overviewControls: Use adjustment to control layout
Right now, the adjustment is fixed at ControlsState.WINDOW_PICKER, but soon it will be propagated to ViewSelector to control the transitions. Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1624>
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@ -6,14 +6,23 @@ const { Clutter, GObject, St } = imports.gi;
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const Dash = imports.ui.dash;
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const ViewSelector = imports.ui.viewSelector;
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var ControlsState = {
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HIDDEN: 0,
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WINDOW_PICKER: 1,
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APP_GRID: 2,
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};
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var ControlsManagerLayout = GObject.registerClass(
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class ControlsManagerLayout extends Clutter.BoxLayout {
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_init(searchEntry, viewSelector, dash) {
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_init(searchEntry, viewSelector, dash, stateAdjustment) {
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super._init({ orientation: Clutter.Orientation.VERTICAL });
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this._stateAdjustment = stateAdjustment;
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this._searchEntry = searchEntry;
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this._viewSelector = viewSelector;
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this._dash = dash;
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stateAdjustment.connect('notify::value', () => this.layout_changed());
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}
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vfunc_set_container(container) {
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@ -46,9 +55,18 @@ class ControlsManagerLayout extends Clutter.BoxLayout {
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availableHeight -= dashHeight + spacing;
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// ViewSelector
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const initialBox = new Clutter.ActorBox();
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initialBox.set_origin(0, 0);
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initialBox.set_size(width, height);
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childBox.set_origin(0, searchHeight + spacing);
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childBox.set_size(width, availableHeight);
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this._viewSelector.allocate(childBox);
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const page = this._viewSelector.getActivePage();
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const progress = page === ViewSelector.ViewPage.SEARCH
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? 1 : Math.min(this._stateAdjustment.value, 1);
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const viewSelectorBox = initialBox.interpolate(childBox, progress);
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this._viewSelector.allocate(viewSelectorBox);
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}
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});
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@ -93,6 +111,13 @@ class ControlsManager extends St.Widget {
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upper: workspaceManager.n_workspaces,
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});
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this._stateAdjustment = new St.Adjustment({
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actor: this,
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value: ControlsState.WINDOW_PICKER,
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lower: ControlsState.HIDDEN,
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upper: ControlsState.APP_GRID,
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});
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this._nWorkspacesNotifyId =
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workspaceManager.connect('notify::n-workspaces',
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this._updateAdjustment.bind(this));
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@ -105,7 +130,7 @@ class ControlsManager extends St.Widget {
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this.add_child(this.viewSelector);
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this.layout_manager = new ControlsManagerLayout(searchEntryBin,
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this.viewSelector, this.dash);
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this.viewSelector, this.dash, this._stateAdjustment);
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this.connect('destroy', this._onDestroy.bind(this));
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}
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