windowManager: fix fullscreen clone being left around
If we get another effect on the same actor, we should make sure to remove the clone through the "overwrite" methods provided by Tweener, or there will be a race that might end up with a stray clone being left around. https://bugzilla.gnome.org/show_bug.cgi?id=756714
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bed660bdf4
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@ -1296,7 +1296,10 @@ const WindowManager = new Lang.Class({
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transition: 'easeOutQuad',
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transition: 'easeOutQuad',
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onComplete: this._sizeChangeWindowDone,
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onComplete: this._sizeChangeWindowDone,
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onCompleteScope: this,
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onCompleteScope: this,
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onCompleteParams: [shellwm, actor]
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onCompleteParams: [shellwm, actor],
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onOverwrite: this._sizeChangeWindowOverwritten,
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onOverwriteScope: this,
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onOverwriteParams: [shellwm, actor]
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});
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});
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// Now unfreeze actor updates, to get it to the new size.
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// Now unfreeze actor updates, to get it to the new size.
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@ -1321,6 +1324,16 @@ const WindowManager = new Lang.Class({
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}
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}
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},
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},
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_sizeChangeWindowOverwritten: function(shellwm, actor) {
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if (this._removeEffect(this._resizing, actor)) {
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let actorClone = actor.__fullscreenClone;
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if (actorClone) {
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actorClone.destroy();
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delete actor.__fullscreenClone;
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}
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}
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},
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_hasAttachedDialogs: function(window, ignoreWindow) {
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_hasAttachedDialogs: function(window, ignoreWindow) {
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var count = 0;
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var count = 0;
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window.foreach_transient(function(win) {
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window.foreach_transient(function(win) {
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