status/system: Update text of orientation lock menu entry
Since the orientation lock menu entry is a proper menu entry instead of a icon-only button now, we also show a description-text for that entry, so update this text depending on whether orientation is locked or not to better reflect what clicking the menu entry will do. https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/964
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@ -125,11 +125,10 @@ const SystemActions = GObject.registerClass({
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available: false,
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});
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this._actions.set(LOCK_ORIENTATION_ACTION_ID, {
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// Translators: The name of the lock orientation action in search
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name: C_("search-result", "Lock Orientation"),
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name: '',
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iconName: '',
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// Translators: A list of keywords that match the lock orientation action, separated by semicolons
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keywords: _("lock orientation;screen;rotation").split(/[; ]/),
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keywords: _("lock orientation;unlock orientation;screen;rotation").split(/[; ]/),
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available: false,
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});
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@ -167,11 +166,10 @@ const SystemActions = GObject.registerClass({
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this.forceUpdate();
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this._orientationSettings.connect('changed::orientation-lock',
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() => {
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this._updateOrientationLock();
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this._updateOrientationLockIcon();
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});
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this._orientationSettings.connect('changed::orientation-lock', () => {
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this._updateOrientationLock();
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this._updateOrientationLockStatus();
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});
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Main.layoutManager.connect('monitors-changed',
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() => this._updateOrientationLock());
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this._sensorProxy = new SensorProxy(Gio.DBus.system,
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@ -190,7 +188,7 @@ const SystemActions = GObject.registerClass({
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this._updateOrientationLock();
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});
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this._updateOrientationLock();
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this._updateOrientationLockIcon();
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this._updateOrientationLockStatus();
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Main.sessionMode.connect('updated', () => this._sessionUpdated());
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this._sessionUpdated();
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@ -243,12 +241,21 @@ const SystemActions = GObject.registerClass({
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this.notify('can-lock-orientation');
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}
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_updateOrientationLockIcon() {
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_updateOrientationLockStatus() {
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let locked = this._orientationSettings.get_boolean('orientation-lock');
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let action = this._actions.get(LOCK_ORIENTATION_ACTION_ID);
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// Translators: The name of the lock orientation action in search
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// and in the system status menu
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let name = locked
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? C_('search-result', 'Unlock Screen Rotation')
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: C_('search-result', 'Lock Screen Rotation');
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let iconName = locked
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? 'rotation-locked-symbolic'
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: 'rotation-allowed-symbolic';
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this._actions.get(LOCK_ORIENTATION_ACTION_ID).iconName = iconName;
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action.name = name;
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action.iconName = iconName;
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this.notify('orientation-lock-icon');
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}
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@ -54,8 +54,10 @@ class Indicator extends PanelMenu.SystemIndicator {
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let bindFlags = GObject.BindingFlags.DEFAULT | GObject.BindingFlags.SYNC_CREATE;
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let item;
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item = new PopupMenu.PopupImageMenuItem(_('Lock Screen Rotation'),
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item = new PopupMenu.PopupImageMenuItem(
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this._systemActions.getName('lock-orientation'),
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this._systemActions.orientation_lock_icon);
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item.connect('activate', () => {
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this.menu.itemActivated(BoxPointer.PopupAnimation.NONE);
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this._systemActions.activateLockOrientation();
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@ -68,7 +70,10 @@ class Indicator extends PanelMenu.SystemIndicator {
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bindFlags);
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this._systemActions.connect('notify::orientation-lock-icon', () => {
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let iconName = this._systemActions.orientation_lock_icon;
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let labelText = this._systemActions.getName("lock-orientation");
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this._orientationLockItem.setIcon(iconName);
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this._orientationLockItem.label.text = labelText;
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});
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let app = this._settingsApp = Shell.AppSystem.get_default().lookup_app(
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