTTER_TOUCH_BEGIN && !priv->grab && !priv->press_sequence)
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{
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clutter_input_device_sequence_grab (device, sequence, actor);
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if (!clutter_event_is_pointer_emulated ((ClutterEvent*) event))
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st_button_press (button, device, 0, sequence);
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return CLUTTER_EVENT_STOP;
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}
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@ -258,10 +264,7 @@ st_button_touch_event (ClutterActor *actor,
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priv->device == device &&
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priv->press_sequence == sequence)
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{
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if (!clutter_event_is_pointer_emulated ((ClutterEvent*) event))
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st_button_release (button, device, mask, 0, sequence);
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clutter_input_device_sequence_ungrab (device, sequence);
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return CLUTTER_EVENT_STOP;
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}
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else if (event->type == CLUTTER_TOUCH_CANCEL)
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@ -810,16 +813,14 @@ st_button_fake_release (StButton *button)
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g_return_if_fail (ST_IS_BUTTON (button));
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priv = st_button_get_instance_private (button);
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if (priv->device && priv->press_sequence)
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if (priv->grab)
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{
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clutter_input_device_sequence_ungrab (priv->device,
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priv->press_sequence);
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clutter_grab_dismiss (priv->grab);
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g_clear_pointer (&priv->grab, clutter_grab_unref);
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}
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else if (priv->grabbed)
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{
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priv->grabbed = 0;
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clutter_input_device_ungrab (priv->device);
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}
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if (priv->pressed || priv->press_sequence)
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st_button_release (button, priv->device,
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