shell-util: Add helper to hide actors from pick

At times it is desireable to hide actors from being picked even
with a mode of CLUTTER_PICK_ALL.

Currently we use a pattern of
    clutter_actor_hide();
    clutter_stage_get_actor_at_pos();
    clutter_actor_show();
in these cases, which gets hideous if the actor we want to exclude
from the pick is located in another module.

A more elegant solution is to connect a handler to the ::pick signal,
which stops further emission.

Credit for the idea goes to Owen Taylor.

https://bugzilla.gnome.org/show_bug.cgi?id=634560
This commit is contained in:
Florian Müllner 2010-11-17 10:59:53 +01:00
parent e5a802bf99
commit 1c8955b34a
2 changed files with 42 additions and 0 deletions

View File

@ -399,3 +399,43 @@ shell_util_icon_from_string (const char *string, GError **error)
{
return g_icon_new_for_string (string, error);
}
static void
stop_pick (ClutterActor *actor,
const ClutterColor *color)
{
g_signal_stop_emission_by_name (actor, "pick");
}
/**
* shell_util_set_hidden_from_pick:
* @actor: A #ClutterActor
* @hidden: Whether @actor should be hidden from pick
*
* If @hidden is %TRUE, hide @actor from pick even with a mode of
* %CLUTTER_PICK_ALL; if @hidden is %FALSE, unhide @actor.
*/
void
shell_util_set_hidden_from_pick (ClutterActor *actor,
gboolean hidden)
{
gpointer existing_handler_data;
existing_handler_data = g_object_get_data (G_OBJECT (actor),
"shell-stop-pick");
if (hidden)
{
if (existing_handler_data != NULL)
return;
g_signal_connect (actor, "pick", G_CALLBACK (stop_pick), NULL);
g_object_set_data (G_OBJECT (actor),
"shell-stop-pick", GUINT_TO_POINTER (1));
}
else
{
if (existing_handler_data == NULL)
return;
g_signal_handlers_disconnect_by_func (actor, stop_pick, NULL);
g_object_set_data (G_OBJECT (actor), "shell-stop-pick", NULL);
}
}

View File

@ -4,12 +4,14 @@
#define __SHELL_UTIL_H__
#include <gio/gio.h>
#include <clutter/clutter.h>
G_BEGIN_DECLS
char *shell_util_get_label_for_uri (const char *text_uri);
GIcon *shell_util_get_icon_for_uri (const char *text_uri);
GIcon *shell_util_icon_from_string (const char *string, GError **error);
void shell_util_set_hidden_from_pick (ClutterActor *actor, gboolean hidden);
G_END_DECLS