dash: Add separator between favorite and running apps
Only the area used by favorite apps can be used as drop targets, it is not possible to add new favorites between the running apps at the end. While that behavior makes sense, it is currently impossible to distinguish the two areas with confusing results. Address this by adding a visual separator between favorites and running apps. Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1606>
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@ -30,6 +30,11 @@ $dash_border_radius: $modal_radius * 1.5;
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padding: ($dash_spacing / 2) $dash_spacing;
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}
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.dash-separator {
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width: 1px;
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background-color: transparentize($osd_fg_color,0.7);
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}
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// OSD Tooltip
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.dash-label {
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background-color: transparentize($osd_bg_color,0.05);
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@ -303,6 +303,7 @@ var Dash = GObject.registerClass({
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this.iconSize = 64;
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this._shownInitially = false;
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this._separator = null;
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this._dragPlaceholder = null;
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this._dragPlaceholderPos = -1;
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this._animatingPlaceholdersCount = 0;
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@ -608,6 +609,14 @@ var Dash = GObject.registerClass({
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mode: Clutter.AnimationMode.EASE_OUT_QUAD,
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});
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}
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if (this._separator) {
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this._separator.ease({
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height: this.iconSize,
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duration: DASH_ANIMATION_TIME,
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mode: Clutter.AnimationMode.EASE_OUT_QUAD,
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});
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}
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}
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_redisplay() {
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@ -734,6 +743,26 @@ var Dash = GObject.registerClass({
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for (let i = 0; i < addedItems.length; i++)
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addedItems[i].item.show(animate);
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// Update separator
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const nFavorites = Object.keys(favorites).length;
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if (nFavorites > 0) {
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if (!this._separator) {
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this._separator = new St.Widget({
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style_class: 'dash-separator',
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y_align: Clutter.ActorAlign.CENTER,
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height: this.iconSize,
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});
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this._box.add_child(this._separator);
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}
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let pos = nFavorites;
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if (this._dragPlaceholder)
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pos++;
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this._box.set_child_at_index(this._separator, pos);
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} else if (this._separator) {
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this._separator.destroy();
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this._separator = null;
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}
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// Workaround for https://bugzilla.gnome.org/show_bug.cgi?id=692744
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// Without it, StBoxLayout may use a stale size cache
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this._box.queue_relayout();
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@ -785,6 +814,12 @@ var Dash = GObject.registerClass({
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numChildren--;
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}
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// Same with the separator
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if (this._separator) {
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boxWidth -= this._separator.width;
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numChildren--;
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}
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let pos;
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if (!this._emptyDropTarget)
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pos = Math.floor(x * numChildren / boxWidth);
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