Reorganize stage in terms of a UI Group actor and everything else

In preparation for adding magnification, "uiGroup.patch", organizes the stage
along the following lines:

Stage
  *Magnifier
  UI group
    Window group
    Chrome group
    Overlay group
    Alt tab
    App display
    Chrome
    ...

This allows a magnifier actor to clone and magnify the UI group.  The magnifier
is a sibling of the UI Group in this stage oraganization -- see the next patch,
"Magnifier.patch".
This commit is contained in:
Joseph Scheuhammer
2010-05-06 17:18:10 -04:00
committed by Colin Walters
parent 37692513cf
commit 62afd2ffa3
9 changed files with 18 additions and 9 deletions

View File

@ -45,6 +45,7 @@ let recorder = null;
let shellDBusService = null;
let modalCount = 0;
let modalActorFocusStack = [];
let uiGroup = null;
let _errorLogStack = [];
let _startDate;
@ -105,6 +106,12 @@ function start() {
getRunDialog().open();
});
// Set up stage hierarchy to group all UI actors under one container.
uiGroup = new Clutter.Group();
global.window_group.reparent(uiGroup);
global.overlay_group.reparent(uiGroup);
global.stage.add_actor(uiGroup);
placesManager = new PlaceDisplay.PlacesManager();
overview = new Overview.Overview();
chrome = new Chrome.Chrome();