gnome-shell/js/ui/overviewControls.js

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// -*- mode: js; js-indent-level: 4; indent-tabs-mode: nil -*-
/* exported ControlsManager */
const { Clutter, Gio, GLib, GObject, Meta, Shell, St } = imports.gi;
const AppDisplay = imports.ui.appDisplay;
const Dash = imports.ui.dash;
const Layout = imports.ui.layout;
const Main = imports.ui.main;
const Overview = imports.ui.overview;
const SearchController = imports.ui.searchController;
const Util = imports.misc.util;
const WindowManager = imports.ui.windowManager;
const WorkspaceThumbnail = imports.ui.workspaceThumbnail;
const WorkspacesView = imports.ui.workspacesView;
const SMALL_WORKSPACE_RATIO = 0.15;
const DASH_MAX_HEIGHT_RATIO = 0.15;
const A11Y_SCHEMA = 'org.gnome.desktop.a11y.keyboard';
var SIDE_CONTROLS_ANIMATION_TIME = Overview.ANIMATION_TIME;
var ControlsState = {
HIDDEN: 0,
WINDOW_PICKER: 1,
APP_GRID: 2,
};
var ControlsManagerLayout = GObject.registerClass(
class ControlsManagerLayout extends Clutter.BoxLayout {
_init(searchEntry, appDisplay, workspacesDisplay, workspacesThumbnails,
searchController, dash, stateAdjustment) {
super._init({ orientation: Clutter.Orientation.VERTICAL });
this._appDisplay = appDisplay;
this._workspacesDisplay = workspacesDisplay;
this._workspacesThumbnails = workspacesThumbnails;
this._stateAdjustment = stateAdjustment;
this._searchEntry = searchEntry;
this._searchController = searchController;
this._dash = dash;
this._cachedWorkspaceBoxes = new Map();
this._postAllocationCallbacks = [];
stateAdjustment.connect('notify::value', () => this.layout_changed());
}
_computeWorkspacesBoxForState(state, box, workAreaBox, searchHeight, dashHeight, thumbnailsHeight) {
const workspaceBox = box.copy();
const [width, height] = workspaceBox.get_size();
const { y1: startY } = workAreaBox;
const { spacing } = this;
const { expandFraction } = this._workspacesThumbnails;
switch (state) {
case ControlsState.HIDDEN:
workspaceBox.set_origin(...workAreaBox.get_origin());
workspaceBox.set_size(...workAreaBox.get_size());
break;
case ControlsState.WINDOW_PICKER:
workspaceBox.set_origin(0,
startY + searchHeight + spacing +
thumbnailsHeight + spacing * expandFraction);
workspaceBox.set_size(width,
height -
dashHeight - spacing -
searchHeight - spacing -
thumbnailsHeight - spacing * expandFraction);
break;
case ControlsState.APP_GRID:
workspaceBox.set_origin(0, startY + searchHeight + spacing);
workspaceBox.set_size(
width,
Math.round(height * SMALL_WORKSPACE_RATIO));
break;
}
return workspaceBox;
}
_getAppDisplayBoxForState(state, box, workAreaBox, searchHeight, dashHeight, appGridBox) {
const [width, height] = box.get_size();
const { y1: startY } = workAreaBox;
const appDisplayBox = new Clutter.ActorBox();
const { spacing } = this;
switch (state) {
case ControlsState.HIDDEN:
case ControlsState.WINDOW_PICKER:
appDisplayBox.set_origin(0, box.y2);
break;
case ControlsState.APP_GRID:
appDisplayBox.set_origin(0,
startY + searchHeight + spacing + appGridBox.get_height());
break;
}
appDisplayBox.set_size(width,
height -
searchHeight - spacing -
appGridBox.get_height() - spacing -
dashHeight);
return appDisplayBox;
}
_runPostAllocation() {
if (this._postAllocationCallbacks.length === 0)
return;
this._postAllocationCallbacks.forEach(cb => cb());
this._postAllocationCallbacks = [];
}
vfunc_set_container(container) {
this._container = container;
if (container)
this.hookup_style(container);
}
vfunc_get_preferred_width(_container, _forHeight) {
// The MonitorConstraint will allocate us a fixed size anyway
return [0, 0];
}
vfunc_get_preferred_height(_container, _forWidth) {
// The MonitorConstraint will allocate us a fixed size anyway
return [0, 0];
}
vfunc_allocate(container, box) {
const childBox = new Clutter.ActorBox();
const { spacing } = this;
const monitor = Main.layoutManager.findMonitorForActor(this._container);
const workArea = Main.layoutManager.getWorkAreaForMonitor(monitor.index);
const startX = workArea.x - monitor.x;
const startY = workArea.y - monitor.y;
const workAreaBox = new Clutter.ActorBox();
workAreaBox.set_origin(startX, startY);
workAreaBox.set_size(workArea.width, workArea.height);
box.y1 += startY;
const [width, height] = box.get_size();
let availableHeight = height;
// Search entry
let [searchHeight] = this._searchEntry.get_preferred_height(width);
childBox.set_origin(0, startY);
childBox.set_size(width, searchHeight);
this._searchEntry.allocate(childBox);
availableHeight -= searchHeight + spacing;
// Dash
const maxDashHeight = Math.round(box.get_height() * DASH_MAX_HEIGHT_RATIO);
this._dash.setMaxSize(width, maxDashHeight);
let [, dashHeight] = this._dash.get_preferred_height(width);
dashHeight = Math.min(dashHeight, maxDashHeight);
childBox.set_origin(0, startY + height - dashHeight);
childBox.set_size(width, dashHeight);
this._dash.allocate(childBox);
availableHeight -= dashHeight + spacing;
// Workspace Thumbnails
let thumbnailsHeight = 0;
if (this._workspacesThumbnails.visible) {
const { expandFraction } = this._workspacesThumbnails;
[thumbnailsHeight] =
this._workspacesThumbnails.get_preferred_height(width);
thumbnailsHeight = Math.min(
thumbnailsHeight * expandFraction,
height * WorkspaceThumbnail.MAX_THUMBNAIL_SCALE);
childBox.set_origin(0, startY + searchHeight + spacing);
childBox.set_size(width, thumbnailsHeight);
this._workspacesThumbnails.allocate(childBox);
}
// Workspaces
let params = [box, workAreaBox, searchHeight, dashHeight, thumbnailsHeight];
const transitionParams = this._stateAdjustment.getStateTransitionParams();
// Update cached boxes
for (const state of Object.values(ControlsState)) {
this._cachedWorkspaceBoxes.set(
workspacesView: Interpolate against relative workspace boxes The overview transition consists of getting the initial and final states of the overview adjustment, derivating various other internal states from them (such as the fit mode, opacities, translations, etc), and finally interpolating the allocation boxes. When interpolating between the fit mode, WorkspacesView uses the current allocation box to derivate the SINGLE and ALL fit mode boxes. However, that creates a curved path during overview transitions. What we really want to do here is calculate the fit mode box relative to the corresponding overview state. For example: +----------------+----------+------------------------+ | Overview State | Fit Mode | Workspaces geometry | +----------------+----------+------------------------+ | HIDDEN | SINGLE | Cover entire screen | | WINDOW PICKER | SINGLE | Between minimap & Dash | | APP GRID | ALL | 15% screen height | +----------------+----------+------------------------+ Using the table above as the reference, when the overview transitions between WINDOW PICKER and APP GRID, we must interpolate between (SINGLE fit mode @ between minimap & Dash) and (ALL fit mode @ 15% screen height). That way, we always interpolate the final boxes, which corrects the odd path that workspaces follow during this transition. Make the WorkspacesView of the primary monitor use these cached boxes when the overview is in the middle of a transition, and the fit modes of the initial and final state differ, to calculate the workspaces positions. Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1624>
2021-02-02 19:34:59 +00:00
state, this._computeWorkspacesBoxForState(state, ...params));
}
let workspacesBox;
if (!transitionParams.transitioning) {
workspacesBox = this._cachedWorkspaceBoxes.get(transitionParams.currentState);
} else {
const initialBox = this._cachedWorkspaceBoxes.get(transitionParams.initialState);
const finalBox = this._cachedWorkspaceBoxes.get(transitionParams.finalState);
workspacesBox = initialBox.interpolate(finalBox, transitionParams.progress);
}
this._workspacesDisplay.allocate(workspacesBox);
// AppDisplay
if (this._appDisplay.visible) {
const workspaceAppGridBox =
this._cachedWorkspaceBoxes.get(ControlsState.APP_GRID);
params = [box, workAreaBox, searchHeight, dashHeight, workspaceAppGridBox];
let appDisplayBox;
if (!transitionParams.transitioning) {
appDisplayBox =
this._getAppDisplayBoxForState(transitionParams.currentState, ...params);
} else {
const initialBox =
this._getAppDisplayBoxForState(transitionParams.initialState, ...params);
const finalBox =
this._getAppDisplayBoxForState(transitionParams.finalState, ...params);
appDisplayBox = initialBox.interpolate(finalBox, transitionParams.progress);
}
this._appDisplay.allocate(appDisplayBox);
}
// Search
childBox.set_origin(0, startY + searchHeight + spacing);
childBox.set_size(width, availableHeight);
this._searchController.allocate(childBox);
this._runPostAllocation();
}
ensureAllocation() {
this.layout_changed();
return new Promise(
resolve => this._postAllocationCallbacks.push(resolve));
}
workspacesView: Interpolate against relative workspace boxes The overview transition consists of getting the initial and final states of the overview adjustment, derivating various other internal states from them (such as the fit mode, opacities, translations, etc), and finally interpolating the allocation boxes. When interpolating between the fit mode, WorkspacesView uses the current allocation box to derivate the SINGLE and ALL fit mode boxes. However, that creates a curved path during overview transitions. What we really want to do here is calculate the fit mode box relative to the corresponding overview state. For example: +----------------+----------+------------------------+ | Overview State | Fit Mode | Workspaces geometry | +----------------+----------+------------------------+ | HIDDEN | SINGLE | Cover entire screen | | WINDOW PICKER | SINGLE | Between minimap & Dash | | APP GRID | ALL | 15% screen height | +----------------+----------+------------------------+ Using the table above as the reference, when the overview transitions between WINDOW PICKER and APP GRID, we must interpolate between (SINGLE fit mode @ between minimap & Dash) and (ALL fit mode @ 15% screen height). That way, we always interpolate the final boxes, which corrects the odd path that workspaces follow during this transition. Make the WorkspacesView of the primary monitor use these cached boxes when the overview is in the middle of a transition, and the fit modes of the initial and final state differ, to calculate the workspaces positions. Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1624>
2021-02-02 19:34:59 +00:00
getWorkspacesBoxForState(state) {
return this._cachedWorkspaceBoxes.get(state);
}
});
var OverviewAdjustment = GObject.registerClass({
Properties: {
'gesture-in-progress': GObject.ParamSpec.boolean(
'gesture-in-progress', 'Gesture in progress', 'Gesture in progress',
GObject.ParamFlags.READWRITE,
false),
},
}, class OverviewAdjustment extends St.Adjustment {
_init(actor) {
super._init({
actor,
value: ControlsState.WINDOW_PICKER,
lower: ControlsState.HIDDEN,
upper: ControlsState.APP_GRID,
});
}
getStateTransitionParams() {
const currentState = this.value;
const transition = this.get_transition('value');
let initialState = transition
? transition.get_interval().peek_initial_value()
: currentState;
let finalState = transition
? transition.get_interval().peek_final_value()
: currentState;
if (initialState > finalState) {
initialState = Math.ceil(initialState);
finalState = Math.floor(finalState);
} else {
initialState = Math.floor(initialState);
finalState = Math.ceil(finalState);
}
const length = Math.abs(finalState - initialState);
const progress = length > 0
? Math.abs((currentState - initialState) / length)
: 1;
return {
transitioning: transition !== null || this.gestureInProgress,
currentState,
initialState,
finalState,
progress,
};
}
});
var ControlsManager = GObject.registerClass(
class ControlsManager extends St.Widget {
_init() {
super._init({
style_class: 'controls-manager',
x_expand: true,
y_expand: true,
clip_to_allocation: true,
});
this._ignoreShowAppsButtonToggle = false;
this._searchEntry = new St.Entry({
style_class: 'search-entry',
/* Translators: this is the text displayed
in the search entry when no search is
active; it should not exceed ~30
characters. */
hint_text: _('Type to search'),
track_hover: true,
can_focus: true,
});
this._searchEntry.set_offscreen_redirect(Clutter.OffscreenRedirect.ALWAYS);
this._searchEntryBin = new St.Bin({
child: this._searchEntry,
x_align: Clutter.ActorAlign.CENTER,
});
this.dash = new Dash.Dash();
let workspaceManager = global.workspace_manager;
let activeWorkspaceIndex = workspaceManager.get_active_workspace_index();
this._workspaceAdjustment = new St.Adjustment({
actor: this,
value: activeWorkspaceIndex,
lower: 0,
page_increment: 1,
page_size: 1,
step_increment: 0,
upper: workspaceManager.n_workspaces,
});
this._stateAdjustment = new OverviewAdjustment(this);
this._stateAdjustment.connect('notify::value', this._update.bind(this));
workspaceManager.connectObject(
'notify::n-workspaces', () => this._updateAdjustment(), this);
this._searchController = new SearchController.SearchController(
this._searchEntry,
this.dash.showAppsButton);
this._searchController.connect('notify::search-active', this._onSearchChanged.bind(this));
Main.layoutManager.connect('monitors-changed', () => {
this._thumbnailsBox.setMonitorIndex(Main.layoutManager.primaryIndex);
});
this._thumbnailsBox = new WorkspaceThumbnail.ThumbnailsBox(
this._workspaceAdjustment, Main.layoutManager.primaryIndex);
this._thumbnailsBox.connect('notify::should-show', () => {
this._thumbnailsBox.show();
this._thumbnailsBox.ease_property('expand-fraction',
this._thumbnailsBox.should_show ? 1 : 0, {
duration: SIDE_CONTROLS_ANIMATION_TIME,
mode: Clutter.AnimationMode.EASE_OUT_QUAD,
onComplete: () => this._updateThumbnailsBox(),
});
});
this._workspacesDisplay = new WorkspacesView.WorkspacesDisplay(
workspacesView: Interpolate against relative workspace boxes The overview transition consists of getting the initial and final states of the overview adjustment, derivating various other internal states from them (such as the fit mode, opacities, translations, etc), and finally interpolating the allocation boxes. When interpolating between the fit mode, WorkspacesView uses the current allocation box to derivate the SINGLE and ALL fit mode boxes. However, that creates a curved path during overview transitions. What we really want to do here is calculate the fit mode box relative to the corresponding overview state. For example: +----------------+----------+------------------------+ | Overview State | Fit Mode | Workspaces geometry | +----------------+----------+------------------------+ | HIDDEN | SINGLE | Cover entire screen | | WINDOW PICKER | SINGLE | Between minimap & Dash | | APP GRID | ALL | 15% screen height | +----------------+----------+------------------------+ Using the table above as the reference, when the overview transitions between WINDOW PICKER and APP GRID, we must interpolate between (SINGLE fit mode @ between minimap & Dash) and (ALL fit mode @ 15% screen height). That way, we always interpolate the final boxes, which corrects the odd path that workspaces follow during this transition. Make the WorkspacesView of the primary monitor use these cached boxes when the overview is in the middle of a transition, and the fit modes of the initial and final state differ, to calculate the workspaces positions. Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1624>
2021-02-02 19:34:59 +00:00
this,
this._workspaceAdjustment,
this._stateAdjustment);
this._appDisplay = new AppDisplay.AppDisplay();
this.add_child(this._searchEntryBin);
this.add_child(this._appDisplay);
this.add_child(this.dash);
this.add_child(this._searchController);
this.add_child(this._thumbnailsBox);
this.add_child(this._workspacesDisplay);
this.layout_manager = new ControlsManagerLayout(
this._searchEntryBin,
this._appDisplay,
this._workspacesDisplay,
this._thumbnailsBox,
this._searchController,
this.dash,
this._stateAdjustment);
this.dash.showAppsButton.connect('notify::checked',
this._onShowAppsButtonToggled.bind(this));
Main.ctrlAltTabManager.addGroup(
this.appDisplay,
_('Applications'),
'view-app-grid-symbolic', {
proxy: this,
focusCallback: () => {
this.dash.showAppsButton.checked = true;
this.appDisplay.navigate_focus(
null, St.DirectionType.TAB_FORWARD, false);
},
});
Main.ctrlAltTabManager.addGroup(
this._workspacesDisplay,
_('Windows'),
'focus-windows-symbolic', {
proxy: this,
focusCallback: () => {
this.dash.showAppsButton.checked = false;
this._workspacesDisplay.navigate_focus(
null, St.DirectionType.TAB_FORWARD, false);
},
});
this._a11ySettings = new Gio.Settings({ schema_id: A11Y_SCHEMA });
this._lastOverlayKeyTime = 0;
global.display.connect('overlay-key', () => {
if (this._a11ySettings.get_boolean('stickykeys-enable'))
return;
const { initialState, finalState, transitioning } =
this._stateAdjustment.getStateTransitionParams();
const time = GLib.get_monotonic_time() / 1000;
const timeDiff = time - this._lastOverlayKeyTime;
this._lastOverlayKeyTime = time;
const shouldShift = St.Settings.get().enable_animations
? transitioning && finalState > initialState
: Main.overview.visible && timeDiff < Overview.ANIMATION_TIME;
if (shouldShift)
this._shiftState(Meta.MotionDirection.UP);
else
Main.overview.toggle();
});
// connect_after to give search controller first dibs on the event
global.stage.connect_after('key-press-event', (actor, event) => {
if (this._searchController.searchActive)
return Clutter.EVENT_PROPAGATE;
if (global.stage.key_focus &&
!this.contains(global.stage.key_focus))
return Clutter.EVENT_PROPAGATE;
const { finalState } =
this._stateAdjustment.getStateTransitionParams();
let keynavDisplay;
if (finalState === ControlsState.WINDOW_PICKER)
keynavDisplay = this._workspacesDisplay;
else if (finalState === ControlsState.APP_GRID)
keynavDisplay = this._appDisplay;
if (!keynavDisplay)
return Clutter.EVENT_PROPAGATE;
const symbol = event.get_key_symbol();
if (symbol === Clutter.KEY_Tab || symbol === Clutter.KEY_Down) {
keynavDisplay.navigate_focus(
null, St.DirectionType.TAB_FORWARD, false);
return Clutter.EVENT_STOP;
} else if (symbol === Clutter.KEY_ISO_Left_Tab) {
keynavDisplay.navigate_focus(
null, St.DirectionType.TAB_BACKWARD, false);
return Clutter.EVENT_STOP;
}
return Clutter.EVENT_PROPAGATE;
});
Main.wm.addKeybinding(
'toggle-application-view',
new Gio.Settings({ schema_id: WindowManager.SHELL_KEYBINDINGS_SCHEMA }),
Meta.KeyBindingFlags.IGNORE_AUTOREPEAT,
Shell.ActionMode.NORMAL | Shell.ActionMode.OVERVIEW,
this._toggleAppsPage.bind(this));
Main.wm.addKeybinding('shift-overview-up',
new Gio.Settings({ schema_id: WindowManager.SHELL_KEYBINDINGS_SCHEMA }),
Meta.KeyBindingFlags.IGNORE_AUTOREPEAT,
Shell.ActionMode.NORMAL | Shell.ActionMode.OVERVIEW,
() => this._shiftState(Meta.MotionDirection.UP));
Main.wm.addKeybinding('shift-overview-down',
new Gio.Settings({ schema_id: WindowManager.SHELL_KEYBINDINGS_SCHEMA }),
Meta.KeyBindingFlags.IGNORE_AUTOREPEAT,
Shell.ActionMode.NORMAL | Shell.ActionMode.OVERVIEW,
() => this._shiftState(Meta.MotionDirection.DOWN));
this._update();
}
_getFitModeForState(state) {
switch (state) {
case ControlsState.HIDDEN:
case ControlsState.WINDOW_PICKER:
return WorkspacesView.FitMode.SINGLE;
case ControlsState.APP_GRID:
return WorkspacesView.FitMode.ALL;
default:
return WorkspacesView.FitMode.SINGLE;
}
}
_getThumbnailsBoxParams() {
const { initialState, finalState, progress } =
this._stateAdjustment.getStateTransitionParams();
const paramsForState = s => {
let opacity, scale, translationY;
switch (s) {
case ControlsState.HIDDEN:
case ControlsState.WINDOW_PICKER:
opacity = 255;
scale = 1;
translationY = 0;
break;
case ControlsState.APP_GRID:
opacity = 0;
scale = 0.5;
translationY = this._thumbnailsBox.height / 2;
break;
default:
opacity = 255;
scale = 1;
translationY = 0;
break;
}
return { opacity, scale, translationY };
};
const initialParams = paramsForState(initialState);
const finalParams = paramsForState(finalState);
return [
Util.lerp(initialParams.opacity, finalParams.opacity, progress),
Util.lerp(initialParams.scale, finalParams.scale, progress),
Util.lerp(initialParams.translationY, finalParams.translationY, progress),
];
}
_updateThumbnailsBox(animate = false) {
const { shouldShow } = this._thumbnailsBox;
const { searchActive } = this._searchController;
const [opacity, scale, translationY] = this._getThumbnailsBoxParams();
const thumbnailsBoxVisible = shouldShow && !searchActive && opacity !== 0;
if (thumbnailsBoxVisible) {
this._thumbnailsBox.opacity = 0;
this._thumbnailsBox.visible = thumbnailsBoxVisible;
}
const params = {
opacity: searchActive ? 0 : opacity,
duration: animate ? SIDE_CONTROLS_ANIMATION_TIME : 0,
mode: Clutter.AnimationMode.EASE_OUT_QUAD,
onComplete: () => (this._thumbnailsBox.visible = thumbnailsBoxVisible),
};
if (!searchActive) {
params.scale_x = scale;
params.scale_y = scale;
params.translation_y = translationY;
}
this._thumbnailsBox.ease(params);
}
_updateAppDisplayVisibility(stateTransitionParams = null) {
if (!stateTransitionParams)
stateTransitionParams = this._stateAdjustment.getStateTransitionParams();
const { initialState, finalState } = stateTransitionParams;
const state = Math.max(initialState, finalState);
this._appDisplay.visible =
state > ControlsState.WINDOW_PICKER &&
!this._searchController.searchActive;
}
_update() {
const params = this._stateAdjustment.getStateTransitionParams();
const fitMode = Util.lerp(
this._getFitModeForState(params.initialState),
this._getFitModeForState(params.finalState),
params.progress);
const { fitModeAdjustment } = this._workspacesDisplay;
fitModeAdjustment.value = fitMode;
this._updateThumbnailsBox();
this._updateAppDisplayVisibility(params);
}
_onSearchChanged() {
const { searchActive } = this._searchController;
if (!searchActive) {
this._updateAppDisplayVisibility();
this._workspacesDisplay.reactive = true;
this._workspacesDisplay.setPrimaryWorkspaceVisible(true);
} else {
this._searchController.show();
}
this._updateThumbnailsBox(true);
this._appDisplay.ease({
opacity: searchActive ? 0 : 255,
duration: SIDE_CONTROLS_ANIMATION_TIME,
mode: Clutter.AnimationMode.EASE_OUT_QUAD,
onComplete: () => this._updateAppDisplayVisibility(),
});
this._workspacesDisplay.ease({
opacity: searchActive ? 0 : 255,
duration: SIDE_CONTROLS_ANIMATION_TIME,
mode: Clutter.AnimationMode.EASE_OUT_QUAD,
onComplete: () => {
this._workspacesDisplay.reactive = !searchActive;
this._workspacesDisplay.setPrimaryWorkspaceVisible(!searchActive);
},
});
this._searchController.ease({
opacity: searchActive ? 255 : 0,
duration: SIDE_CONTROLS_ANIMATION_TIME,
mode: Clutter.AnimationMode.EASE_OUT_QUAD,
onComplete: () => (this._searchController.visible = searchActive),
});
}
_onShowAppsButtonToggled() {
if (this._ignoreShowAppsButtonToggle)
return;
const checked = this.dash.showAppsButton.checked;
const value = checked
? ControlsState.APP_GRID : ControlsState.WINDOW_PICKER;
this._stateAdjustment.remove_transition('value');
this._stateAdjustment.ease(value, {
duration: SIDE_CONTROLS_ANIMATION_TIME,
mode: Clutter.AnimationMode.EASE_OUT_QUAD,
});
}
_toggleAppsPage() {
if (Main.overview.visible) {
const checked = this.dash.showAppsButton.checked;
this.dash.showAppsButton.checked = !checked;
} else {
Main.overview.show(ControlsState.APP_GRID);
}
}
_shiftState(direction) {
let { currentState, finalState } = this._stateAdjustment.getStateTransitionParams();
if (direction === Meta.MotionDirection.DOWN)
finalState = Math.max(finalState - 1, ControlsState.HIDDEN);
else if (direction === Meta.MotionDirection.UP)
finalState = Math.min(finalState + 1, ControlsState.APP_GRID);
if (finalState === currentState)
return;
if (currentState === ControlsState.HIDDEN &&
finalState === ControlsState.WINDOW_PICKER) {
Main.overview.show();
} else if (finalState === ControlsState.HIDDEN) {
Main.overview.hide();
} else {
this._stateAdjustment.ease(finalState, {
duration: SIDE_CONTROLS_ANIMATION_TIME,
mode: Clutter.AnimationMode.EASE_OUT_QUAD,
onComplete: () => {
this.dash.showAppsButton.checked =
finalState === ControlsState.APP_GRID;
},
});
}
}
_updateAdjustment() {
let workspaceManager = global.workspace_manager;
let newNumWorkspaces = workspaceManager.n_workspaces;
let activeIndex = workspaceManager.get_active_workspace_index();
this._workspaceAdjustment.upper = newNumWorkspaces;
// A workspace might have been inserted or removed before the active
// one, causing the adjustment to go out of sync, so update the value
this._workspaceAdjustment.remove_transition('value');
this._workspaceAdjustment.value = activeIndex;
}
vfunc_unmap() {
super.vfunc_unmap();
this._workspacesDisplay.hide();
}
animateToOverview(state, callback) {
this._ignoreShowAppsButtonToggle = true;
this._searchController.prepareToEnterOverview();
this._workspacesDisplay.prepareToEnterOverview();
if (!this._workspacesDisplay.activeWorkspaceHasMaximizedWindows())
Main.overview.fadeOutDesktop();
this._stateAdjustment.value = ControlsState.HIDDEN;
this._stateAdjustment.ease(state, {
duration: Overview.ANIMATION_TIME,
mode: Clutter.AnimationMode.EASE_OUT_QUAD,
onStopped: () => {
if (callback)
callback();
},
});
this.dash.showAppsButton.checked =
state === ControlsState.APP_GRID;
this._ignoreShowAppsButtonToggle = false;
}
animateFromOverview(callback) {
this._ignoreShowAppsButtonToggle = true;
this._workspacesDisplay.prepareToLeaveOverview();
if (!this._workspacesDisplay.activeWorkspaceHasMaximizedWindows())
Main.overview.fadeInDesktop();
this._stateAdjustment.ease(ControlsState.HIDDEN, {
duration: Overview.ANIMATION_TIME,
mode: Clutter.AnimationMode.EASE_OUT_QUAD,
onStopped: () => {
this.dash.showAppsButton.checked = false;
this._ignoreShowAppsButtonToggle = false;
if (callback)
callback();
},
});
}
workspacesView: Interpolate against relative workspace boxes The overview transition consists of getting the initial and final states of the overview adjustment, derivating various other internal states from them (such as the fit mode, opacities, translations, etc), and finally interpolating the allocation boxes. When interpolating between the fit mode, WorkspacesView uses the current allocation box to derivate the SINGLE and ALL fit mode boxes. However, that creates a curved path during overview transitions. What we really want to do here is calculate the fit mode box relative to the corresponding overview state. For example: +----------------+----------+------------------------+ | Overview State | Fit Mode | Workspaces geometry | +----------------+----------+------------------------+ | HIDDEN | SINGLE | Cover entire screen | | WINDOW PICKER | SINGLE | Between minimap & Dash | | APP GRID | ALL | 15% screen height | +----------------+----------+------------------------+ Using the table above as the reference, when the overview transitions between WINDOW PICKER and APP GRID, we must interpolate between (SINGLE fit mode @ between minimap & Dash) and (ALL fit mode @ 15% screen height). That way, we always interpolate the final boxes, which corrects the odd path that workspaces follow during this transition. Make the WorkspacesView of the primary monitor use these cached boxes when the overview is in the middle of a transition, and the fit modes of the initial and final state differ, to calculate the workspaces positions. Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1624>
2021-02-02 19:34:59 +00:00
getWorkspacesBoxForState(state) {
return this.layoutManager.getWorkspacesBoxForState(state);
}
gestureBegin(tracker) {
const baseDistance = global.screen_height;
const progress = this._stateAdjustment.value;
const points = [
ControlsState.HIDDEN,
ControlsState.WINDOW_PICKER,
ControlsState.APP_GRID,
];
const transition = this._stateAdjustment.get_transition('value');
const cancelProgress = transition
? transition.get_interval().peek_final_value()
: Math.round(progress);
this._stateAdjustment.remove_transition('value');
tracker.confirmSwipe(baseDistance, points, progress, cancelProgress);
this._workspacesDisplay.prepareToEnterOverview();
this._searchController.prepareToEnterOverview();
this._stateAdjustment.gestureInProgress = true;
}
gestureProgress(progress) {
this._stateAdjustment.value = progress;
}
gestureEnd(target, duration, onComplete) {
if (target === ControlsState.HIDDEN)
this._workspacesDisplay.prepareToLeaveOverview();
this.dash.showAppsButton.checked =
target === ControlsState.APP_GRID;
this._stateAdjustment.remove_transition('value');
this._stateAdjustment.ease(target, {
duration,
mode: Clutter.AnimationMode.EASE_OUT_CUBIC,
onComplete,
});
this._stateAdjustment.gestureInProgress = false;
}
async runStartupAnimation(callback) {
this._ignoreShowAppsButtonToggle = true;
this._searchController.prepareToEnterOverview();
this._workspacesDisplay.prepareToEnterOverview();
this._stateAdjustment.value = ControlsState.HIDDEN;
this._stateAdjustment.ease(ControlsState.WINDOW_PICKER, {
duration: Overview.ANIMATION_TIME,
mode: Clutter.AnimationMode.EASE_OUT_QUAD,
});
this.dash.showAppsButton.checked = false;
this._ignoreShowAppsButtonToggle = false;
// Set the opacity here to avoid a 1-frame flicker
this.opacity = 0;
// We can't run the animation before the first allocation happens
await this.layout_manager.ensureAllocation();
const { STARTUP_ANIMATION_TIME } = Layout;
// Opacity
this.ease({
opacity: 255,
duration: STARTUP_ANIMATION_TIME,
mode: Clutter.AnimationMode.LINEAR,
});
// Search bar falls from the ceiling
const { primaryMonitor } = Main.layoutManager;
const [, y] = this._searchEntryBin.get_transformed_position();
const yOffset = y - primaryMonitor.y;
this._searchEntryBin.translation_y = -(yOffset + this._searchEntryBin.height);
this._searchEntryBin.ease({
translation_y: 0,
duration: STARTUP_ANIMATION_TIME,
mode: Clutter.AnimationMode.EASE_OUT_QUAD,
});
// The Dash rises from the bottom. This is the last animation to finish,
// so run the callback there.
this.dash.translation_y = this.dash.height + this.dash.margin_bottom;
this.dash.ease({
translation_y: 0,
delay: STARTUP_ANIMATION_TIME,
duration: STARTUP_ANIMATION_TIME,
mode: Clutter.AnimationMode.EASE_OUT_QUAD,
onComplete: () => callback(),
});
}
get searchEntry() {
return this._searchEntry;
}
get appDisplay() {
return this._appDisplay;
}
});