windowManager: fix fullscreen clone being left around

If we get another effect on the same actor, we should make sure to
remove the clone through the "overwrite" methods provided by Tweener, or
there will be a race that might end up with a stray clone being left
around.

https://bugzilla.gnome.org/show_bug.cgi?id=756714
This commit is contained in:
Cosimo Cecchi 2015-10-16 13:45:09 -07:00
parent bed660bdf4
commit 8ae0c69ccf

View File

@ -1296,7 +1296,10 @@ const WindowManager = new Lang.Class({
transition: 'easeOutQuad', transition: 'easeOutQuad',
onComplete: this._sizeChangeWindowDone, onComplete: this._sizeChangeWindowDone,
onCompleteScope: this, onCompleteScope: this,
onCompleteParams: [shellwm, actor] onCompleteParams: [shellwm, actor],
onOverwrite: this._sizeChangeWindowOverwritten,
onOverwriteScope: this,
onOverwriteParams: [shellwm, actor]
}); });
// Now unfreeze actor updates, to get it to the new size. // Now unfreeze actor updates, to get it to the new size.
@ -1321,6 +1324,16 @@ const WindowManager = new Lang.Class({
} }
}, },
_sizeChangeWindowOverwritten: function(shellwm, actor) {
if (this._removeEffect(this._resizing, actor)) {
let actorClone = actor.__fullscreenClone;
if (actorClone) {
actorClone.destroy();
delete actor.__fullscreenClone;
}
}
},
_hasAttachedDialogs: function(window, ignoreWindow) { _hasAttachedDialogs: function(window, ignoreWindow) {
var count = 0; var count = 0;
window.foreach_transient(function(win) { window.foreach_transient(function(win) {