windowPreview: Subclass a C actor

Move the get_preferred_width/height() and allocate() vfunc
implementations of WindowPreview to C, subclassing the C GObject from
JS.

This gets us another significant performance gain, allocating a
workspace with 20 windows now only takes 1.2 ms.

Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1743>
This commit is contained in:
Jonas Dreßler 2021-02-25 16:04:30 +01:00 committed by Marge Bot
parent 650e0960a2
commit afb56df55c
4 changed files with 221 additions and 55 deletions

View File

@ -37,7 +37,7 @@ var WindowPreview = GObject.registerClass({
'show-chrome': {},
'size-changed': {},
},
}, class WindowPreview extends St.Widget {
}, class WindowPreview extends Shell.WindowPreview {
_init(metaWindow, workspace, overviewAdjustment) {
this.metaWindow = metaWindow;
this.metaWindow._delegate = this;
@ -52,17 +52,19 @@ var WindowPreview = GObject.registerClass({
offscreen_redirect: Clutter.OffscreenRedirect.AUTOMATIC_FOR_OPACITY,
});
this._windowContainer = new Clutter.Actor({
const windowContainer = new Clutter.Actor({
pivot_point: new Graphene.Point({ x: 0.5, y: 0.5 }),
});
this._windowContainer.connect('notify::scale-x',
this.window_container = windowContainer;
windowContainer.connect('notify::scale-x',
() => this._adjustOverlayOffsets());
// gjs currently can't handle setting an actors layout manager during
// the initialization of the actor if that layout manager keeps track
// of its container, so set the layout manager after creating the
// container
this._windowContainer.layout_manager = new Shell.WindowPreviewLayout();
this.add_child(this._windowContainer);
windowContainer.layout_manager = new Shell.WindowPreviewLayout();
this.add_child(windowContainer);
this._addWindow(metaWindow);
@ -71,13 +73,13 @@ var WindowPreview = GObject.registerClass({
this._stackAbove = null;
this._cachedBoundingBox = {
x: this._windowContainer.layout_manager.bounding_box.x1,
y: this._windowContainer.layout_manager.bounding_box.y1,
width: this._windowContainer.layout_manager.bounding_box.get_width(),
height: this._windowContainer.layout_manager.bounding_box.get_height(),
x: windowContainer.layout_manager.bounding_box.x1,
y: windowContainer.layout_manager.bounding_box.y1,
width: windowContainer.layout_manager.bounding_box.get_width(),
height: windowContainer.layout_manager.bounding_box.get_height(),
};
this._windowContainer.layout_manager.connect(
windowContainer.layout_manager.connect(
'notify::bounding-box', layout => {
this._cachedBoundingBox = {
x: layout.bounding_box.x1,
@ -127,16 +129,16 @@ var WindowPreview = GObject.registerClass({
pivot_point: new Graphene.Point({ x: 0.5, y: 0.5 }),
});
this._icon.add_constraint(new Clutter.BindConstraint({
source: this._windowContainer,
source: windowContainer,
coordinate: Clutter.BindCoordinate.POSITION,
}));
this._icon.add_constraint(new Clutter.AlignConstraint({
source: this._windowContainer,
source: windowContainer,
align_axis: Clutter.AlignAxis.X_AXIS,
factor: 0.5,
}));
this._icon.add_constraint(new Clutter.AlignConstraint({
source: this._windowContainer,
source: windowContainer,
align_axis: Clutter.AlignAxis.Y_AXIS,
pivot_point: new Graphene.Point({ x: -1, y: ICON_OVERLAP }),
factor: 1,
@ -150,22 +152,22 @@ var WindowPreview = GObject.registerClass({
reactive: true,
});
this._title.add_constraint(new Clutter.BindConstraint({
source: this._windowContainer,
source: windowContainer,
coordinate: Clutter.BindCoordinate.X,
}));
const iconBottomOverlap = ICON_SIZE * (1 - ICON_OVERLAP);
this._title.add_constraint(new Clutter.BindConstraint({
source: this._windowContainer,
source: windowContainer,
coordinate: Clutter.BindCoordinate.Y,
offset: scaleFactor * (iconBottomOverlap + ICON_TITLE_SPACING),
}));
this._title.add_constraint(new Clutter.AlignConstraint({
source: this._windowContainer,
source: windowContainer,
align_axis: Clutter.AlignAxis.X_AXIS,
factor: 0.5,
}));
this._title.add_constraint(new Clutter.AlignConstraint({
source: this._windowContainer,
source: windowContainer,
align_axis: Clutter.AlignAxis.Y_AXIS,
pivot_point: new Graphene.Point({ x: -1, y: 0 }),
factor: 1,
@ -187,17 +189,17 @@ var WindowPreview = GObject.registerClass({
child: new St.Icon({ icon_name: 'preview-close-symbolic' }),
});
this._closeButton.add_constraint(new Clutter.BindConstraint({
source: this._windowContainer,
source: windowContainer,
coordinate: Clutter.BindCoordinate.POSITION,
}));
this._closeButton.add_constraint(new Clutter.AlignConstraint({
source: this._windowContainer,
source: windowContainer,
align_axis: Clutter.AlignAxis.X_AXIS,
pivot_point: new Graphene.Point({ x: 0.5, y: -1 }),
factor: this._closeButtonSide === St.Side.LEFT ? 0 : 1,
}));
this._closeButton.add_constraint(new Clutter.AlignConstraint({
source: this._windowContainer,
source: windowContainer,
align_axis: Clutter.AlignAxis.Y_AXIS,
pivot_point: new Graphene.Point({ x: -1, y: 0.5 }),
factor: 0,
@ -223,33 +225,6 @@ var WindowPreview = GObject.registerClass({
});
}
vfunc_get_preferred_width(forHeight) {
const themeNode = this.get_theme_node();
// Only include window previews in size request, not chrome
const [minWidth, natWidth] =
this._windowContainer.get_preferred_width(
themeNode.adjust_for_height(forHeight));
return themeNode.adjust_preferred_width(minWidth, natWidth);
}
vfunc_get_preferred_height(forWidth) {
const themeNode = this.get_theme_node();
const [minHeight, natHeight] =
this._windowContainer.get_preferred_height(
themeNode.adjust_for_width(forWidth));
return themeNode.adjust_preferred_height(minHeight, natHeight);
}
vfunc_allocate(box) {
this.set_allocation(box);
for (const child of this)
child.allocate_available_size(0, 0, box.get_width(), box.get_height());
}
_updateIconScale() {
const { ControlsState } = OverviewControls;
const { currentState, initialState, finalState } =
@ -354,13 +329,13 @@ var WindowPreview = GObject.registerClass({
});
});
const [width, height] = this._windowContainer.get_size();
const [width, height] = this.window_container.get_size();
const { scaleFactor } = St.ThemeContext.get_for_stage(global.stage);
const activeExtraSize = WINDOW_ACTIVE_SIZE_INC * 2 * scaleFactor;
const origSize = Math.max(width, height);
const scale = (origSize + activeExtraSize) / origSize;
this._windowContainer.ease({
this.window_container.ease({
scale_x: scale,
scale_y: scale,
duration: animate ? WINDOW_SCALE_TIME : 0,
@ -395,7 +370,7 @@ var WindowPreview = GObject.registerClass({
});
});
this._windowContainer.ease({
this.window_container.ease({
scale_x: 1,
scale_y: 1,
duration: animate ? WINDOW_SCALE_TIME : 0,
@ -407,9 +382,9 @@ var WindowPreview = GObject.registerClass({
// Assume that scale-x and scale-y update always set
// in lock-step; that allows us to not use separate
// handlers for horizontal and vertical offsets
const previewScale = this._windowContainer.scale_x;
const previewScale = this.window_container.scale_x;
const [previewWidth, previewHeight] =
this._windowContainer.allocation.get_size();
this.window_container.allocation.get_size();
const heightIncrease =
Math.floor(previewHeight * (previewScale - 1) / 2);
@ -427,7 +402,7 @@ var WindowPreview = GObject.registerClass({
}
_addWindow(metaWindow) {
const clone = this._windowContainer.layout_manager.add_window(metaWindow);
const clone = this.window_container.layout_manager.add_window(metaWindow);
if (!clone)
return;
@ -446,7 +421,7 @@ var WindowPreview = GObject.registerClass({
}
_deleteAll() {
const windows = this._windowContainer.layout_manager.get_windows();
const windows = this.window_container.layout_manager.get_windows();
// Delete all windows, starting from the bottom-most (most-modal) one
for (const window of windows.reverse())
@ -471,7 +446,7 @@ var WindowPreview = GObject.registerClass({
}
_hasAttachedDialogs() {
return this._windowContainer.layout_manager.get_windows().length > 1;
return this.window_container.layout_manager.get_windows().length > 1;
}
_updateAttachedDialogs() {

View File

@ -109,6 +109,7 @@ libshell_public_headers = [
'shell-tray-icon.h',
'shell-tray-manager.h',
'shell-util.h',
'shell-window-preview.h',
'shell-window-preview-layout.h',
'shell-window-tracker.h',
'shell-wm.h'
@ -152,6 +153,7 @@ libshell_sources = [
'shell-tray-icon.c',
'shell-tray-manager.c',
'shell-util.c',
'shell-window-preview.c',
'shell-window-preview-layout.c',
'shell-window-tracker.c',
'shell-wm.c'

175
src/shell-window-preview.c Normal file
View File

@ -0,0 +1,175 @@
#include "config.h"
#include "shell-window-preview.h"
enum
{
PROP_0,
PROP_WINDOW_CONTAINER,
PROP_LAST
};
static GParamSpec *obj_props[PROP_LAST] = { NULL, };
struct _ShellWindowPreview
{
/*< private >*/
StWidget parent_instance;
ClutterActor *window_container;
};
G_DEFINE_TYPE (ShellWindowPreview, shell_window_preview, ST_TYPE_WIDGET);
static void
shell_window_preview_get_property (GObject *gobject,
unsigned int property_id,
GValue *value,
GParamSpec *pspec)
{
ShellWindowPreview *self = SHELL_WINDOW_PREVIEW (gobject);
switch (property_id)
{
case PROP_WINDOW_CONTAINER:
g_value_set_object (value, self->window_container);
break;
default:
G_OBJECT_WARN_INVALID_PROPERTY_ID (gobject, property_id, pspec);
}
}
static void
shell_window_preview_set_property (GObject *gobject,
unsigned int property_id,
const GValue *value,
GParamSpec *pspec)
{
ShellWindowPreview *self = SHELL_WINDOW_PREVIEW (gobject);
switch (property_id)
{
case PROP_WINDOW_CONTAINER:
g_set_object (&self->window_container, g_value_get_object (value));
break;
default:
G_OBJECT_WARN_INVALID_PROPERTY_ID (gobject, property_id, pspec);
}
}
static void
shell_window_preview_get_preferred_width (ClutterActor *actor,
float for_height,
float *min_width_p,
float *natural_width_p)
{
ShellWindowPreview *self = SHELL_WINDOW_PREVIEW (actor);
StThemeNode *theme_node = st_widget_get_theme_node (ST_WIDGET (self));
float min_width, nat_width;
st_theme_node_adjust_for_height (theme_node, &for_height);
clutter_actor_get_preferred_width (self->window_container, for_height,
&min_width, &nat_width);
st_theme_node_adjust_preferred_width (theme_node, &min_width, &nat_width);
if (min_width_p)
*min_width_p = min_width;
if (natural_width_p)
*natural_width_p = nat_width;
}
static void
shell_window_preview_get_preferred_height (ClutterActor *actor,
float for_width,
float *min_height_p,
float *natural_height_p)
{
ShellWindowPreview *self = SHELL_WINDOW_PREVIEW (actor);
StThemeNode *theme_node = st_widget_get_theme_node (ST_WIDGET (self));
float min_height, nat_height;
st_theme_node_adjust_for_width (theme_node, &for_width);
clutter_actor_get_preferred_height (self->window_container, for_width,
&min_height, &nat_height);
st_theme_node_adjust_preferred_height (theme_node, &min_height, &nat_height);
if (min_height_p)
*min_height_p = min_height;
if (natural_height_p)
*natural_height_p = nat_height;
}
static void
shell_window_preview_allocate (ClutterActor *actor,
const ClutterActorBox *box)
{
StThemeNode *theme_node = st_widget_get_theme_node (ST_WIDGET (actor));
ClutterActorBox content_box;
float x, y, max_width, max_height;
ClutterActorIter iter;
ClutterActor *child;
clutter_actor_set_allocation (actor, box);
st_theme_node_get_content_box (theme_node, box, &content_box);
clutter_actor_box_get_origin (&content_box, &x, &y);
clutter_actor_box_get_size (&content_box, &max_width, &max_height);
clutter_actor_iter_init (&iter, actor);
while (clutter_actor_iter_next (&iter, &child))
clutter_actor_allocate_available_size (child, x, y, max_width, max_height);
}
static void
shell_window_preview_dispose (GObject *gobject)
{
ShellWindowPreview *self = SHELL_WINDOW_PREVIEW (gobject);
g_clear_object (&self->window_container);
G_OBJECT_CLASS (shell_window_preview_parent_class)->dispose (gobject);
}
static void
shell_window_preview_init (ShellWindowPreview *self)
{
}
static void
shell_window_preview_class_init (ShellWindowPreviewClass *klass)
{
ClutterActorClass *actor_class = CLUTTER_ACTOR_CLASS (klass);
GObjectClass *gobject_class = G_OBJECT_CLASS (klass);
actor_class->get_preferred_width = shell_window_preview_get_preferred_width;
actor_class->get_preferred_height = shell_window_preview_get_preferred_height;
actor_class->allocate = shell_window_preview_allocate;
gobject_class->dispose = shell_window_preview_dispose;
gobject_class->get_property = shell_window_preview_get_property;
gobject_class->set_property = shell_window_preview_set_property;
/**
* ShellWindowPreview:window-container:
*/
obj_props[PROP_WINDOW_CONTAINER] =
g_param_spec_object ("window-container",
"window-container",
"window-container",
CLUTTER_TYPE_ACTOR,
G_PARAM_READWRITE |
G_PARAM_STATIC_STRINGS);
g_object_class_install_properties (gobject_class, PROP_LAST, obj_props);
}

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@ -0,0 +1,14 @@
#ifndef __SHELL_WINDOW_PREVIEW_H__
#define __SHELL_WINDOW_PREVIEW_H__
#include <st/st.h>
G_BEGIN_DECLS
#define SHELL_TYPE_WINDOW_PREVIEW (shell_window_preview_get_type ())
G_DECLARE_FINAL_TYPE (ShellWindowPreview, shell_window_preview,
SHELL, WINDOW_PREVIEW, StWidget)
G_END_DECLS
#endif /* __SHELL_WINDOW_PREVIEW_H__ */